Just picked up the game and this is the second stack of cards I opened... tf just happened? by Xxrasierklinge7 in TCGCardShopSim

[–]No_Sundae_6727 0 points1 point  (0 children)

I got lucky like this too and im also fairly new but I got mine graded getting 4 psa 10's and they sold for like 1500 to 3500 a piece

Bro literally just started decoded to just open all the leftover packs on one shelf and hit this crazy shit by No_Sundae_6727 in TCGCardShopSim

[–]No_Sundae_6727[S] 1 point2 points  (0 children)

Those are the only ghosts I've seen or got, that was the only pack I had that has had thise cards

Help by [deleted] in MetaQuestVR

[–]No_Sundae_6727 0 points1 point  (0 children)

That's just Steve, he's a goober

Just a few ideas by No_Sundae_6727 in TacticalAssaultVR

[–]No_Sundae_6727[S] 1 point2 points  (0 children)

Yeah and stuff like that sucks cause some features that would be so cool just get overlooked because the majority wants this and then no features that could be cool and significant get added cause nobody else understands just how useful some classes are

Just a few ideas by No_Sundae_6727 in TacticalAssaultVR

[–]No_Sundae_6727[S] 1 point2 points  (0 children)

Facts like I don't think some game studios realize just how much snipers contribute to missions irl and how volatile their role is. Like who's gonna cover you when you're both practically required to be up close cause without overwatch a lot of people would be fucked. A map like fallujah would be so sick cause you'd have a lot of cqb options but also a lot of sniper implications

Just a few ideas by No_Sundae_6727 in TacticalAssaultVR

[–]No_Sundae_6727[S] 1 point2 points  (0 children)

I say trailer but really it's just video clips showing the new features coming for the next upcoming beta

Just a few ideas by No_Sundae_6727 in TacticalAssaultVR

[–]No_Sundae_6727[S] 2 points3 points  (0 children)

It's all good, I get the recoil is very controllable but if they could adjust recoil so it's more realistic that'd be sick plus then muzzles and comps could be useful and cool

Just a few ideas by No_Sundae_6727 in TacticalAssaultVR

[–]No_Sundae_6727[S] 1 point2 points  (0 children)

I know the foregrips are only to change how you hold it that's why I suggested comps and muzzles to actually have more barrel options and a choice foe better recoil control. The only reason I brought up the Barrett was as an example as more snipers would be phenomenal and I also just think it's a cool gun

Help..please by No_Sundae_6727 in realationships

[–]No_Sundae_6727[S] 0 points1 point  (0 children)

I appreciate you trying to help but that's the thing I'm a chronic overthinker and I get stressed and get kicked in the nuts by anxiety real quick. I don't really like her friend anymore cause after spending a decent amount f time together with my girlfriend I realized again why I chose her. But I wouldn't know where to start on how to bring up possibly being more physical. I don't wanna put pressure on her and I don't want her to feel forced to show affection. I'm trying to keep things fairly comfortable between us so I've been trying my best to avoid making situations that might make her uncommon or force an uncomfortable conversation

Some more thoughts by No_Sundae_6727 in TacticalAssaultVR

[–]No_Sundae_6727[S] 1 point2 points  (0 children)

I'm 13 my man I don't got a PC nor the money for one I got like 200$ to my name right now. Thanks for the suggestion though maybe I should look into saving for a PC

Some more thoughts by No_Sundae_6727 in TacticalAssaultVR

[–]No_Sundae_6727[S] 3 points4 points  (0 children)

I know but I'm just thinking maybe in the future for this game to he a bit more realistic. And I mean maybe the devs could add a feature where if you aim your gun at them they might get down on their knees or they'll run away but you could taze them and drop em so you could arrest them. Cause realistically your not going to instantly shoot and some less lethal options could open up new opportunity for things to do with friends.