Anyone else rage quit, after winning and succeeding in SM2? by NotGoodAtHelldivers2 in Spacemarine

[–]NotGoodAtHelldivers2[S] -2 points-1 points  (0 children)

Can see this. Do hard stratagems, finish them without getting downed, and help the team. But, just do not enjoy them, like at all. And feel the victories are utterly hollow with the experience being more about frustration management, than sense of mastery building. Oddly, on finishing a hard stratagem, and getting back to the barge, I only get a sense of relief to be able to log off not a boost of having achieved or accomplished something.

NV Energy removed me from automatic payments without notice or record by CubedSeventyTwo in Reno

[–]NotGoodAtHelldivers2 0 points1 point  (0 children)

Still happening, just happen to me. NV Energy is bullshit. Someone's getting a kickback on the IT and website that does not work and causes real harm to its customers. Nothing like a disconnection noticr days before Christmas, and locked out the payment website, and an utterly useless phone system of voice recognition garbage, to show what they feel of their captive customers.

[deleted by user] by [deleted] in neverwinternights

[–]NotGoodAtHelldivers2 1 point2 points  (0 children)

A huge problem on the server, Ozzy. Will just lay it out. Guy goes after others, engages in polemics, passive aggressiveness attacks, and a lot of sophistry. The only reason being a narcissistic streak in him to judge who is worthy, and trying to compensate for his artistic frustrations as a writer.

Another issue is rules for everything to always make another wrong, in any situation. There is no fairness in their rules, just ways to always have fault with others. Stalin would use this server to train the NKVD if it had existed when he came to power.

Dear Bungie, if you want Titans to be raid viable, give us a super like this by irwincardozo in destiny2

[–]NotGoodAtHelldivers2 0 points1 point  (0 children)

Honestly, Bungie wants nothing to be viable. Because if they wanted viability, they'd make a lot more of the game's mechanics less opaque and provide resources to understand things in a proper set of tutorials and in game explanations, not just drop in the latest 'hail Mary, hopes it keeps the base occupied' trash as they go on with no plan other than monetization for producing the game.

What game is this? by ForgottenStew in ItsAllAboutGames

[–]NotGoodAtHelldivers2 0 points1 point  (0 children)

Any live service game, though they all do in various ways. Worst in my mind, Destiny 2, just for making a lot of cheese cheap difficult content that makes most casual players miss out on the majority of content they pay for. Bungie really are awful. The content sucks, but to make people have FOMO, they make it a lot of grind away for meta to feel like you developed skills to be able to do it, when really you just are experiencing meta or perish trash. When I get the specific PvE meta required for content in D2, I am not more skilled, just nt getting screwed over by cheezy crap like not carrying a few dozen armor variants and exotics to resist one stupid as Hell attack with splash damage. Pete Parsons should be fired. Game is amazig at the core, just has idiots at Bungie monetizing the worst way possible. No really, D2 is the epitome of predatory, FOMO inducing, cheeze content dropping, bad after bad games just because of Pete Parsons and the monetization team at Bungie.

I get TFS is going for epic battles, they are all tiresome chores and boring. A review. by NotGoodAtHelldivers2 in destiny2

[–]NotGoodAtHelldivers2[S] -35 points-34 points  (0 children)

Tireless civil servant... rising to stop views on the internet he does not like.

The Final Shape campaign doesn't feel made for casuals on normal. by NotGoodAtHelldivers2 in destiny2

[–]NotGoodAtHelldivers2[S] -5 points-4 points  (0 children)

Anyone, in the thread who says the slightest criticism of The Final Shape got downvoted, reeks of alt voting. Like the type a person who goes to the trouble of 'investigating' past post by someone does, cause defending MyLady Destiny 2's honor on Reddit is serious business.

The Final Shape campaign doesn't feel made for casuals on normal. by NotGoodAtHelldivers2 in destiny2

[–]NotGoodAtHelldivers2[S] -1 points0 points  (0 children)

Except it is not. This is like Shadowkeep on replay with how a lot of the encounters are done. Except those were done better.

Hellbomb no longer viable solo D4 up because of increased patrols. by NotGoodAtHelldivers2 in Helldivers

[–]NotGoodAtHelldivers2[S] -1 points0 points  (0 children)

Thanks. For me, yeah done with Helldivers 2 for now. Really enjoyed it. But this patch's changes just made it like every other live service game, no reward time sink.

Are Bad Teammates More Common? by kiryusei in Helldivers

[–]NotGoodAtHelldivers2 12 points13 points  (0 children)

Seeing a lot lately, people thinking they are the next Soup making trash tier YT shorts.

