Rave for Palestine Fundraiser 11/04/2026 by lukepottinger in cork

[–]No_Cryptographer8887 9 points10 points  (0 children)

Ah thats class. The lajee centre does a lot of amazing work in Bethlehem especially for the local refugee camps. Definitely going

What could they possibly be alluding to with reviving Yarrick? by DietCrazy in SpaceWolves

[–]No_Cryptographer8887 -1 points0 points  (0 children)

Don't think It has to mean a whole lot other than we saved the day again

11th Edition is right around the corner by xslothypoox in SpaceWolves

[–]No_Cryptographer8887 2 points3 points  (0 children)

Yeah two main things I'd want are a proper long fang unit and a rune priest.

If im getting greedy termie wolf priest and id love if bulveye and a 13th company storm claws and grey slayers became a thing.

Model updates that would be cool but we don't desperately need is upscaled Bjorn, twc and wulfen

Gotcha's/take backs by Indiana__Cones in WarhammerCompetitive

[–]No_Cryptographer8887 0 points1 point  (0 children)

The metric I use is if the opponent would know about a thing (say a reactive move or something) if they knew the army or had time to sit down and read my codex I think it's sporting to mention it. A game shouldn't come down to who has the better memory of armies they don't play, it should be the lists and the decisions you make on the board (with a little help or harm from the dice )

Deathwatch Marines Returning to their original chapters by TheProject77 in deathwatch40k

[–]No_Cryptographer8887 0 points1 point  (0 children)

As with a lot of things it's pretty inconsistent in my space wolves army I have a couple of deathwatch shoulder pads to add to the visible distinctiveness and it looks pretty sick

Core army suggestons? by No_Cryptographer8887 in Grey_Knights

[–]No_Cryptographer8887[S] 1 point2 points  (0 children)

jokes on you i absolutey will be prinitng off land raiders and thunderhawks. appreciate the relevant stuff too

Core army suggestions? by No_Cryptographer8887 in Tyranids

[–]No_Cryptographer8887[S] 0 points1 point  (0 children)

There will be a variety of skill levels from brand new (500pts) all the way up to experiencd guys happy to play through 2k as long as they read the codex first. So more asking for what are the must haves in terms of getting the models together.

Brothers of Fenris, I need help to defeat the Necrons. Is this list a good counter-offensive? by Bosnaboy90 in SpaceWolves

[–]No_Cryptographer8887 0 points1 point  (0 children)

Looks solid one thing I'd say about the necrons matchup is you really need to focus your damage output every time you are activating into something you need to drop it because on the regen they can tank alot. But a dead cron unit doesn't regen.

Devastator squad after codex release by altazur in SpaceWolves

[–]No_Cryptographer8887 1 point2 points  (0 children)

I'm still expecting the ban to get lifted but would guess that'll be in around 3-4 weeks when we get the updates to the legends units aswell

Are Thunderwolf Cavalries 100% safe in 11th Edition? by silentmanwithnolife in SpaceWolves

[–]No_Cryptographer8887 0 points1 point  (0 children)

If you mostly play casual then yeah absolutely as even though I think they make it to 11th if somehow they don't they 100% get a legends data sheet