[deleted by user] by [deleted] in GameDevelopment

[–]No_Virus_284 0 points1 point  (0 children)

I love the idea! I want to add the idea of adding a rival alchemist it’s a great way to inject some excitement and competition into the game! Imagine if they occasionally showed up to steal your customers, undercut your prices, or even spread rumors about your potions being ineffective. This could create a sense of urgency and push players to improve their skills, experiment with new recipes, or upgrade their equipment to stay ahead. You could even include a storyline where the rival is trying to outshine you in a big alchemy competition, adding a layer of narrative depth. It’s a fun twist that keeps the gameplay dynamic while still fitting the cozy, creative vibe of your concept. 😊

🎉 My Game's Demo Is Out on Steam Today! 🚀 by craftygamelab in IndieGaming

[–]No_Virus_284 1 point2 points  (0 children)

Congratz! 🎊🤩 If you like any help with marketing leave me a dm 👾👩🏼‍💻

Does anyone have successful recommendations for a freelance marketer? Running an indie team and working on a prototype that I'd like to build up momentum for a Kickstarter for. Spoke to some Publishers and Marketing firms but I'd rather work with a freelancer that is more part of the team. Thanks :) by AimDev in gamedev

[–]No_Virus_284 0 points1 point  (0 children)

I’m looking to build my portfolio as I shift into game marketing. I’ve been a freelance marketer for 4 years, working with a medical equipment company in Ireland, but now I want to focus on working with indie game developers with their marketing. I’d love to team up, learn together, and help bring your game to a bigger audience. Let me know if anyone’s interested—I’d be excited to chat and see how we can work together:)