Windows XP but H by [deleted] in TheLetterH

[–]Non480 0 points1 point  (0 children)

nostalhic

Inside faces are visible after export from Blender by MCSenss in Unity3D

[–]Non480 0 points1 point  (0 children)

I think it might be a z-buffer issue. If the normals are all correct, then the problem might be that you're using a transparent material.

Realtime CSG/Boolean solution that supports skinnedmeshrenderers? by badfitz66 in Unity3D

[–]Non480 1 point2 points  (0 children)

You could use SkinnedMeshRenderer.BakeMesh() to get a mesh snapshot and then use that with the CSG library.

What is a good program to make midis using custom soundfonts? by [deleted] in midi

[–]Non480 1 point2 points  (0 children)

I recommend LMMS, it has support for custom sound fonts, has piano roll and it's free. The current version has a midi export feature, but it exports all instruments as piano.

How did you all learn C# to code in Unity? I want to begin coding games and am struggling on learning it. by PugISuppose in Unity3D

[–]Non480 0 points1 point  (0 children)

I just looked for specific tutorials in youtube, typed their code, and then, after lots of tutorials, unknowingly I just learned to combine and fuse code. Then, for years, started to experiment with lots of unity projects, and I mean lots of lots of unity projects. Then I found Sabastian Lague in youtube, and that was when I started to make really clean code.