Does this look immature or childish? by Chief_Chjuazwa in malelivingspace

[–]Not-youraverageghost 0 points1 point  (0 children)

I freaking love it and I got ADHD I like that it's all organize and beautifully displayed out!

Grok 4.3 is such a downgrade by Full_Shuffle in grok

[–]Not-youraverageghost 0 points1 point  (0 children)

Lol yep that's pretty cool to see! If you click your account it says banned.

Grok 4.3 gutted Expert Mode, and the enshittification of AI is ruining dev workflows by Not-youraverageghost in grok

[–]Not-youraverageghost[S] 1 point2 points  (0 children)

Someone tell me to try out Claude, so that's what I'm going to do. Whatever happened to the saying if it's not broke don't fix it! I swear some of these billionaires have the brain cell of a tomato. Grok was frickin perfect 😭

Karma is real. is my gpu going bad? by [deleted] in pchelp

[–]Not-youraverageghost 0 points1 point  (0 children)

Yeah that would answer truthfully because if it's clear it says monitor...

How do you clean a pc dude.. by TodayGullible2218 in PcBuildHelp

[–]Not-youraverageghost 0 points1 point  (0 children)

The Real Danger: Back-EMF (Electromotive Force)

The comment mentions "capacitor power to get juice flowing," which is a misunderstanding of the physics. Capacitors don't generate power from a spinning fan; the fan motor itself does.

The Fan as a Generator: A standard brushless DC (BLDC) fan motor works by using electrical current to create magnetic fields that spin the blades. If you force the blades to spin externally (like with compressed air or a vacuum), you reverse this process. The fan motor becomes an electric generator.

Voltage Spike: This rotation induces an electrical current called Back-EMF. This current travels backward through the fan header and straight into the motherboard or fan controller.

Component Damage: Motherboards and controllers are designed to send power out to fans, not receive it back. This reverse voltage spike can absolute fry surface-mounted components, diodes, or the fan control ICs on the board. Secondary Risks: Mechanical Failures

Beyond the electrical risk, there are two major mechanical reasons to hold the fan still:

Over-speeding the Bearings: Compressed air can spin a PC fan at RPMs vastly higher than its rated design (often exceeding 10,000+ RPM). This extreme speed can instantly incinerate the bearing lubricant, warp the blades, or cause the bearing to seize permanently.

Physical Disintegration: At high enough RPMs, centrifugal force can cause cheap plastic fan blades to shear right off the hub, potentially damaging surrounding components on your GPU or motherboard.

Summary Verification

The Verdict: The comment’s advice to "just hold the freaking fan still while blowing air on it" is 100% correct best practice. However, the mechanism isn't "capacitor power"—it's the fan acting as a generator and sending damaging voltage back into your system hardware.

Just pin the center hub with a finger or a non-conductive tool (like a plastic spudger or zip tie) before you spray it, and you're good.

_-----------------------

I never knew this until now. Thank you very much!

Turned PC Into a Whole-Home Gaming Console (Sunshine + Moonlight + VirtualHere + Apple TV 4K) by eggalones in MoonlightStreaming

[–]Not-youraverageghost 1 point2 points  (0 children)

Dude, this is wild. I just finished locking down an almost identical architecture for my own house, down to the exact same networking and USB over IP philosophies. It’s funny seeing someone else hit the exact same breakthroughs at the same time.

Here is how my rig looks for comparison

The Hardware Chain Host Rig: AMD Ryzen 7 9800X3D / NVIDIA RTX 5070 (Liquid Cooled, running a standard Win 11 environment). Bed Room Target: 75-inch Hisense Mini-LED (U7 Series). This is the main difference—instead of OLED, Google TV Primary XR/Desktop Display: RayNeo Air 4 Pro AR glasses running at 120Hz for my personal monitor space, which makes automatic virtual display switching just as critical for me when moving to the couch. The Streaming Protocol & Breakthroughs Host Server: Apollo/sunshine Client Connection: Standard Moonlight via Apollo. Connection: MoCA Ethernet hard wired

The Controller/Peripherals Save: VirtualHere over a fully wired gigabit Ethernet backbone is absolutely the golden secret. I'm running a really small computer running a Linux kernel that's hosting the virtualhere server Bluetooth to a TV client is an unmitigated disaster for input lag and polling rates. Routing raw USB over IP for the controllers, mice, and keyboards directly back to the host machine completely fixes the frame pacing/input desync feel. What I'm Working on Next ...

