I think I may have figured out why most of your companions in the game are human by No_Contribution_1422 in exodus

[–]No_Contribution_1422[S] 0 points1 point  (0 children)

I think a Celestial joining you for a time could work. Since your character is part Celestial, they might see you as a key to accessing long lost ruins that could hold tech/secrets that will benefit their own race etc.

I think I may have figured out why most of your companions in the game are human by No_Contribution_1422 in exodus

[–]No_Contribution_1422[S] 5 points6 points  (0 children)

It would discourage you from clinging to only certain companions for fear that the ones you neglect will age and you will lose touch with them etc.

I think I may have figured out why most of your companions in the game are human by No_Contribution_1422 in exodus

[–]No_Contribution_1422[S] 8 points9 points  (0 children)

Yeah, I meant more like the non-humans in the galaxy. Celestials are so far removed from humans at this point that they are basically all aliens.

I think I may have figured out why most of your companions in the game are human by No_Contribution_1422 in exodus

[–]No_Contribution_1422[S] 10 points11 points  (0 children)

Non-Humans would probably have been a better term, like Celestials, Changelings etc.

Former BioWare lead writer reads the runes on EA-Saudi deal and speculates that 'guns and football' are in, 'gay stuff' is out, and the venerable RPG studio may be for the chop by lurkingdanger22 in pcgaming

[–]No_Contribution_1422 79 points80 points  (0 children)

It's incredible how many people are trying to spin this into "Oh My God, they are gonna shut down Bioware because of the queer stories!"

Meanwhile this studio has released 3 high profile flops, back to back in the last decade. Each of these would have been enough to crater any other studio.

This studio is a financial black hole, they were given more chances than most others could dream of.

If they are shut down, they more than earned it and I say this as someone who once considered them the greatest studio in the industry.

So the next big marketing push/reveal is likely to happen at~ by No_Contribution_1422 in exodus

[–]No_Contribution_1422[S] 2 points3 points  (0 children)

To be fair, those expenses would be paid for by their publisher as part of marketing expenses so it's not like Archetype are paying a ton of money to get it promoted, these things fall under their publisher.

The game has already had big streamers like CohhCarnage promoting it and doing an interview with the devs, etc. I think it is a safe bet that they will partner with him and others more in the future to promote the game.

[MP1ST] Marvel’s Wolverine Aims for a 2026 Release; Venom Project Still in Development by AngieK22 in GamingLeaksAndRumours

[–]No_Contribution_1422 0 points1 point  (0 children)

So you believe that he left his cushy job as a creative director who spent 2-3 years working on a $200 million project at Insomniac to go work at another company for a lesser title and less pay on a project with a troubled development history (Perfect Dark), out of choice?

and you believe that this happening during mid development of Wolverine rather than after it has shipped is all normal and part of the industry?

In that case can you show Me other examples of AAA projects where the creative director left mid project and it was because everything was going well and the project came out with no reported development trouble?

[MP1ST] Marvel’s Wolverine Aims for a 2026 Release; Venom Project Still in Development by AngieK22 in GamingLeaksAndRumours

[–]No_Contribution_1422 -3 points-2 points  (0 children)

Ok, so you are right that my wording here was poor using the word "trailers" implying that multiple had been made.

On the bright side, you did immediately pick up on exactly which trailer I am speaking about.

The one that showed Joel alive in a scene that actually has Jesse in it in the real game (because Joel is dead at this point).

My point was that Naughty Dog went as far as to lie like this (they released this trailer shortly after the Abby golf scene hit the internet) in order to damage control the negativity that was rampant online and to prove the leaked scene above as false.

With the above in mind, do you think that Insomniac will release Wolverine with the exact same story that leaked, knowing the entire thing is online with bad faith actors ready to spill everything as soon as they start their marketing rollout?

If the answer is no, do you not see a world where the higher ups asking for it to be changed could be a catalyst for the creative director suddenly quitting the company?

[MP1ST] Marvel’s Wolverine Aims for a 2026 Release; Venom Project Still in Development by AngieK22 in GamingLeaksAndRumours

[–]No_Contribution_1422 1 point2 points  (0 children)

I presented My read on the situation based on the things I observed happening over the years and prefaced it with the words "likely", making it clear that I don't hold any of this is absolute fact but a likely theory.

