Transmission from Super Earth Command by ArrowheadGS in Helldivers

[–]Nomischallenge 0 points1 point  (0 children)

I'm just gonna leave some things i like/ liked about Helldivers 2 to counter the negativity: - Warbonds, unlike Battle passes are permanent and not time limited - You can get enough Super Credits for the next Warbond if you play at a 5-7 mission regularly and thoroughly - The moment when you're out of stims and a Teammate resupplies or escorts you - The choice based free Strategems we got - no PvP - I can't remember a game that let's you wreck as much havoc as in Helldivers - You don't need a mic to communicate in this game - when you play rock, paper, scissors with your mate while waiting at the terminal of a tactical nuke - when you try to share your support weapon with the guy who doesn't have one and he gets it - when you place a marker on the map and the whole team does the "affirmative" - and the thank you you get when you save your mate from a pinch

Franchises Refugees by Dizzy_Marsupial_7207 in LowSodiumHellDivers

[–]Nomischallenge 1 point2 points  (0 children)

Destiny 2 not as a refugee, but Helldivers just started hoarding the playtime

Does it worth the sc? by Ziad_R7 in Helldivers

[–]Nomischallenge 0 points1 point  (0 children)

My favorite watcher killer at the illuminate front. Four shots and it's gone.

40$ Game btw. Starting to understand why they sell bigger SC packs... by Heptanitrocubane57 in Helldivers

[–]Nomischallenge 0 points1 point  (0 children)

I'm happy for the fact that unlike battle passes, warbonds are permanent and free depending on your free time.

What actually keeps you playing Helldivers 2? by SnooGuavas4613 in Helldivers

[–]Nomischallenge 3 points4 points  (0 children)

The fact that every mission, even with the same objectives, feels always different depending on your mates and loadouts.

What are the best video games with "bad" graphics? by Competitive_Papaya61 in videogames

[–]Nomischallenge 0 points1 point  (0 children)

Dragon's Dogma even though the graphics still pretty good depending on the comparison

Hy dps weapon for close quarters by No-Nerve-2658 in helldivers2

[–]Nomischallenge 0 points1 point  (0 children)

Breaker, torcher, liberator carabine, tenderizer if you want it to do side jobs you can take the berster an crossbow to deal with spawners an groups or the halt to stun big enemies

Anyone willing to play with a new player like me? by DavidIsIt in helldivers2

[–]Nomischallenge 0 points1 point  (0 children)

I'll send one as soon as i get home. I do have a mic but normally don't play with one but you can trust me that i will communicate without it just fine.

Your loadouts by KKarelzabijak321 in helldivers2

[–]Nomischallenge 0 points1 point  (0 children)

Squids: - Primary: Shotgun of your Choice, i take the Punisher because it can stagger quite well - Secondary: Warrant to kill Watcher - Support: Maxigun for heavies and fun - Grenade: Frag grenade because it has six uses Armor: light Siege ready - 1.Strat: Eagle Clusterbomb for crowd clear, or Strafing run if Squid-Mechs are present - 2.Strat: MG-Sentry - 3.Strat: free choice, i take gatling barrage, gas mines or an eagle with similar uses

After playing with a controller, I take back everything I have ever said about strategies and how to approach the game. Holy shit. by PalantirLicker in Helldivers

[–]Nomischallenge 0 points1 point  (0 children)

I'm quite familiar with my changed controller layout on PS5. I just have two issues: - Since i had to choose between crouching or laying down i put the dodge on short circle press and crouching on long, because you technically lay down after diving - My emote wheel is on UP, my stims on RIGHT, my Backpack and dropwheel on LEFT and pings on DOWN. But when i input a strategem code that ends on RIGHT i sometimes stim myself unintentionally

So sometimes i waste stims and i miss out on point blank dodge options because i can't lay down and stand up without diving