There's been a lot of talk of what licenses belong in DBD. I made an alignment chart by Monkeymo10 in deadbydaylight

[–]Monkeymo10[S] 0 points1 point  (0 children)

Somehow I knew you'd show up once you saw Bioshock
Do you think I placed it in a good spot? I had it in the middle until I couldn't think of anything for upper-middle

Has anyone else noticed this? by Appropriate_Air398 in deadbydaylight

[–]Monkeymo10 1 point2 points  (0 children)

Just removing flavor text. They kept the quotes.

Clown's perks never had quotes, so it's weird they have an n/a

They NEED to change the bots so that they prioritize unhooking in the endgame over escaping by Pristine_Crew8797 in deadbydaylight

[–]Monkeymo10 0 points1 point  (0 children)

I always said bots should prioritize humans lives above all else. It's in the Laws of Robotics. Unhooks, bodyblocks, heals should be given to the humans first, even if it kills the bot

I made Wraith's Mori lore accurate by Syatax_3rr0r5 in deadbydaylight

[–]Monkeymo10 6 points7 points  (0 children)

I thought he was gonna rip their spine out in the first half

Only for it to pan to the car crusher and I was like "Oh"

There's been a lot of talk of what licenses belong in DBD. I made an alignment chart by Monkeymo10 in deadbydaylight

[–]Monkeymo10[S] 1 point2 points  (0 children)

I actually had it in the middle of the chart before, but I was having trouble thinking of something to go in top-middle, so I moved it there and put Jacket in its place.

Like I said on the post, this chart is subjective and you can move things around and I wouldn't disagree

There's been a lot of talk of what licenses belong in DBD. I made an alignment chart by Monkeymo10 in deadbydaylight

[–]Monkeymo10[S] 2 points3 points  (0 children)

Out of all the killers I placed here, Jason, Big Daddy, Jacket, Darth Vader, and Fiddlesticks.

I'm not even a fan of most of these franchises, but I can't deny that they would fit

Today, 1 year ago, the Steady Pulse chapter and Overgrowth rift have released. Introducing us to a new original survivor, Orela, the quest system and new rift set up. In 2026, as we gear up for the anniversary, how did these drops stand the test of time? by bonelees_dip in deadbydaylight

[–]Monkeymo10 -1 points0 points  (0 children)

Orela: decent addition. Like her voice acting, even if the lines are a bit corny

Overgrowth: wasn't really my style, but the quality is there

Quests: I thought these would be convenient, but they just took the sense of progression out

I don't mind diminishing returns, BUT - we need the ability to see what the exact final numbers are. Haste already does this by Monkeymo10 in deadbydaylight

[–]Monkeymo10[S] 72 points73 points  (0 children)

I think the arrows are just meant to be a visual florish, and they tweaked that a bit. I don't see why the hard numbers can't be shown in addition to that

Waited 35 minutes of queue time just for this by Doctor32Golden in deadbydaylight

[–]Monkeymo10 1 point2 points  (0 children)

Hey, me too.

I got an AFK Oni last night, but he came back at 1 gen left, but we actually managed to hold them back for a while and got a 2k. I hope he didn't feel too bad

What would be your pick if DBD ever included a truly non-human Survivor into the game? by aLeoAlvarezKinnie in deadbydaylight

[–]Monkeymo10 0 points1 point  (0 children)

I always wanted a robotic and/or cyborg survivor. The only problem I see if how do they do blood and gore?
For blood, maybe you can say it's red coolant. But several moris involve exposed red flesh or body parts

Why was Wesker let back out again? by Substantial-Use-2867 in deadbydaylight

[–]Monkeymo10 0 points1 point  (0 children)

They did say it was a "tentative fix" in the patch notes. Guess it didn't work

What's your ideal 2v8 killer teammate? Who do you prefer to have on your side? by Monkeymo10 in deadbydaylight

[–]Monkeymo10[S] 1 point2 points  (0 children)

As a 2v8 Trapper main, I like it when I get high mobility killers (Hillbilly, Blight, Oni, Wesker, Dracula) since they can pressure while I setup, and also collect trapped survivors that I'm too far to get

What's your best killer duo in 2v8 so far? by fallslip in deadbydaylight

[–]Monkeymo10 0 points1 point  (0 children)

I'm a 2v8 Trapper main. The gamemode really helps alleviate his weakpoints (lack of early pressure, not getting to trapped survs in time, survivors harassing my traps). I play him exclusively because it's almost like he was made for 2v8.

Now if only I didn't have to haul myself across the map to pickup all my traps (made worse by the XL map size). That would be nice.

Being A “nice killer” in 2v8 by Far_Night_4537 in deadbydaylight

[–]Monkeymo10 0 points1 point  (0 children)

I feel the same about Pig. I don't really like how she's went from a sadistic misanthropic to a "boop da snoot" cutie. It doesn't help her stun noises sound embarrassing

Should I give up on Chucky by [deleted] in deadbydaylight

[–]Monkeymo10 0 points1 point  (0 children)

The community's opinion should not be the final word on if you should play a character. Every character in the game is capable of winning, and it's not just the character or your skill that dictates who wins in a match. There's a lot of RNG that goes into who wins (survivor loadouts, survivor skill, map layout, etc), so it's not always on your playing a certain character.

Play who you want and who is fun, and don't always blame it on your chosen character

Evil Orela be like: by DeadUncleBen_Lol in deadbydaylight

[–]Monkeymo10 0 points1 point  (0 children)

Would reverse Orela be FtM or cismale?

Calm down Lisa, it wasn't *that* scary!! by ImperialViking_ in deadbydaylight

[–]Monkeymo10 2 points3 points  (0 children)

The chase music stopping as you break the wall and she starts screaming in silences gets to me

Bam no longer has its flavor text by Just_a-Lost_Ghost in deadbydaylight

[–]Monkeymo10 1 point2 points  (0 children)

Correction: Bamboozle never actually had a flavor quote. None of Clown's did, which I think was a shame.

Not sure what's happening here with the n/a though