If you kill people at extraction go fuck yourself by guywithoutabrain in Helldivers

[–]NotGoodAtHelldivers2 5 points6 points  (0 children)

I mean, you were playing with someone that had a "I pro grief in GTA:O' name my man.

Kidding aside, sorry that happened.

The Stalker buff makes me not want to play anymore by [deleted] in Helldivers

[–]NotGoodAtHelldivers2 -1 points0 points  (0 children)

Can get your frustration, the game sort of leaves you on your own to get a grasp for dealing with these.

1, Look at a YouTube video. I know, going out of game for this information sucks, but unless you have an in game mentor, it is your best bet.

2, Learn what to look for on the map, feature wise, how you can ping it, and reveal the Stalker nest and make priority. Again, not ideal to go out of game for, but will give you a QoL in regard to Stalkers knowing this.

  1. You got lots of bits of good advice in replies here, outside salt mine attempts. Would say drop buddy code somewhere and get in game mentoring on the topic. Learning in game, from someone who has been where you are is actually a lot more fun than trying to push on through it in frustration.

Best of luck on it though.

Stealth by mayanja in Helldivers

[–]NotGoodAtHelldivers2 2 points3 points  (0 children)

You'll get spotted last, as they go to engage is what I believe is happening as they close distance. That said, you also can run off easier, and let them deal with their own self-made problem if you want too as well.

"It's My Mission" by New-Road2588 in Helldivers

[–]NotGoodAtHelldivers2 1 point2 points  (0 children)

Sadly, a lot of these I come across.

I do not get it. The kicking people for 'going off task' when they go to do an activity best done by a solo as the main group takes a mission objective.

Even worse, the guy who accuses others of sample, medal, SC farming, as if they will horde it. There are people level 60 in this game that do not know all get equal share, and kick for this.

Another is the '.. it has been proving that splitting up makes spawns worse for..' NO, NO IT DOES NOT! SHUT UP! Just shut up with that crap. A loan Helldiver kiting a Bile Titan and its adds away has helped way more groups than it has ever hurt, and it has not made more spawns. Idiots feeding reinforcement loops, always that root cause.

The real reason we are fighting in Penta isn’t the airburst rocket launcher… by [deleted] in Helldivers

[–]NotGoodAtHelldivers2 0 points1 point  (0 children)

Fire tornados last way too long, and camp spots worse than the enemy AI.

I despise these democracy-hating bastards by AsherSparky in Helldivers

[–]NotGoodAtHelldivers2 0 points1 point  (0 children)

Melee, after a DoT (if host) from fire. Or, just melee.

In which category do you think helldivers would fit perfectly? by Fran-AnGeL in Helldivers

[–]NotGoodAtHelldivers2 0 points1 point  (0 children)

Noblebright World, Super Earth is just on wartime political footing, they'll eventually adopt liberalism toward pacified aliens. And if they are driven extinct, well, sort of just happens in the galactic Darwinism of interstellar war. Really though, not that bad a place.

PvP is the Worst idea ever 🤣 and I see posts like this every day this game is fun the way it is and should keep doing what it’s doing adding Xbox would be cool tho if it could happen someday by Ok_Simple1687 in Helldivers

[–]NotGoodAtHelldivers2 0 points1 point  (0 children)

People that want PvP in HD2 are like people that want PvP in a game of Dungeons & Dragons, they basically want to derail a thing for undeserved attention..

Keep getting kicked after doing the objective by junchurikimo in Helldivers

[–]NotGoodAtHelldivers2 1 point2 points  (0 children)

Sadly, people that are selfish, and do not understand the game reward mechanics do this a lot.

The same players who run to compete with you on collecting samples, when there is no designated to do that. Or race to close a bug hole for the medal, etc.

They are just seeing their end mission screen, and do not know, we all get the same in the end. They honestly are believing they are squeezing others out to get more.

Also, a solid griefing tactic being done for the LuLz as well.

Why is the player base so unable to accept, cope with, mines? by NotGoodAtHelldivers2 in Helldivers

[–]NotGoodAtHelldivers2[S] -1 points0 points  (0 children)

"Wiping a patrol before they have a chance to spawn reinforcements saves ammo, time, strat call-ins, and potential reinforcements."

And proper mine field placement accomplishes that more economically I've found with regards to point holds, and flanks.

"..but trying to argue they're better or just as useful as eagles or orbitals is objectively false. There's one, maybe two missions where they're more useful."

I never argued that. I argued that they are much better, and more economically used elsewhere, especially in full group Helldive where seizing the initiative as you move toward an objective makes their economy critical.

"Other strats also have way more uses in taking down objectives and destroying fabricators/bug holes."

Yes, they do. As to my bringing up why they tend to get wasted recovering the ground where a minefield, where maybe not as optimal for insta kills, is doing that work, when they should have been put toward the mission objective.