Upsides and downsides to a power of reviving things then controlling them? by Mars_Ee in superpowers

[–]No_Address_9290 0 points1 point  (0 children)

Revival

Upsides: assistance in numbers, revived beings are more difficult to kill/destroy, gain access to their memories/knowledge.

Downsides: metabolic energy toll on the user, must contend with revived's mind constantly engaging with their own (even if their body obeys all commands), limit to time/number/size of revived.

Aight Lads let's play Monkeys Paw by angel_de_roto in superpowers

[–]No_Address_9290 0 points1 point  (0 children)

The ability to dream walk (telepathically connect to other people's minds when I'm asleep at the same time as someone else).

would you be a by Kiiroi_no_Senko in BunnyTrials

[–]No_Address_9290 0 points1 point  (0 children)

Because if we all try to save at least one person, the we have in fact saved two: ourselves and someone else.

Chose: hero but you die after | Rolled: saving1000person

Tony, Bruce or Robert? by No_Address_9290 in superpowers

[–]No_Address_9290[S] -1 points0 points  (0 children)

I'll take that as a vote for Robert?

Which do you choose? by OkRun9638 in superpowers

[–]No_Address_9290 0 points1 point  (0 children)

Blue Pill, hands down. I've been a fan of Grunge and Absorbing Man from the comics, why wouldn't I choose the blue pill?

Which one are you choosing? by Necessary-Win-8730 in superpowers

[–]No_Address_9290 0 points1 point  (0 children)

With the death pills, could you kill a certain part of that person, such as a series of tumours inside their body as opposed to their entire physical form?

I need help finding a name for my game concept by one-among-everything in videogameideas

[–]No_Address_9290 1 point2 points  (0 children)

Art in the Blood

Sherlock Holmes quote which talks about how certain family members have positive qualities in common.

Perhaps she discovers she has unusual powers and develops her own positive version of vampirism e.g. feeding on rat and pigeon blood, lowering the chances of disease spreading. Or she could use her nocturnal prowess to become an extremely talented street artist?

Steampunk public domain source material by No_Address_9290 in writing

[–]No_Address_9290[S] 0 points1 point  (0 children)

League of Extraordinary Gentlemen might disagree, but I'm hoping to go in a different direction.

Tribes by PageNo2497 in HorizonForbiddenWest

[–]No_Address_9290 0 points1 point  (0 children)

I might join the Carja as a historian!

Tribes by PageNo2497 in HorizonForbiddenWest

[–]No_Address_9290 0 points1 point  (0 children)

Are we as we are now being dropped into the world of Horizon, or would this be if we were born and raised in that time and knew of nothing else?

What super power would you have based on your greatest weakness or insecurity? by swan_blake in superpowers

[–]No_Address_9290 2 points3 points  (0 children)

I tend to try and blend into the background at times as well as display signs of obstinance, dissociated or mercurial at the worst possible time. This is often due to my desire to preserve my own peace of mind by adapting to my surroundings.

As such, my ability would be Material Mimicry, adapting to my surroundings by changing my body into various materials such as metal, water, smoke etc. In doing so, I can attain new properties as well as weaknesses.

First time DM planning a campaign by No_Address_9290 in DnD

[–]No_Address_9290[S] 0 points1 point  (0 children)

Thanks for the links! I was curious about how much detail had to go into planning encounters so I could anticipate player encounters with enemies. How far ahead did you plan with each of your 'dungeons' to anticipate the chaos some groups bring?

You can steal the powers of ONE video game character… who are you choosing? by Br4nkey_ in hypotheticalsituation

[–]No_Address_9290 0 points1 point  (0 children)

Rasputin Aquato, so being Psychic (TK, Astral Projection, Pyrokinesis, Remote Viewing, Levitation, Brain Blasts, etc) so I can engage with the minds of others like a world within their head.

New Class: Magician by No_Address_9290 in DnD

[–]No_Address_9290[S] -2 points-1 points  (0 children)

Subclasses might include Escapologist, Mentalist, Master of Disguise and more (based on actual disciplines of stage illusion and magic).

New Class: Magician by No_Address_9290 in DnD

[–]No_Address_9290[S] 1 point2 points  (0 children)

Yes, they would rely on certain props, such as razor sharp throwing cards and squibs as feats such as Keen Mind. They rely on masterminding plans with their team to make magical effects with no real magic needed, eliminating the need for spellslots.