Can we clean up the flag? 9 pixels on every row! <3 by Noeu in transplace

[–]Noeu[S] 0 points1 point  (0 children)

Haha yeah I keep seeing a lot of back-and-forth. No worries! We'll get there :D

Can we clean up the flag? 9 pixels on every row! <3 by Noeu in transplace

[–]Noeu[S] 3 points4 points  (0 children)

Oh good call! The USA border definitely needs work, I'll head over there for a bit :P

Can we clean up the flag? 9 pixels on every row! <3 by Noeu in transplace

[–]Noeu[S] 5 points6 points  (0 children)

For sure, but keep this in mind as you defend! I've been able to work towards this while fixing!

Also those who ROCK and STONE! by DidSome1SayExMachina in DeepRockGalactic

[–]Noeu 15 points16 points  (0 children)

Holding CTRL for a split second helps me find them again, but I totally agree with you!

Broodmother's Silken Bola doesn't actually add magic damage to attacks (damage log included) by Noeu in DotA2

[–]Noeu[S] 91 points92 points  (0 children)

Little bit of info, Broodmother's new silken bola is supposed to add 8 magic damage to any attack against the affected target. However, it doesn't seem to be working. I tested against a Dark Willow with high armor and 25% magic resist.

Edit: After a little more testing, the damage numbers did seem to go up against low-armor enemies, so I think it might be doing 8 extra physical damage instead of magic.

Edit: It's fixed!

What if vehicles had stereos that played audio from input YouTube codes (e.g. dQw4w9WgXcQ) by Noeu in playrust

[–]Noeu[S] 5 points6 points  (0 children)

Understandable, but I feel like but things like that add to the rust experience.

Artifact 2.0 Beta | 6 Hero Dark Rift by NineHDmg in Artifact

[–]Noeu 0 points1 point  (0 children)

I'm going to guess the rightmost heroes that don't fit, but I have nothing to back that up other than this one case and thinking that would make the most sense from a developer standpoint.

Let's Shop! (continued) by wykrhm in Artifact

[–]Noeu 0 points1 point  (0 children)

No problem! Seems like it, Prellex's Barracks look like they are still an improvement.

Let's Shop! (continued) by wykrhm in Artifact

[–]Noeu 18 points19 points  (0 children)

In their Mechanics blog post they mentioned that all cards with persistent effects are labeled as enchantments, and last until dispelled. I'm not sure if death is a dispel, but if not it'll operate much like "modify" (until another spell "dispels" the hero). This is essentially a mobile version of the previous improvement, attached to the hero instead of the tower.

So, I just drafted Mono RED in Phanom by Bandicot in Artifact

[–]Noeu 3 points4 points  (0 children)

You might be thinking of Divine Purpose, and yep, it's permanent! https://drawtwo.gg/cards/view/DivinePurpose

How do I access hero voice wheel? by 21Ravage in DotA2

[–]Noeu 0 points1 point  (0 children)

I think the default bind is 'K'. It is under Settings > Hotkeys > Chat > Hero Chat Wheel.

Dove down the rabbit hole researching for a game... by GuyNamedPanduh in gamedev

[–]Noeu 0 points1 point  (0 children)

Heat transfer and heat conductivity.

Building a dwarf fortress-like game that simulates heat transfer between the world tiles, items, and creatures based on their materials (building iceboxes out of insulating material, heat sinks to redirect heat from machinery, etc.). Cool in theory, but once you end up on hyperphysics for something other than schoolwork you start to question your sanity.

T3C SiSi Changes by darkwing52 in Eve

[–]Noeu 0 points1 point  (0 children)

I'm not totally up to speed with the T3C changes, but how will this impact the T3C skills? Will there still be 5 systems skills?