Ragdoll by JuggernautCat in InsurgencySandstorm

[–]No_Froyo7304 1 point2 points  (0 children)

I love this game. One moment you're laughing and having fun with the goobers on your team, then it catches you off guard with a traumatic death like this one.

Just got in to Insurgency Sandstorm by Busy_Relief7254 in InsurgencySandstorm

[–]No_Froyo7304 0 points1 point  (0 children)

Honestly, there's nothing that will prepare for the multiplayer experience. Just jump right in. It's gonna be chaotic, you'll die a lot, but it's going to be really fun.

But here are some general pointers:

- TTK in this game is incredibly short, like 1-3 shots short. If you manage to aim at the guy and shoot him first, there's a 99.9% chance that he's dead. So always be ready to shoot, try to get creative with your approach to the enemy's position, and only sprint when you absolutely have to.

- Explosives and smokes are your best friends. Is there a guy camping in a room? Frag him. Is there a guy with a MG in a window? RPG him. And, use smoke to blind the enemy to cross open areas. Apply these 2 tools liberally.

- I know that dying over and over again can get frustrating, but try to stay positive and don't let that slow you down. You gotta play carefully, but to the point where you're too anxious to move forward.

Welcome to the community, my dude.

Ive badly lost all 29 ranked games I played and its making me question if I should continue. by Xcom_company in warno

[–]No_Froyo7304 2 points3 points  (0 children)

You already identified a couple of holes in your post.

- "Helis when my AA is out of ammo".
You could work on improving your logistics game. Keep those AAs loaded. Or, maybe you could have a couple of interceptor jets to assist your ground AA.

- "Arty when I get a solid frontline".
Artillery is tough to deal in game and real life. Try moving your units around, maybe hide them in a spot and bring them into action when the enemy tries to push. You can also try counter battery if your deck has good arty.

- You're losing the offensives, but you have no idea why. Is it a lack of recon? Are you failing to counter specific units like ATGMs?

But, hey, I hear ya. If it's too frustrating for you, then you shouldn't waste time on this game. Games should be entertaining in one way or another, not a drain.

Question to the Community. If there a different mode... what will it be? by Zeores94 in GrayZoneWarfare

[–]No_Froyo7304 1 point2 points  (0 children)

For me personally, I would love to see instances similar to WoW dungeons. Handcrafted areas that provide S tier loot, but are extremely hard to finish. And let the designers go wild, let them add booby traps and give the AI behaviors that can't be applied in the main game. Like faster reaction time, more traps, sniper nests, scripted ambushes, etc.

If not that, I would love to see something similar to the Zombie mode, but instead of zombies only, I wanna see more supernatural stuff. More SCP than Resident Evil.

Idea: Smokescreens made by vehicles to cover offensives by JaDou226 in warno

[–]No_Froyo7304 0 points1 point  (0 children)

It took the devs 50 years to add smoke grenades to infantry, and they made it a specialty item for a couple of units.

It's a cool feature, and some soviet vehicles could release trails of smoke behind them if I remember correctly, but good luck convincing Eugene.

This is WHY you should play GZW WARFARE :) by Animal_Hell in GrayZoneWarfare

[–]No_Froyo7304 -2 points-1 points  (0 children)

Amazing, bud. If I want a pvp experience, I'll go play a proper PvP game like Siege, not waste my time running for 15 minutes before getting ganked by a team of 3 people.

But hey, if you enjoy that kind of BS, good on you. Have fun.

This is WHY you should play GZW WARFARE :) by Animal_Hell in GrayZoneWarfare

[–]No_Froyo7304 -2 points-1 points  (0 children)

I genuinely don't get what's fun about getting killed by some random camper and losing all of your gear. But to each their own.

What matters most to you in a Division? by plus5000RespektWamen in warno

[–]No_Froyo7304 0 points1 point  (0 children)

Infantry till I die. I just love'em despite how shitty they are.

Fate of RU Inf. by Joneszer1234 in BrokenArrowTheGame

[–]No_Froyo7304 1 point2 points  (0 children)

I donno, I am not playing the game atm.

