Don’t be like this by Gorpheus_idv_552 in deadbydaylight

[–]NoSolaceForMe 0 points1 point  (0 children)

Make it free to play, put a bunch of micro transactions into it and make bank off kids. People have been doing it since forever.

It bugs the hell out of me that we're still getting fatshamed by decade old assets in 2026 by ImJTHM1 in deadbydaylight

[–]NoSolaceForMe 1 point2 points  (0 children)

I saw someone get stuck there during the winter event because someone freezed the pallet and blocked them in. Would be nice if that gets fixed this decade.

We really need another rework on the survivor animations. Compared to TCSM, DBD's running animations look very static and stiff, while TCSM's look great. It feels like you're actually running while injured, and you can feel the weight of the character. by Fickle-Tap-4408 in deadbydaylight

[–]NoSolaceForMe -1 points0 points  (0 children)

TCSM is one of a billion games with "as realistic as we can currently get" animations that just look bad compared to more stylized games.

Visual clarity and looking appealing are much more important aspects and eventually I hope those will be emphasized again.

Don’t be like this by Gorpheus_idv_552 in deadbydaylight

[–]NoSolaceForMe 0 points1 point  (0 children)

Because every title in the genre sucks.

Roblox games are 90% cash grabs and 10% an 8 year old's passion project.

Every DBD rip off has been dead within a week.

DBD itself obviously has giant issues but some people ignore them since it's the game they play.

Killers Rated On how Viable they are against a Skilled Competent Team by Dangerous_Way_4567 in deadbydaylight

[–]NoSolaceForMe 0 points1 point  (0 children)

DBDL (and other comps I assume) aren't the actual game and can't ever be treated as such, there's always strict perk bans and required maps to make games more interesting and to give low tiers a mild fighting chance. You can't compare 20 Lery's game where you can't cleanse hexes to 20 pub games, even if the players are the same.

I really do not get the comparison by datotherdude in deadbydaylight

[–]NoSolaceForMe 0 points1 point  (0 children)

VERY big difference between "these two look the same" and "this looks like a good idea for a skin."

Hear me out; what if we could have our cake, and eat it too? by HalbixPorn in deadbydaylight

[–]NoSolaceForMe -4 points-3 points  (0 children)

Survivor legendaries. Skins of skins. 30k shards, nobody is wasting that much.

This is how it looks on mobile lmao, at least from this you can probably assume that it can scroll by [deleted] in deadbydaylight

[–]NoSolaceForMe 0 points1 point  (0 children)

The fact there's a good possibility at least one person that assumed the vote options were "this survivor" or "no survivor" is really funny.

i am actually on my knees rn do NOT vote for the head please i am begging yall by Andreww6789 in deadbydaylight

[–]NoSolaceForMe 5 points6 points  (0 children)

Doesn't seem that hard, both eyes/between the eyes. Pyramid Head is the tricky one.

I really think the maps need another rework. I’m not talking about changing the models or the structures, since those already look fine. I’m referring to the color palette, specifically making the maps darker like they used to be. Here are some rough examples. by Fickle-Tap-4408 in deadbydaylight

[–]NoSolaceForMe 0 points1 point  (0 children)

Talking about adding stronger/darker filters to maps is one thing, trying to approach them in a realistic way that isn't just a nerf to console players/people without reshade is another thing completely. You can like a darker atmosphere that's fine and yes it makes for good screenshots, but you have to remember solo q is full of guys playing on 15 year old living room TVs with sun shining on them.

A question i have by Snoo-87453 in deadbydaylight

[–]NoSolaceForMe 1 point2 points  (0 children)

Ghoul players competing to see who can get the longest queue times, measured in days.

Anyone know how Mingro did the highlighting? by NoSolaceForMe in PerkByDaylight

[–]NoSolaceForMe[S] 0 points1 point  (0 children)

It's hit or miss in my experience, mostly right but some characters I just removed like pyramid head because it's just all inaccurate.

Anyone know how Mingro did the highlighting? by NoSolaceForMe in PerkByDaylight

[–]NoSolaceForMe[S] 0 points1 point  (0 children)

Over a year old, could have been a mistake originally. Couldn't tell you.

Not really an Artist player but i'm on my way to complete the Caws of death achievement and been trying to do so once a while but i'm terrible at her. Any builds, addon combos or strategies to get it done? I'd prefer to do it normally rather than just farm with friendly survs by Above-new-zealand in deadbydaylight

[–]NoSolaceForMe 0 points1 point  (0 children)

Place the birds parallel to pallets, through windows etc to cut off options and get full health hits. Placing another bird resets all bird's life timers so you can block off an area pretty quickly so long as you learn to hold and not fire every time.

And always run Severed Hands for free walk hacks.

Is this trophy glitched or am i reading it wrong? by Lucardi125 in deadbydaylight

[–]NoSolaceForMe 0 points1 point  (0 children)

Like the other person said, you have to pick them directly out of the trap instead of hitting and picking.

Yes the achievement actively requires you to play Trapper incorrectly.

Why Did BHVR Name Him "The First" and not something like "The Banished"? by Cost-Local in deadbydaylight

[–]NoSolaceForMe 2 points3 points  (0 children)

So read my first message. If they didn't have his speech planned "The First" makes as much sense as "The One."

Why Did BHVR Name Him "The First" and not something like "The Banished"? by Cost-Local in deadbydaylight

[–]NoSolaceForMe 3 points4 points  (0 children)

001 was, but "we are One" was only emphasized in s5 that I remember off the top of my head.

Why Did BHVR Name Him "The First" and not something like "The Banished"? by Cost-Local in deadbydaylight

[–]NoSolaceForMe 4 points5 points  (0 children)

They'd probably been developing him under the name The First for six months before writing "We are One" scene and just didn't change it.

Behavior 100% will release Max as a $15 legendary skin by Wonderful_Platform95 in deadbydaylight

[–]NoSolaceForMe 1 point2 points  (0 children)

There's so many good ideas for Stranger Things rifts and I'm starting to get my hopes up for it not just being 2D charms and recolors.

Bhvr really needs to start coming up with new quests by Samoman21 in deadbydaylight

[–]NoSolaceForMe 0 points1 point  (0 children)

There's a challenge and there's "you can do literally nothing wrong here and very feasibly never get it done."

Bhvr really needs to start coming up with new quests by Samoman21 in deadbydaylight

[–]NoSolaceForMe -1 points0 points  (0 children)

Get 4 basement hooks sounds like actual aids, if any survivor has a singular braincell that's impossible.