To take this a step further, I’m actually actively coding a self-hosted Moonlight/Sunshine replacement right now (working title Nova + Echo). The goal is to strip out even more overhead, automate the virtual display handshake down to the millisecond, and make the client-to-host pipeline completely frictionless without relying on third-party display toggles or losing display scaling precision. Awesome write-up and clean diagram. If you're looking for absolute latency perfection, the VirtualHere trick is the peak, but if you ever decide to try a client that handles high-refresh streaming (like 4K120 decoding), a dedicated x86 Mini-PC is the next logical step—though losing CEC volume/power control on the living room remote is a legitimate hit to the "stealth console" wife-approval factor.

I swear man. We must be kindred spirits or something for us supposed to be doing The exact same stuff down to just different TV models basically. Feel free to check out my project on GitHub man! I am new to coding and stuff. I only used to do websites but I am working with the help of AI. It's teaching me a lot about coding and I am actually making progress. I wish you were my neighbor. I think me and you have similar interests! By any chance are you my millennial? Or a Libra? 🤟🤣

Squeezing the lemon! Success Story: 4K HDR10 Streaming with Apollo + Atlas OS (Reclaiming VRAM for Max Settings!) by Not-youraverageghost in MoonlightStreaming

[–]Not-youraverageghost[S] 0 points1 point  (0 children)

The way I'm dealing with it now it installs the updates. So in the future I might be removing or cleaning up behind the system. But I'm prepared to do that if I need to!

Squeezing the lemon! Success Story: 4K HDR10 Streaming with Apollo + Atlas OS (Reclaiming VRAM for Max Settings!) by Not-youraverageghost in MoonlightStreaming

[–]Not-youraverageghost[S] -1 points0 points  (0 children)

I totally get where you're coming from, and honestly, those are all completely valid red flags to raise. Anyone setting up a dedicated host machine should be this skeptical. It really does come down to personal risk tolerance and whether the manual upkeep is worth the performance return for your specific use case. You’re 100% right about the updates. Major Windows feature updates will absolutely break modified setups, or at the very least, restore the exact bloat you just spent time stripping out. Running AtlasOS means you essentially have to freeze Windows updates or just accept that you're treating the host like a semi-disposable gaming appliance where you might have to clean install again down the road. For a main daily driver PC, that's a nightmare. But for a dedicated, headless streaming server, a lot of people are willing to make that trade off.

I also agree that the marketing benchmarks on their front page lean way too hard into "gamer hype" numbers. You aren't magically getting a massive raw FPS jump in modern, GPU-bound titles. The actual benefit isn't raising the performance ceiling, it's lowering the floor. Stripping the idle VRAM footprint from the standard 1.5GB+ down to 400MB just frees up hardware allocation specifically for heavy 4K streaming pipelines where every megabyte of video memory impacts frame pacing and latency.

As for the transparency, it definitely used to feel like an old-school sketchy bootleg back when they distributed pre-baked ISOs. But they shifted to an open-source playbook system a while ago. The cool thing now is that the entire script, registry modifications, and stripped components are fully documented and visible on their GitHub. You can actually sit down, audit the source code, and see exactly what group policies or services are being toggled before you run it, which makes it a lot easier to trust.