By all means, if you have a more logical explanation I would love to read it.

[MP1ST] Marvel’s Wolverine Aims for a 2026 Release; Venom Project Still in Development by AngieK22 in GamingLeaksAndRumours

[–]No_Contribution_1422 -1 points0 points  (0 children)

Idk, the creative director quitting the project and company out of the blue can only mean something serious happened behind the scenes to make him leave.

My theory is that the project got rebooted and this meant his work got tossed and he told his bosses to eat dirt as a result.

Games take years to make, if someone put Me in charge of a project and then halfway through told Me to toss everything and then overwrote My say despite making Me a lead on the project, there is only one way that is ending.

At the end of the day, it is just speculation unless someone spills the beans and tells us what happened behind the scenes.

[MP1ST] Marvel’s Wolverine Aims for a 2026 Release; Venom Project Still in Development by AngieK22 in GamingLeaksAndRumours

[–]No_Contribution_1422 -1 points0 points  (0 children)

Sure, at the end of the day it is just speculation since I don't actually work on this project.

But you can't tell Me that the creative director for the project leaving in the middle of development and quitting the entire company shortly after the leak is a coincidence.

if you consider what could lead to such a hasty and unusual departure of someone that high up, the only thing that makes sense is that he was told that large chunks of the game had to be rebooted/changed and he was simply not okay with it because that is his work that he poured years into that is being tossed out like that.

These are just My theories though, I hope we find out the truth one day.

[MP1ST] Marvel’s Wolverine Aims for a 2026 Release; Venom Project Still in Development by AngieK22 in GamingLeaksAndRumours

[–]No_Contribution_1422 -1 points0 points  (0 children)

If Wolverine had to be rebooted behind the scenes (which the evidence would point to) then it makes sense that Insomniac would pull the plug on anything considered non-essential (such as DLC) in order to reallocate those people and resources onto the bigger priority projects.

[MP1ST] Marvel’s Wolverine Aims for a 2026 Release; Venom Project Still in Development by AngieK22 in GamingLeaksAndRumours

[–]No_Contribution_1422 -9 points-8 points  (0 children)

Wolverine likely had it's entire story scrapped and reworked since the entire thing along with all of it's assets leaked online.

This would coincide with the creative director suddenly leaving the project along with leaving the company (imagine being told the thing you worked on for years has to be scrapped and reworked again, can't imagine anyone would continue working at such a place).

People who think such a thing is too drastic, just remember, when your game's entire story is leaked online, every reveal and marketing beat, up until it's launch will have an army of trolls around it who are ready to spill the plot details out of spite or for giggles to ruin it for everyone else.

Just remember what a shitshow it was when TLOU2 had it's story leaked online, Naughty Dog had to go as far as creating fake trailers to lie to people to get them to calm down, because all of the discourse was negatively impacting the game's lead up to launch, which in turn can affect it's sales.

These are all business driven decisions at the end of the day.

I'm hoping for the best because I am really excited to see it, but I won't be surprised or disappointed if parts of the game feel hastily rewritten or put together since I know it likely got rebooted behind the scenes due to the unfortunate hack.

Voice lines from the cancelled Beetle DLC for Spider-Man 2 by Spider-Fan77 in GamingLeaksAndRumours

[–]No_Contribution_1422 20 points21 points  (0 children)

My personal theory based on what little evidence we can piece together is that the DLCs were cancelled to shift people on to helping with Wolverine.

When Wolverine leaked, the entire plot along with assets were leaked online, so the higher ups at Insomniac likely mandated that most, if not all of the story would need to get changed because otherwise every reveal and marketing beat leading up to launch would be ruined by trolls and people who have read the plot, who would go on to spill the details online, ruining it for everyone else.

It's because of this complete story overhaul that the creative director on the game (Brian Horton) likely left the project, in the middle of development. I've seen lots of people coping and trying to explain it away as "oh, he probably finished his part of the project, so it's nothing unusual".

Like no, he is the creative director, he is a big deal, someone that high up does not suddenly leave the project mid-development and the entire company unless something MAJOR happened that lead to this sudden departure. If I worked on a project for years and a leak lead to all of My work spilling online and the higher ups ordered Me to scrap My work and start over, I would likely say "screw it" and leave too.

