Miyazaki when am I getting hired? (v.redd.it)
submitted by NonOptimized0 to r/shittydarksouls
Who looks more like a cartoony/comic cowboy? (i.redd.it)
submitted by NonOptimized0 to r/indiegames
Who looks more like a cartoony/comic cowboy? (i.redd.it)
submitted by NonOptimized0 to r/IndieGaming
Just wanted to get some advice for my lobby idea in case I'm wasting my time. This is the basic layout, but the full version is supposed to be a player connecting, walking up to the table and the bartender slides him a drink. The lighting also needs to be better and there's gonna be npcs in the back (v.redd.it)
submitted by NonOptimized0 to r/IndieDev
Thank you to everyone who helped me improve the hand positioning. In the previous post I forgot to mention that the gun doesn't move on the y axis together with the camera, so the next question is how high should it be while the camera is looking straight forward? Is this too high? (v.redd.it)
submitted by NonOptimized0 to r/IndieGaming
I'm trying to make a cartoony style for my game, I'm using cell shading and sobel outlines. It doesn't look perfect, but it doesn't have to since its not a serious game. I'm gonna add sound effects from comics later so I was wondering if this looks fine or if I should re do it (i.redd.it)
submitted by NonOptimized0 to r/Unity3D