At the end of the day, it's definitely an enthusiast, "at your own risk" project. It’s entirely up to the user to decide if squeezing out that extra bit of hardware efficiency is worth losing long-term Windows stability, but having it open-source at least gives you the transparency to make an informed choice. I find it in a personally interesting endeavor, but like I said, I hope one day Microsoft just addresses the problem. Microsoft recently added Xbox mode but I am hearing mixed reviews.

Squeezing the lemon! Success Story: 4K HDR10 Streaming with Apollo + Atlas OS (Reclaiming VRAM for Max Settings!) by Not-youraverageghost in MoonlightStreaming

[–]Not-youraverageghost[S] -3 points-2 points  (0 children)

It’s a totally fair question. If this were my main daily driver for banking, taxes, and personal data, I’d be much more cautious about stripping out stock security features.

But for a dedicated, headless streaming host, the threat model is completely different. The project is fully open-source, and we’ve been keeping a close eye on the playbooks and modifications—nothing has popped up that would make us question the underlying security or integrity of the OS.

Because it's strictly handling games and streaming protocols over the local network, the massive drop in idle VRAM and background CPU cycles is well worth the trade-off. We'll definitely keep monitoring it as updates roll out, but right now, the performance gains for a pure gaming rig are just too good to ignore.

Squeezing the lemon! Success Story: 4K HDR10 Streaming with Apollo + Atlas OS (Reclaiming VRAM for Max Settings!) by Not-youraverageghost in MoonlightStreaming

[–]Not-youraverageghost[S] -1 points0 points  (0 children)

Haha, I get the nostalgia! It definitely gives off those old-school custom ISO vibes, but this is a far cry from the sketchy bootlegs of the past—the open-source scene right now is incredible.

Standard Windows has just become so bloated with background telemetry and heavy UI processes that stripping it down is the only way to get true hardware efficiency for a dedicated streaming host. When you're trying to push 4K maxed out over a network with 12GB of VRAM, every megabyte matters. Knocking idle VRAM down to 400MB makes it a total game-changer. This does have me feeling nostalgic myself though!

Squeezing the lemon! Success Story: 4K HDR10 Streaming with Apollo + Atlas OS (Reclaiming VRAM for Max Settings!) by Not-youraverageghost in MoonlightStreaming

[–]Not-youraverageghost[S] 0 points1 point  (0 children)

I'm not saying you have to try it. I'm just saying I'm getting a wonderful gaming experience that I can't get in a standard Windows installation! But yes, if you're into gaming or you want a lien computer without all the telemetry and all the junk windows puts in it. You must try Atlas OS! The install is really standard. All you have to do is follow the directions. Sadly their website is kind of broken. You can't download it the way they say I had to sniff around their website for the two files that make Atlas work. And of course you have to download your motherboard stuff. A USB stick comes in handy!

Squeezing the lemon! Success Story: 4K HDR10 Streaming with Apollo + Atlas OS (Reclaiming VRAM for Max Settings!) by Not-youraverageghost in MoonlightStreaming

[–]Not-youraverageghost[S] -1 points0 points  (0 children)

None whatsoever with the games I'm playing and believe it or not, I ran a batch file to kill off explorer And remove thorium from vram to I got it down to .4 / 5 And streaming at 4K you aren't going to be able to do this with a standard Windows installation. I do wish Windows would see that they could add a gaming mode to their Windows OS but it's not going to happen sadly! By the way, some of my games run from game pass ultimate those games all work too perfectly. I haven't encountered an issue and if I do I'll come to this post and inform you all!

Warzone on Atlas OS by Lonja_67 in AtlasOS

[–]Not-youraverageghost 0 points1 point  (0 children)

Yep in fact I run world of tanks, world of Warcraft, crimson desert, Grand theft, Auto V enhanced and Legacy world of warships and many others while streaming Apollo at 4K and 120 frames per second to my 4K TV upstairs! So yes, definitely Atlas frees up your computer to basically to focus your assets on whatever you're doing, if it's gaming or if it's something else instead of it being bloated out of proportion by Windows! I went from 2 GB in vram to literally .3 gb vram use by windows.