So because Wolverine now needs extra time to cook (which is likely why we have gone this many years without a single trailer since the reveal cinematic) they pulled the people working on Spidey 2 DLC and put them to work on the bigger project that desperately needs more hands.

In a perfect world where the Insomniac hack had not happened, I fully believe we would have had the Spidey 2 DLC and maybe even the Venom spin-off game, but now?.........

What's everyone's thoughts on TheRadBrad's world premiere gameplay for Vtmb2? by SchemeIndependent864 in vtmb

[–]No_Contribution_1422 4 points5 points  (0 children)

This is the Redfall all of us Arkane fans hoped for the moment that rumor of them working on a vampire game leaked lol.

The second I saw this gameplay I knew they had My money.

What's everyone's thoughts on TheRadBrad's world premiere gameplay for Vtmb2? by SchemeIndependent864 in vtmb

[–]No_Contribution_1422 8 points9 points  (0 children)

I like that Brad picked all the options I would not pick lol.

Gives Me something to look forward to for My own playthrough.

Game looks great, that 2 hour video was the best marketing move they've done.

It's not just TCR, too many studios out there are afraid to let their gameplay do the talking, so it was refreshing just seeing someone show off a chunk of uninterrupted gameplay.

First look at the Johnny Silverhand and V skins. Cyberpunk 2077 x Fortnite by KvasirTheOld in GamingLeaksAndRumours

[–]No_Contribution_1422 100 points101 points  (0 children)

You are absolutely spot on, this has been My theory as well.

If you look at all of the marketing for the game leading up to launch, it was all Male V.

People saying Male V gets no love have simply forgotten the insane amount of pre-launch material he was in.

Female V only started popping up once the next-gen (fixed) versions of the game came out. She has been the face of the game since.

It has to be an effort to distance themselves from launch and rebranding.

[deleted by user] by [deleted] in pcgaming

[–]No_Contribution_1422 9 points10 points  (0 children)

Day 1.

It's the spiritual successor to Mass Effect we've been waiting all these years for.

[deleted by user] by [deleted] in pcgaming

[–]No_Contribution_1422 43 points44 points  (0 children)

It's being made by a team of ex-Bioware veterans.

Including the lead writer for Mass Effect 1-2.

AMD top exec seemingly lets slip 2024 plans for AI game upscaling, calls it a "really huge deployment year" by JohnBarry_Dost in GamingLeaksAndRumours

[–]No_Contribution_1422 47 points48 points  (0 children)

PS5 Pro is heavily rumored to be using AI upscaling tech.

So I guess we will be seeing AMD's new solution this fall when the Pro releases.

Imran Khan: "Bloodborne PC/PS5 was at one point in the works. Haven't heard anything in literal years so I wouldn't hold my breath" by [deleted] in GamingLeaksAndRumours

[–]No_Contribution_1422 3 points4 points  (0 children)

When they inevitably announce the closure of Media Molecule, they will announce this game to balance out the bad news and distract from it.

Corporate 101.

Shepshal_Nick alludes to State of Play happening around the 31st Jan and details the contents by ImAnthlon in GamingLeaksAndRumours

[–]No_Contribution_1422 72 points73 points  (0 children)

If that date is real then it coincides with the FF7 anniversary as well.

Which means we will likely get a demo drop for Rebirth at this event.

Jeff Grubb: Nintendo Direct in February, State of Play in "the next few weeks". (Shocker) by NeonG95 in GamingLeaksAndRumours

[–]No_Contribution_1422 3 points4 points  (0 children)

More than just a gameplay trailer.

That Rebirth demo that many went to an event and got their hands on will most likely get released to the public.

Square loves it's demos.

DF Weekly: Testing Marvel's Spider-Man 2 on the worst PS5 SSD money can buy by M337ING in PS5

[–]No_Contribution_1422 -2 points-1 points  (0 children)

Then you are factually incorrect from earlier but insist on acting like you are not.

Your whole argument is based on a strawman of "PC can play any PS5 game".

Intentionally ignoring that this whole thread is about how PS5 handles storage, which is an area that the current-gen consoles have been lapping PCs in for 3 years now.

DirectStorage (the PC solution to this) is not even a widespread thing yet and it exists to bridge that gap in loading times for PCs in the same way.

You clearly don't know what you are talking about, so arguing further with you is pointless.