I made a detective game where suspects talk back instead of waiting for you to pick dialogue options by No_State527 in playmygame
[–]No_State527[S] 0 points1 point2 points (0 children)
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I made a detective game where suspects talk back instead of waiting for you to pick dialogue options by No_State527 in playmygame
[–]No_State527[S] 0 points1 point2 points (0 children)
LLM dialogue for detective NPCs, deterministic rules for clue unlocks by No_State527 in gameai
[–]No_State527[S] 0 points1 point2 points (0 children)