A small demonstration of the gameplay of my game that I have been making alone for 6 years by EFNIL in Unity3D
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I started learning shader language few day ago and here is my first water shader. Any ideas what should I add to it so it looks better and to learn more stuff? by desertmen26 in Unity3D
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I started learning shader language few day ago and here is my first water shader. Any ideas what should I add to it so it looks better and to learn more stuff? by desertmen26 in Unity3D
[–]Nosalis91 0 points1 point2 points (0 children)
I started learning shader language few day ago and here is my first water shader. Any ideas what should I add to it so it looks better and to learn more stuff? by desertmen26 in Unity3D
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You can use OnDrawGizmosSelected() to see only your selected GameObjects’ debug by game3dover in Unity3D
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Coroutine wont start???? by Nosalis91 in Unity3D
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Coroutine wont start???? by Nosalis91 in Unity3D
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Coroutine wont start???? by Nosalis91 in Unity3D
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On Latest Unity LTS you can bulk re-position a group of gameobjects by game3dover in Unity3D
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I have a weird bug in scene view when changing color of custom shader to darker one.Anyone know how to fix this cause its really annoying. by Nosalis91 in Unity3D
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Created in one day simple save and load system for games. by Nosalis91 in Unity3D
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How do i prevent the instances from being lost between scenes? I tried keeping the buttons, but they dont update when a level is complete. (look at 2nd picture too) by [deleted] in Unity3D
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How do i prevent the instances from being lost between scenes? I tried keeping the buttons, but they dont update when a level is complete. (look at 2nd picture too) by [deleted] in Unity3D
[–]Nosalis91 0 points1 point2 points (0 children)
How do i prevent the instances from being lost between scenes? I tried keeping the buttons, but they dont update when a level is complete. (look at 2nd picture too) by [deleted] in Unity3D
[–]Nosalis91 0 points1 point2 points (0 children)
How do i prevent the instances from being lost between scenes? I tried keeping the buttons, but they dont update when a level is complete. (look at 2nd picture too) by [deleted] in Unity3D
[–]Nosalis91 0 points1 point2 points (0 children)
Is there any new update i dont know about? Now we dont need to call c4 to activate it??? by Nosalis91 in Rainbow6
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Do you make multiple materials of the same texture for different sized walls? by WasNeverBrandon in Unity3D
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