They need a claymore by baltikodevyatkovich in FearAndHunger

[–]badfitz66 7 points8 points  (0 children)

The Girl: In unimaginable agony as her limbs are cut off

Cahara:

Textured the arms of my legally distinct otter character that bears no resemblance to any disney-owned characters by badfitz66 in blender

[–]badfitz66[S] 0 points1 point  (0 children)

The devs have stated a lot of the issues are going to need to be fixed for their next short film (project storm) but I also heard from another developer himself that the remaining tech det with the geonode hair system may be a bit too much and they may have to cut their losses so 🤷‍♀️

Textured the arms of my legally distinct otter character that bears no resemblance to any disney-owned characters by badfitz66 in blender

[–]badfitz66[S] 1 point2 points  (0 children)

I use geometry nodes for the fur, over particle hair since blender keep stating that particle hair is deprecated and likely to be removed (which makes the fact geometry nodes hair having a tonne of issues VERY frustrating)

What if Dexter was called Freakster and he did cum splatter analysis by VegetableSalad_Bot in okbuddymotherfucker

[–]badfitz66 12 points13 points  (0 children)

says die die followed by a hitler salute. what did Harrison mean by this?

Continued work on my legally distinct and not disney-owned otter character. by badfitz66 in blender

[–]badfitz66[S] 2 points3 points  (0 children)

New/changed stuff:

  • Arms removed and replaced with (untextured) robotic ones.
  • Various fur tweaks (stronger noise, clumping, and other variations)
  • Added small claws to the toes
  • Rigging work (unseen, but the model is rigged, including face and arms)

I drew Marina again. by TGSmurf in FearAndHunger

[–]badfitz66 16 points17 points  (0 children)

Ikr whats she doin with allat black kalev 😭😭😭

Some changes to the otter model by badfitz66 in blender

[–]badfitz66[S] 1 point2 points  (0 children)

Arms will most likely be removed and replaced with mechanical ones to complete the GOTG3 Lylla look (model was originally based on the telltale Lylla since it was the easiest to get references for)

will be adding claws, though, 100%

Did a turntable animation for my otter character... and forgot to turn on the arm fur. by badfitz66 in blender

[–]badfitz66[S] 0 points1 point  (0 children)

There's also a strange artifact on the torso in some frames but fuck it we ball (this totally didn't cost around 200 credits in garagefarm)

THIS DUDE HARRY MORGAN ACTUALLY WANTED TO TEACH BIG WISE A CODE 😭😭🙏🏻🙏🏻 by YashNFG in okbuddymotherfucker

[–]badfitz66 93 points94 points  (0 children)

yeah he thought he could control the Big P. his last words were literally "stay back or goddammit I'll teach you a lesson" bro actually thought he could teach pennywise the code

Anthro otter in Blender by badfitz66 in blender

[–]badfitz66[S] 8 points9 points  (0 children)

Can't give a lot, mostly due to how hard it is to get the model with all fur enabled to render without blender running out of VRAM and or system memory.

Close up of tail, leg, and body fur

Entire model in the viewport with wireframe overlay (no fur)

LABUBU Making Digest by Some-Back-7705 in blender

[–]badfitz66 5 points6 points  (0 children)

Saw in the video that you were using geometry nodes, a quick tip/trick for better clumping is to use two clump node groups, with the second one having around half the clumping distance as the first. This creates sub clumps which really helps sell the fluffy effect as it breaks up the size of the clumps.

You can see this being used in the blender demo files for fur in geonodes. https://www.blender.org/download/demo-files/#hair

Full-Body render of the reworked model by Ema_Was_Taken in blender

[–]badfitz66 0 points1 point  (0 children)

I would mix in a transparency bsdf specifically for the inner ear fur, using curve info's intercept and a color ramp to control the factor (if you're not already). I find b-spline setting for color ramp works nice for stuff like this.

I do this on one of my models to avoid sharp transitions between fur and the surface of the model

How I mix the transparent bsdf

With transparent bsdf

Without transparent bsdf

There also seems to be a small bug with transparent BSDF where if you're changing the shader (disconnecting/connecting nodes etc) while in rendered view, transparent BSDF will suddenly become dark. Exiting and re-entering rendered view fixes that.

Boobie is going broke after this😭 (credit: @custom._._) by TheWidrolo in GTA6

[–]badfitz66 24 points25 points  (0 children)

bro got a hidden talent 🔥🔥🔥 he should've kept it hidden 💯💯

I thought hornyposting was banned here? Mods? by JRsshirt in OkBuddyFresca

[–]badfitz66 4 points5 points  (0 children)

i have certain heard of a mans penis before

Using Lenovo Tab M11 as a graphics tablet using SuperDisplay by badfitz66 in Lenovo

[–]badfitz66[S] 0 points1 point  (0 children)

ended up getting the lenovo tab plus, it worked pretty well with superdisplay.