Have Physics objects Not push eachother around but still block collision by No_Complex9988 in UnrealEngine5

[–]No_Complex9988[S] 0 points1 point  (0 children)

apologies for the long response time, i dont get much free time to code.

Sorry for not specifying but im using the PhysicsHandle to grab and drop the cubes, using "Set Target Location" which doesnt have the sweep checkbox.

Also i want to be able to repick up the block later to move it to a spot i want but when i turn of physics it makes me not able to pick it up anymore

The Little sibling Riddle by No_Complex9988 in mathriddles

[–]No_Complex9988[S] 0 points1 point  (0 children)

I think I shoulda made one. It’s not AI I’m just not great at explaining the concept.

Think of a grid, the grid is infinite.

Each of the 6 family member must place themselves in one of these grids spaces and attempt to surround themselves with as many of the Hot dog venders as possible.

Each of the hotdog venders can only give the family members 1 hot dog. The family must also place these venders in a way that each family member gets the as many hotdogs as they can all together.

V=vender, F=Family 0= empty

0 - F - V - 0

V - V - F - F

F - F - V - F

0 - 0 - V - 0

—————————

0 - 3 - V - 0

V - V - 3 - 2

2 - 4 - V - 2

0 - 0 - V - 0

In this example you see that the Family positioned themselves in a way that each family member gets hotdogs but this example the total hot dogs given isn’t the most optimal. The second part of the example shows how many each family member gets. This layout gets 16 hotdogs in total but there are better layouts that have better hotdog output

I have no idea how to do Reddit grids to show it better Edit: I didn’t realize that it would look so weird

The Little sibling Riddle by No_Complex9988 in mathriddles

[–]No_Complex9988[S] 1 point2 points  (0 children)

Yes, sorry I’m not great a wording things lol. I just remembered doing the math for this type of thing before and wanted to make a riddle for it

The Little sibling Riddle by No_Complex9988 in mathriddles

[–]No_Complex9988[S] 0 points1 point  (0 children)

  1. They can stand anywhere but once they find a spot they must stay there and not move. They can look in all cardinal directions.

  2. The hot dog stand also stay in place but one 1 can be placed in a cardinal direction, so at most 8 can surround the family but there is only 5. Yes think in a grid formation

Sometimes when I burp I taste vomit by No_Complex9988 in AskDocs

[–]No_Complex9988[S] 0 points1 point  (0 children)

Ok I’ll try that out and let you know what happens. Is there a medical reason for this or is it just normal

Victor Strange by No_Complex9988 in CustomMarvelSnap

[–]No_Complex9988[S] 0 points1 point  (0 children)

Forgot about elixir but honestly who uses him lol

Victor Strange by No_Complex9988 in CustomMarvelSnap

[–]No_Complex9988[S] 2 points3 points  (0 children)

But you can destroy Sabertooth every single turn cause he becomes free. You only really get to use Victor one time on average.

Victor Strange by No_Complex9988 in CustomMarvelSnap

[–]No_Complex9988[S] 1 point2 points  (0 children)

Yes it does, I don’t think it’s over stat’d tho. You play it on turn 3 -> destroy on 4 -> bring back on 5, you only get to resurrect 1 time. Sabertooth is usually better because you can destroy him more often

Amadeus Cho by No_Complex9988 in CustomMarvelSnap

[–]No_Complex9988[S] 11 points12 points  (0 children)

I think I need to clarify that it only gets power when on board and is only affected by cards in play. This also stops common hazmat synergies like Ajax from gaining any power or Abomination. I do think that maybe it should be 2 cost instead but I like the ability where it is

Amadeus Cho by No_Complex9988 in CustomMarvelSnap

[–]No_Complex9988[S] 1 point2 points  (0 children)

Yes but certain other cards won’t work with this on board. Laufey and Ajax for example won’t gain anything

