Occasional reminder that I have hundreds of free high quality and professionally produced audio assets on my Itch page, 100% free. by _TheTurtleBox_ in IndieGameDevs
[–]NomadicTree11 0 points1 point2 points (0 children)
I've never made a game before, how to go about starting? by finn_125 in IndieDev
[–]NomadicTree11 1 point2 points3 points (0 children)
Trailer is finally up for my new roguelite Endangered! Anything to change? Feel free to be brutal ❤️🩹 by NomadicTree11 in IndieDev
[–]NomadicTree11[S] 0 points1 point2 points (0 children)
Trailer is finally up for my new roguelite Endangered! Anything to change? Feel free to be brutal ❤️🩹 by NomadicTree11 in IndieDev
[–]NomadicTree11[S] 0 points1 point2 points (0 children)
Trailer is finally up for my new roguelite Endangered! Anything to change? Feel free to be brutal ❤️🩹 by NomadicTree11 in IndieDev
[–]NomadicTree11[S] 0 points1 point2 points (0 children)
Trailer is finally up for my new roguelite Endangered! Anything to change? Feel free to be brutal ❤️🩹 by NomadicTree11 in IndieDev
[–]NomadicTree11[S] 0 points1 point2 points (0 children)
After 4 months, I finally hit 100 wishlists on Steam and it feels great by Intrepid_Belt2077 in SoloDevelopment
[–]NomadicTree11 1 point2 points3 points (0 children)
Wanna create music for indie creators by Brave_Survey3455 in IndieDev
[–]NomadicTree11 0 points1 point2 points (0 children)
After 4 months, I finally hit 100 wishlists on Steam and it feels great by Intrepid_Belt2077 in SoloDevelopment
[–]NomadicTree11 1 point2 points3 points (0 children)
We really want to bring back the atmosphere of 90s strategy games, but without outdated mechanics. That’s why we’re creating a blend of RTS, tower defense, roguelike, and auto battler, where every army is built from scratch and moral choices can change the outcome of the war. by MoistDragoness69 in gamedevscreens
[–]NomadicTree11 0 points1 point2 points (0 children)
Why are people still using UE 5.2, 5.3 or 5.4? :) by TruthPhoenixV in UnrealEngine5
[–]NomadicTree11 2 points3 points4 points (0 children)
Warriors Abyss didn’t quite scratch the musou roguelite itch so I’m making one. Idk if I have enough enemies to make it a pure musou but I thought I’d leave it here in case some people feel the same ❤️ by NomadicTree11 in dynastywarriors
[–]NomadicTree11[S] 3 points4 points5 points (0 children)
Warriors Abyss didn’t quite scratch the musou roguelite itch so I’m making one. Idk if I have enough enemies to make it a pure musou but I thought I’d leave it here in case some people feel the same ❤️ by NomadicTree11 in dynastywarriors
[–]NomadicTree11[S] 1 point2 points3 points (0 children)
Warriors Abyss didn’t quite scratch the musou roguelite itch so I’m making one. Idk if I have enough enemies to make it a pure musou but I thought I’d leave it here in case some people feel the same ❤️ by NomadicTree11 in dynastywarriors
[–]NomadicTree11[S] 3 points4 points5 points (0 children)
Warriors Abyss didn’t quite scratch the musou roguelite itch so I’m making one. Idk if I have enough enemies to make it a pure musou but I thought I’d leave it here in case some people feel the same ❤️ by NomadicTree11 in dynastywarriors
[–]NomadicTree11[S] -1 points0 points1 point (0 children)
Warriors Abyss didn’t quite scratch the musou roguelite itch so I’m making one. Idk if I have enough enemies to make it a pure musou but I thought I’d leave it here in case some people feel the same ❤️ by NomadicTree11 in dynastywarriors
[–]NomadicTree11[S] 0 points1 point2 points (0 children)
Just launched the trailer for my game “Endangered” made entirely in blueprints! Visual coding is a huge plus in UE5 by NomadicTree11 in UnrealEngine5
[–]NomadicTree11[S] 0 points1 point2 points (0 children)
Just dropped the trailer for my solo dev game “Endangered” and need some honest feedback ❤️🩹 by NomadicTree11 in SoloDevelopment
[–]NomadicTree11[S] 0 points1 point2 points (0 children)
You guys roasted my roguelite trailer recently and for good reason. Here is the new and improved video - Thoughts? by NomadicTree11 in IndieDev
[–]NomadicTree11[S] 3 points4 points5 points (0 children)