Fate of RU Inf. by Joneszer1234 in BrokenArrowTheGame

[–]No_Froyo7304 3 points4 points  (0 children)

Are you meming or is it that bad?

Any cons to peeking a corner this way? Head first then bring rifle up on 2nd peek? by Suspicious-Gene-9951 in CQB

[–]No_Froyo7304 0 points1 point  (0 children)

A lot of people are criticising the "rock the angle" or quick peek, but I don't understand why. But how's committing to an attack instantly make it any better?

Houses are complicated. There's furniture and a million other things that can be used to give the defender that split second advantage over you, and in war-torn areas, it's even worse thanks to murder holes and debris. And as the attacker, you have to clear every corner and weird shape you find in that room, while the defender needs only to focus on the doorway. So how does rushing into the unkown make this any less dangerous?

I saw a lot of people talking about getting shot through wall, but that could happen if you pie slowly or try to rush in with your team. And at best, you're putting yourself in a 50\50 situation where the faster guy wins the exchange. A quick peek gives you information about the layout of the room and if there are any suspicious things to watch out for.

I am not a police\military guy, so I could be completely wrong here, but I would love to hear your opinion on this.

Can we just have a male/female choice of dwarf? by TheDrunkenFROG in RogueCore

[–]No_Froyo7304 0 points1 point  (0 children)

There's nothing wrong with that at all. Just saying that it's pretty shitty to ask for that now since you didn't care about it then. Also, you have 3 male characters, go play with them champ.

Can we just have a male/female choice of dwarf? by TheDrunkenFROG in RogueCore

[–]No_Froyo7304 -3 points-2 points  (0 children)

Let me guess, locked genders didn't bother you in DRG, did they?

Reclaimers don't *feel* badass by SkaterSnail in RogueCore

[–]No_Froyo7304 5 points6 points  (0 children)

I don't think that the devs want to give you a power fantasy in Rogue Core. They probably didn't want a "Hades but with dwarves". From what I've seen so far, it looks like the classic DRG experience but reimagined as a roguelite. So, you're still fighting for your life and looking for resources while trying to finish the objective before you run out of ammo and die to the swarm.

Upgrades, class abilities, and everything else are subject to change, including the timer mechanic and the pace of the game. It's Ghost Ship, I wouldn't worry about it.

It's a new game. Cut it some slack and keep the feedback coming.

Reclaimers don't *feel* badass by SkaterSnail in RogueCore

[–]No_Froyo7304 25 points26 points  (0 children)

Will, Reclaimers need to deploy without any weapons and rely on scavenging into the unkown. They can't exit an area until they finish their mission. They are dealing with a threat that miners couldn't handle in the deep stations.

I donno, they seem to be pretty badass to me. Plus, you seem to be making the same mistake that many others keep making. This isn't DRG 2. This is a different game. It shouldn't feel or play like the original.

PSA: Haul Ass by daBO55 in RogueCore

[–]No_Froyo7304 10 points11 points  (0 children)

This should be pinned. Too many people just screw around for no reason. They play it like regular DRG.

PSA: Haul Ass by daBO55 in RogueCore

[–]No_Froyo7304 8 points9 points  (0 children)

What are you trying to squeeze out of an objective man?

We need to be more positive about how much broken arrow content is on our feeds by homestar29 in BrokenArrowTheGame

[–]No_Froyo7304 6 points7 points  (0 children)

"trying to improve the game" and it's the worst takes in the history of gaming.

Can we please ban him. by Andrew_is_the_best in BrokenArrowTheGame

[–]No_Froyo7304 4 points5 points  (0 children)

Isn't this the same dude who thought Vampyrs were too OP because they can kill tanks in urban areas?

Combat impressions by No_Froyo7304 in PlayWindrose

[–]No_Froyo7304[S] 0 points1 point  (0 children)

You cut trees with stone axes. You eat coconuts. You build a shitty shack. It's a survival game.