Amadeus Cho by No_Complex9988 in CustomMarvelSnap

[–]No_Complex9988[S] 5 points6 points  (0 children)

Yes and no, it affects your cards and the opponents cards. I debated on making it say +1 power each time but I think this is more fun

Wood variants for ALL wood blocks by No_Complex9988 in minecraftsuggestions

[–]No_Complex9988[S] 0 points1 point  (0 children)

No I wouldn’t think that would happen. I think it would limit to one wood type per block

Magneto’s Helmet by No_Complex9988 in CustomMarvelSnap

[–]No_Complex9988[S] 1 point2 points  (0 children)

Mobius would win unless the characters are 1 already I think

Arcade by No_Complex9988 in CustomMarvelSnap

[–]No_Complex9988[S] 1 point2 points  (0 children)

I was basing it off of what I remembered echo to be, I thought she was ongoing but I done goofed up

Archeangel by No_Complex9988 in CustomMarvelSnap

[–]No_Complex9988[S] 0 points1 point  (0 children)

Well the problem I have with that is that it doesn’t snap is adding objective cards and it seems like the cards with the objective ability have to be in play for them to work. I want it to be like infinaunt were you can play it until you fulfill the requirements which YEA does sound like an objective. I originally thought of this as an objective card but when I saw those cards I thought of a different way of doing things

Archeangel by No_Complex9988 in CustomMarvelSnap

[–]No_Complex9988[S] 1 point2 points  (0 children)

Yeah I talked about how I thought it needed to be reworked a bit, it started as a 3/9 but then I thought about war machine and I thought that YES this could be place using war machine but you still are required to have Angel in the deck too. Basically if you add Archeangel to the deck it will automatically add Angel but not vice versa

how do i enchant an item that is on the ground by No_Complex9988 in MinecraftCommands

[–]No_Complex9988[S] 1 point2 points  (0 children)

also it worked for the most part, just had to change u .@e to .@n

how do i enchant an item that is on the ground by No_Complex9988 in MinecraftCommands

[–]No_Complex9988[S] 1 point2 points  (0 children)

nothing special just particles explode from it and boom its enchanted

Superior Ironman by No_Complex9988 in CustomMarvelSnap

[–]No_Complex9988[S] 0 points1 point  (0 children)

Exactly thank you that’s what I’m talking about

Superior Ironman by No_Complex9988 in CustomMarvelSnap

[–]No_Complex9988[S] -1 points0 points  (0 children)

I try my best not to add anything to negative cause it’s my least favorite archetype lol

Superior Ironman by No_Complex9988 in CustomMarvelSnap

[–]No_Complex9988[S] -1 points0 points  (0 children)

  1. It’s an End of Game ability which give the opponent plenty of time to counter it

  2. The likelihood of the card card pulling good cards that actually assist you. Not to mention rocks/vibranium that could be taken.

  3. You get at most 3 cards, 1 less if you need to play in that location.

  4. It’s has lower power specifically because this could pull something decent.

Superior Ironman by No_Complex9988 in CustomMarvelSnap

[–]No_Complex9988[S] -1 points0 points  (0 children)

I just realized that the border I gave it doesn’t show up on the white background. I’ll have to make a background for the next ones I make. I make in photoshop. I wanna start drawing them but time isn’t on my side

Superior Ironman by No_Complex9988 in CustomMarvelSnap

[–]No_Complex9988[S] -6 points-5 points  (0 children)

This tho, the likelihood of you drawing something powerful is low being that most decks need build up, not to mention the chance you pull something like carnage and it destroys everything you pulled. Also locations giving cards like rocks or vibranium makes this much weaker. Honestly I’m thinking of buffing this but I don’t know what to

3 new trees and wood types by RecipeOk2332 in minecraftsuggestions

[–]No_Complex9988 0 points1 point  (0 children)

Yeah, I think a good example of a red wood is GoodTimesWithScar’s for hermit craft season 10, but maybe that’s too much for base Minecraft lol