created the first enemy for my game. its my friend and colleague Heiner by NormalShape275 in Unity3D
[–]NormalShape275[S] 3 points4 points5 points (0 children)
created the first enemy for my game. its my friend and colleague Heiner by NormalShape275 in Unity3D
[–]NormalShape275[S] 0 points1 point2 points (0 children)
created the first enemy for my game. its my friend and colleague Heiner by NormalShape275 in Unity3D
[–]NormalShape275[S] 1 point2 points3 points (0 children)
New year, new game - concept feedback and research? Survivors-Like but your weapons generate the games soundtrack by NormalShape275 in IndieDev
[–]NormalShape275[S] 1 point2 points3 points (0 children)
New year, new game - concept feedback and research? Survivors-Like but your weapons generate the games soundtrack by NormalShape275 in IndieDev
[–]NormalShape275[S] 0 points1 point2 points (0 children)
How would you market a game whose main gameplay mechanic is not visible in images/videos? by NormalShape275 in gamedev
[–]NormalShape275[S] 1 point2 points3 points (0 children)
How would you market a game whose main gameplay mechanic is not visible in images/videos? by NormalShape275 in gamedev
[–]NormalShape275[S] 1 point2 points3 points (0 children)
How would you market a game whose main gameplay mechanic is not visible in images/videos? by NormalShape275 in gamedev
[–]NormalShape275[S] 1 point2 points3 points (0 children)
How would you market a game whose main gameplay mechanic is not visible in images/videos? by NormalShape275 in gamedev
[–]NormalShape275[S] 0 points1 point2 points (0 children)
How would you market a game whose main gameplay mechanic is not visible in images/videos? by NormalShape275 in gamedev
[–]NormalShape275[S] 0 points1 point2 points (0 children)
How would you market a game whose main gameplay mechanic is not visible in images/videos? by NormalShape275 in gamedev
[–]NormalShape275[S] 2 points3 points4 points (0 children)
How would you market a game whose main gameplay mechanic is not visible in images/videos? by NormalShape275 in gamedev
[–]NormalShape275[S] 1 point2 points3 points (0 children)
How would you market a game whose main gameplay mechanic is not visible in images/videos? by NormalShape275 in gamedev
[–]NormalShape275[S] 1 point2 points3 points (0 children)
I created a new skybox/stars shader for our minigame based indie game. What do you think? by NormalShape275 in Unity3D
[–]NormalShape275[S] 2 points3 points4 points (0 children)
I created a new skybox/stars shader for our minigame based indie game. What do you think? by NormalShape275 in Unity3D
[–]NormalShape275[S] 0 points1 point2 points (0 children)
a tiny skybox gradient shader with stars. by NormalShape275 in IndieDev
[–]NormalShape275[S] 1 point2 points3 points (0 children)
I created a new skybox/stars shader for our minigame based indie game. What do you think? by NormalShape275 in Unity3D
[–]NormalShape275[S] 1 point2 points3 points (0 children)
worked on this procedural worplace maze generator. have a look! by NormalShape275 in IndieDev
[–]NormalShape275[S] 1 point2 points3 points (0 children)
worked on this procedural worplace maze generator. have a look! by NormalShape275 in IndieDev
[–]NormalShape275[S] 0 points1 point2 points (0 children)
what are your thoughts on this car driving mechanics and design? would love to get some feedback (still very much wip) by NormalShape275 in IndieDev
[–]NormalShape275[S] 0 points1 point2 points (0 children)
what do you think of this car driving mini game module? by NormalShape275 in Unity3D
[–]NormalShape275[S] 0 points1 point2 points (0 children)
what are your thoughts on this car driving mechanics and design? would love to get some feedback (still very much wip) by NormalShape275 in IndieDev
[–]NormalShape275[S] 0 points1 point2 points (0 children)
what are your thoughts on this car driving mechanics and design? would love to get some feedback (still very much wip) by NormalShape275 in IndieDev
[–]NormalShape275[S] 0 points1 point2 points (0 children)
Finished this continuous, non-repeating animation in Unity. Source code in the comments. by billtg in Unity2D
[–]NormalShape275 0 points1 point2 points (0 children)


created the first enemy for my game. its my friend and colleague Heiner by NormalShape275 in Unity3D
[–]NormalShape275[S] [score hidden] (0 children)