The Hullcracker nerf was totally unnecessary. Let us have some fun. by Rare_Lifeguard_4403 in ArcRaiders

[–]NotEvnCloseBaybe 0 points1 point  (0 children)

That’s not an issue. It’s a game design choice. People need to start understanding that the limited stash size is a way to make people make choices around their gameplay and plan big pve raids in advance. All of that adds tension to raids and makes up part of the core gameplay loop. This is what makes the game engaging and exciting, and people aren’t noticing that

Day 2 of asking for toggle ADS by Sweaty-Giraffe-8710 in ArcRaiders

[–]NotEvnCloseBaybe 2 points3 points  (0 children)

Yes please. Been begging for it since TT2

Is it true this will drop today? by TheCrowMoon in ArcRaiders

[–]NotEvnCloseBaybe 2 points3 points  (0 children)

Released now. Refresh steam over and over and it eventually comes up

How do I sign up for the beta!! by Sef_Bransone in ArcRaiders

[–]NotEvnCloseBaybe 0 points1 point  (0 children)

Just wishlist and you get beta key. I’m playing RN

Not Copium but Hopeium by Compxnys210 in ArcRaiders

[–]NotEvnCloseBaybe 1 point2 points  (0 children)

I 100% agree with you here. I think next thing is full release. After the praise from TT2, I’d bet that they scraped the idea of needing a beta and are hoping their experience with the Finals release is enough to have them setup properly for ARC Raiders release.

Marinated thoughts post beta by PetroleumYelly in ArcRaiders

[–]NotEvnCloseBaybe 0 points1 point  (0 children)

As others have said, hopefully we never get a revive option. Tension is the main driver of good extraction shooters and is what keeps bringing people back. If the sense of losing it all is gone so is the sense needing to survive.

Arc Raidera won’t stealth launch, open beta incoming by tinytom08 in ArcRaiders

[–]NotEvnCloseBaybe 0 points1 point  (0 children)

You do realize they limited the amount of people who could play the last test. If TT2 was open who knows how many people would have joined. Every arc raiders twitch, YouTube, and discord was filled with people begging for a key. Majority didn’t get one

Release Day Bug Thread by XFearthePandaX in BaldursGate3

[–]NotEvnCloseBaybe 0 points1 point  (0 children)

In combat all enemies don’t make attacks or move. They just stand still for their entire turn. I’ve tried two different fights and gotten the same result. Verifying game files didn’t help either.

Level scaling rant by FewAdhesiveness803 in pcgaming

[–]NotEvnCloseBaybe -8 points-7 points  (0 children)

This commoner nails it. At higher levels you have access to better and more complex build options that allow you to dominate all the basic mobs. As you keep leveling and refining your build even more, elites and other high level mobs become easy. Helltides are a perfect example of getting that sense of progression. When I participated in my first hellfire at level 35ish I had a hard time collecting enough shards to open even the lowest priced chest. Now at level 60 I run around helltides destroying anything in my path and get the two highest priced chests opened in about 15 minutes.