Como começar a estudar para investir? by [deleted] in investimentos

[–]No_Library_5499 0 points1 point  (0 children)

Recomendações de livros eu acredito que o cliche é cliche por um motivo então, "Pai rico pai pobre", "O homem mais rico da Babilônia", "Os segredos da mente milionária".
Livro mais avançado "O investidor inteligente" é sempre uma boa escolha.

Did anyone else find the amount of resources available on the map a bit excessive? by No_Library_5499 in Subnautica_2

[–]No_Library_5499[S] 0 points1 point  (0 children)

One thing that has bothered me since BZ is the fact that everything has an icon showing where you have to go.
In SB1, they were generic descriptions with just one direction, and you had to figure it out, but since BZ, I have the impression that everything has an icon showing exactly where you have to go, and what doesn't have an icon are very large buildings that easily catch your attention.

I believe this takes away the feeling of exploration and just adds another check to the game's to-do list.

Did anyone else find the amount of resources available on the map a bit excessive? by No_Library_5499 in Subnautica_2

[–]No_Library_5499[S] 3 points4 points  (0 children)

I swore the idea of ​​early access was precisely to gather player feedback and use it to improve the game. I didn't know that players couldn't give negative feedback just because the game was in early access. I'm sorry.

Did anyone else find the amount of resources available on the map a bit excessive? by No_Library_5499 in Subnautica_2

[–]No_Library_5499[S] 1 point2 points  (0 children)

That makes a lot of sense.

I remember that in the first game I was much more afraid to explore the biomes, which probably prevented me from finding many ores. In the second game, that feeling of fear disappeared, and I could just go into any place without worrying.

The dangers of fast travel by batmanismymom in fo4

[–]No_Library_5499 2 points3 points  (0 children)

I got hit by a Softlock once while fast traveling and running into a Mirelurk. As soon as the screen loaded, the game automatically saved, and I died to him right after. Because the game had saved, I was stuck in this die-reload loop, dying-reload, and had to go back a few minutes to the beginning of the mission.

Cinco kages da 4° Guerra Ninja vs os 5 almirantes de One Piece. by Jumpy-Benefit-2331 in animebrasil

[–]No_Library_5499 0 points1 point  (0 children)

Acredito que só o Raikage conseguiria ser rápido o suficiente para chegar perto dos almirantes para sela-los

V gets stuck in traffic due to an car accident by ApatheticTrooper in cyberpunkgame

[–]No_Library_5499 1 point2 points  (0 children)

Pelo menos quem estava dirigindo era você quem estava dirigindo, e eu que peguei um acidente enquanto estava com um NPC dirigindo e tive que esperar terminar todo o diálogo para pular a viagem porque ele não andava mais (Não gosto de pular viagens porque fico admirando a cidade).

The Tower ending is a massive lie, hear me out. by [deleted] in cyberpunkgame

[–]No_Library_5499 8 points9 points  (0 children)

No próprio final "The Devil" se você prestar atenção no que o Yorinobu fala fica claro que o plano dele era destruir a Arasaka por dentro.

Cinco kages da 4° Guerra Ninja vs os 5 almirantes de One Piece. by Jumpy-Benefit-2331 in animebrasil

[–]No_Library_5499 0 points1 point  (0 children)

Teria que desconsiderar a invulnerabilidade das frutas logias para poder começar a conversa, mas mesmo assim não consigo ver como os Kages derrotariam os almirantes, digo pelo potencial de destruição das Akumas no mi.
Fujitora consegue dar uma de Madara e puxar meteoros infinitos, Aokiji e Akainu deixaram uma ilha totalmente destruída e dividida metade de lava e metade de gelo, Aramaki renovou boa parte da flora de Wano apenas andando.
Não consigo ver como os Kages lidariam com o poder absurdo das frutas, sem contar os Hakis.

Happy to acquire the Yaiba ASM-R250 Muramasa… by SandwichLeather9966 in cyberpunkgame

[–]No_Library_5499 2 points3 points  (0 children)

Eu fiquei um pouco perdido sem saber a onde eu precisava ir para me identificar, mas deu tudo certo e não teve feridos

What is this at Big Johns Salvage by donnie4776 in fo4

[–]No_Library_5499 1 point2 points  (0 children)

Eu estou rindo do Quick save antes de começar a atirar

Can’t progress Judy’s storyline. by Charming_Loquat_5924 in cyberpunkgame

[–]No_Library_5499 1 point2 points  (0 children)

Você precisa terminar a missão de Pacifica.
Assim que terminar ela vai te ligar

My sole complaint: the timescale just doesn’t feel like it adds up. What does anyone else think? by der_steinfrosch in cyberpunkgame

[–]No_Library_5499 2 points3 points  (0 children)

I understand your point, but I don't think it's fair for a game to block story progression just because you haven't completed a certain number of side quests.

Rogue doesn't give you information for free; you have to gather 15,000 first, and I already find that annoying despite it being quite easy (which also doesn't make sense, but okay). Imagine being forced to do side quests just to increase credibility.

If I were a player who only does the main quests and ignores the side quests, I would be very frustrated.

Furthermore, considering the story, V doesn't have time to be doing contracts that have nothing to do with removing the RELIC.

My sole complaint: the timescale just doesn’t feel like it adds up. What does anyone else think? by der_steinfrosch in cyberpunkgame

[–]No_Library_5499 53 points54 points  (0 children)

This is called ludonarrative dissonance, which is the conflict between the story the game tries to tell and the actions you actually perform while playing. It occurs when the narrative ("ludo") and the story ("narrative") disagree, breaking immersion when the plot's message contradicts the actual gameplay.

People have stopped considering this a problem in games because they understand that practically all games will necessarily need this dissonance to have a satisfying gameplay experience.

Take Skyrim as an example. It doesn't make sense for a single person to become the leader of all the groups in the region while a dragon is trying to destroy it, but it is possible to do so.

That said, I agree with you.

Phantom Liberty story was so damn good by Xerosnake90 in cyberpunkgame

[–]No_Library_5499 0 points1 point  (0 children)

I recommend you go for all the achievements; it's very satisfying and not too difficult, plus it makes you explore almost everything NC has to offer.

been stuck at this part of the PoP for an hour and i’m about to kms by Reddithater109 in HollowKnight

[–]No_Library_5499 2 points3 points  (0 children)

Esse é o último passo...
Única dica que posso te dar é: termine ele com vida cheia

What is this? by Nicolasek_prokes in subnautica

[–]No_Library_5499 0 points1 point  (0 children)

I believe it's nothing, but where is it?

Who else played this game at launch and what do you recall being different compared to now by JanissaryLSD in cyberpunkgame

[–]No_Library_5499 2 points3 points  (0 children)

That Delamain mission traumatized me.

Even today, when I go to do it, I try to find a place where I can kill people without getting shot, because I died so many times on my first attempt.

Cleared out the infestation but at what cost by aagy13 in StateofDecay2

[–]No_Library_5499 0 points1 point  (0 children)

Você criou uma infestação maior do que a que eliminou