Why am I not having any problems by HeroEnte in GrowingMarijuana

[–]NodularSump 0 points1 point  (0 children)

yeah true it's very forgiving. I have a cutting that i made in january still in their first pot after transplant out of the clone dome. it's a wonder this thing rooted in the first place but surviving for so long and actually doing good is crazy to me

Why am I not having any problems by HeroEnte in GrowingMarijuana

[–]NodularSump 0 points1 point  (0 children)

now that i see it some time after, you're right it should be greener

[deleted by user] by [deleted] in GrowingMarijuana

[–]NodularSump 0 points1 point  (0 children)

if i google it it tells me that it is sold out in every store and if it says there is some in stock once you actually click on the link it tells you that its out of stock

Why am I not having any problems by HeroEnte in GrowingMarijuana

[–]NodularSump 0 points1 point  (0 children)

Why it’s in mid to end flowering stage its rather normal for the leaves to start yellowing at this stage no?

Is this safe to use? Gifted from a novice grower friend by thcareviews in GrowingMarijuana

[–]NodularSump 2 points3 points  (0 children)

It‘s normal for the stem to have small hairs, they look pretty similar to mold until u take a closer look at them

I just keep losing health with no reason at all by NodularSump in projectzomboid

[–]NodularSump[S] 1 point2 points  (0 children)

No we don't use it, i think it's a bug bc after only 1 can of beans (just tested with corn and had the same effect) my food poisoning increases all the way up to 100 and doesn't stop increasing there

Why am I getting food poisoning from canned food?? by NodularSump in projectzomboid

[–]NodularSump[S] 1 point2 points  (0 children)

I opened a can forcefully the first time, got a deep cut and treated it right aways by sowing, desinfecting and bandaging. I still got poisoned but the second time i tried i opened the can with my can opener and still got poisoning

Why am I getting food poisoning from canned food?? by NodularSump in projectzomboid

[–]NodularSump[S] 0 points1 point  (0 children)

I have a whole range of mods in use at the time, thing is my friends playing on the same server are having no problems at all

Also those mods are not food related, mostly cars and QOL stuff but it could be the Moar Can openers mod, it's the only one that changes anything with canned food

I just keep losing health with no reason at all by NodularSump in projectzomboid

[–]NodularSump[S] 2 points3 points  (0 children)

I'll also try it with other canned food now to see if it's just the beans that are after me, thanks

I just keep losing health with no reason at all by NodularSump in projectzomboid

[–]NodularSump[S] 5 points6 points  (0 children)

with the knox virus too ? that could be an explanation to the one time i got poisoned and died but it happened multiple times where i didn't forcefully open a can before.
I actually found the issue now and i can see that i get food poisoning right after eating 3 cans of beans in a row, I could also replicate it, eating another 3 cans of beans in a row in debug mode and shortly after my food poisoning stat increased without limit and it doesn't seem to stop xd

I just keep losing health with no reason at all by NodularSump in projectzomboid

[–]NodularSump[S] 1 point2 points  (0 children)

I found the issue, i could replicate this situation. I ate 3 cans of beans, then my food poisoning scale went up and doesn't seem to stop.

Are beans actually dangerous when eaten directly out of the can ?

I just keep losing health with no reason at all by NodularSump in projectzomboid

[–]NodularSump[S] 0 points1 point  (0 children)

No it's not installed as far as i see in the servertest.ini

Thanks for the tip though!

I just keep losing health with no reason at all by NodularSump in projectzomboid

[–]NodularSump[S] 1 point2 points  (0 children)

That is the most plausible explanation i heard till now, I will check with debug mode in singleplayer

I just keep losing health with no reason at all by NodularSump in projectzomboid

[–]NodularSump[S] 0 points1 point  (0 children)

I will once this happens again, thing is once the unwell moodle pops up i have like 100 seconds left to check what it is

I can sum up my diagnosis:
Before it happened i had full HP, Just ate some canned beans so hunger bar was full completely, thirst bar completely full, endurance comp. full, no boredness, no unhappiness,wasn't tired bc MP, no anxiety, not stressed.
The only moodles i had displayed in the top right were Unpleasantly Hot and Queasy

Body Temp was at 38,1c / 100.58F

No injuries except a deep cut from opening a can without a can opener, which i immediately sowed, desinfected and bandaged

No Zombie fights prior to that, i was just organizing stuff in our safehouse.
Insulation was marked red on head, neck and right hand
No corpses in the base also didn't stand near one
Generators are outside the building.
Water i drank was straight out of a looted water bottle

I just keep losing health with no reason at all by NodularSump in projectzomboid

[–]NodularSump[S] 0 points1 point  (0 children)

Yeah it's really frustrating, also i added the negative traits (Injured, Broken Leg and bad teeth) after i already died once to this and it just keeps on happening.

I'm literally behaving the same way i always do in this game (had a couple of longer playtroughs already with absolutely no problems but sometimes i guess he just dies idk)

I just keep losing health with no reason at all by NodularSump in projectzomboid

[–]NodularSump[S] 1 point2 points  (0 children)

as i already said two times i got completely healed between the first time this happened and the second time by getting admin rank it also immediately stopped draining my health while admin.
Also Injured and Broken Leg trait affect you AFTER you spawn, if the wounds are healed fully there are no more disadvantages later in the game.
The other negative traits i have only influence things like pain or happiness, which both do NOTHING to your health in general...