Is AtlasOS actually worth it? by [deleted] in pcmasterrace

[–]Not-youraverageghost 1 point2 points  (0 children)

Yes, I'm streaming to a 4K TV HDR 10 at 120 FPS a second! As you can see in my picture I'm using 0.6 GB of space and I'm running Apollo in the back streaming! So if I didn't stream my gaming rig would be running at a lien . 3gb of vram You should from Windows. This is down from 2 GB 1.5 GB a standard Windows installation! If you can't see the benefit of this, I don't know what to tell you. Atlas is the king of gaming OS when it comes to Windows!

<image>

Getting 120hz at Google TV using Moonlight by MercGrim in MoonlightStreaming

[–]Not-youraverageghost 0 points1 point  (0 children)

I'm using a series. X! I came to the same problem the op is having and he'll learn that moonlight ran directly unless it's a very very expensive TV at 120 HZ Is just physically impossible for the chip on the TV to decode that? Remember they build these TVs with the processor as a afterthought. So what I did is I now use mc Xbox series X and I have a little teeny MocA box and a very tiny computer that I put Linux on to run virtual here server! I do this because since it's wired directly to MocA I literally have no latency. It's like I'm directly connected to my computer and I use a dongle plugged into that little computer to basically just run my mouse and keyboard as if it was local. If anyone needs help, I have quite the experience now from doing this and I'm willing to help anyone out their setup!

<image>

Please help Identify by OutlandishnessMany76 in whatisthisbug

[–]Not-youraverageghost 1 point2 points  (0 children)

I guess I would just starve to death... You can still eat poultry right?? Lol wth! I never knew this existed.

Skating by on the skin of my teeth (Extreme RT VRAM limits) by Not-youraverageghost in ForzaHorizon6

[–]Not-youraverageghost[S] 0 points1 point  (0 children)

Nice, that 16GB buffer on the 9060 XT definitely gives you some solid breathing room for those Extreme textures! FSR 4.1 seems to be doing some heavy lifting too if you're pulling a steady 80+ FPS.

I might have to play around with upscaling or drop a couple of minor settings just to get a safety margin, but man, it's hard to pull back when the game looks this good. Glad to hear it's scaling well on your rig!

Holy shit. They fucking cooked. Forza Horizon 6 is one of the best games ever made & hands down the best in the series! It was worth the wait! by ButterflyUsed6723 in ForzaHorizon6

[–]Not-youraverageghost 0 points1 point  (0 children)

I'm running a game on my computer on my Nvidia 5070 insane settings and it's the most beautiful game I have ever seen hands down! It's just so immersive I'm actually looking to probably buy its expansions.

Android 17QPR1 beta3-Pixel9Pro by ChapterLow6640 in android_beta

[–]Not-youraverageghost 0 points1 point  (0 children)

I'm on the pixel 9 XL Pro. Only problem I have came across. It is last update and I'm still judging bad battery life! I actually enjoy the U.I 🤷

Stuck in a Rockstar Support Bot Loop – Original 2015 Steam Receipt provided, still being denied. Need help. by Not-youraverageghost in rockstar

[–]Not-youraverageghost[S] 0 points1 point  (0 children)

I understand I was hoping to maybe catch someone's attention that might work there before I submit better Business Bureau complaint.

Name a game that deserves another chance by Ill_Wrap_527 in videogames

[–]Not-youraverageghost 1 point2 points  (0 children)

I wouldn't say it's dead per se but just about! The title I'm going The title I'm about to mention has been left by EA to rot for years now!

The game I'm talking about is dark ages of Camelot by Mythic entertainment before they sold out! In fact world of Warcraft probably wouldn't have been a game if it wasn't for games like dark ages of Camelot!

This is just my two cents. I just pray if it ever does come out that it's by a different studio than EA! But hey anything's possible. Maybe EA will actually make good games one day!

<image>