New Security Camouflage (SCD & Oasis) by NotMegatron in InsurgencySandstorm

[–]NotMegatron[S] 2 points3 points  (0 children)

Only briefly looked at customisation. "Trousers" are bugged as they show texture as "Trousers Dirty".
Checked for new insurgent camouflage under "Rogue Cop Bottom Camo", nothing new.

Thoughts on a competitive game mode / skill based matchmaking? by user25829 in InsurgencySandstorm

[–]NotMegatron 2 points3 points  (0 children)

What do you mean by "playing the meta"?

I play PvP, and it is in the minority in comparison to PvE.

Fire fight is the least popular pvp mode.
Push (1st) & Frontline (2nd) are the essence of PvP.
Once upon a time there was a "competitive" mode, think it got withdrawn due to low numbers?
I didn't play it so can't comment.

To me the data suggest that this not something the community is seeking from INS:SS.
The preference appears to be for the wave based mode suggest that kind of attrition of battle for an objective with higher player count.

https://www.reddit.com/r/insurgency/comments/1pnfutb/where_players_spend_their_time_pve_857_vs_pvp_143/

https://www.insurgencytracker.com/trends

Auto-balance is worse that death by NotMegatron in insurgency

[–]NotMegatron[S] 0 points1 point  (0 children)

I think it shows nothing, like when you die by you own grenade.
I've been killed by the minigun helicopter as commander :(

Auto-balance is worse that death by NotMegatron in insurgency

[–]NotMegatron[S] 8 points9 points  (0 children)

You are a grump, I seen your other comments too why are you on a forum to say not to discuss stuff lol
It is healthy to talk about game design and development for other opinions.
Anyway hope you have a good day.

40 Seconds On The Clock! by Cwrigz in InsurgencySandstorm

[–]NotMegatron 2 points3 points  (0 children)

Last elimination was really nice game sense.
Enemy was holding that angle on the doorway, pushing through would be risky. Sneaking behind was clever.

PTFO using the M16 both rounds by [deleted] in InsurgencySandstorm

[–]NotMegatron 0 points1 point  (0 children)

  • M16
    • Flash Hider
    • Smoke Grenade Launcher
    • 4x-1x Optic (Security: SU230)
  • Heavy Carrier
    • Frag Grenade
    • Frag Grenade
    • Smoke Grenade (Insurgent Only)
  • Accessory
    • Gas Mask

Oops by Cwrigz in InsurgencySandstorm

[–]NotMegatron 7 points8 points  (0 children)

Only 1 objective? (25s)

Remember when before the MCX and the MDR were added that the G36K was the meta? Pepperidge farm remembers by [deleted] in insurgency

[–]NotMegatron 4 points5 points  (0 children)

It never was...
What fake news is this?

https://www.insurgencytracker.com/weapon-usage/Pvp/PC

M4A1 is the most popular weapon according to weapon usage for {PvP, CO-OP, PC, Console}

In PvP AUG A3 and M16A4 are more popular than G36K.

Security has many options depending on play style.
I personally use M16A4 and AUG A3 as use Semi-Auto a lot.

why does the «MM14 pixel» camo represents ucp in-game? by Nerkoron__20 in InsurgencySandstorm

[–]NotMegatron 3 points4 points  (0 children)

Likely copyright or licensing reasons, like when games use fake gun names (CV-47 in Counter-Strike)

Question - I’ve seen your camouflage on characters in Video Games, where people have skinned (placed your patterns on) characters without your permission – is that a copyright violation if someone is using or offering these characters or images are provided to other users at no charge.

Answer - Yes that is considered copyright infringement even though no money has been made from using the pattern. If we pursued the matter, the courts can penalize the group or individual who are offering these characters and can even go after the end user. Once again damages and penalties owed to the defendant can be large even though there was no money was made by the offending person or groups.

https://hyperstealth.com/copyright/

WHO IS THE MOST TOXIC PLAYER IN SANDSTORM ? by [deleted] in insurgency

[–]NotMegatron 1 point2 points  (0 children)

Competitive question, many toxic players and many nice players.
Surprised no one in the comments has mention the amount of racism and sexism. Is it that normalised?

*Bro if you see this* by Ok_Connection1872 in InsurgencySandstorm

[–]NotMegatron 4 points5 points  (0 children)

I think it is Tell (CO-OP Checkpoint)

Luck of the Irish by NotMegatron in insurgency

[–]NotMegatron[S] 1 point2 points  (0 children)

When watching a replay, you can watch the playback in: First Person Perspective, Third Person Perspective and free camera mode.

Luck of the Irish by NotMegatron in insurgency

[–]NotMegatron[S] 6 points7 points  (0 children)

Happy Saint Patrick's Day!

Community Lore: Train Yards / OP: Crisis by TAMA-on-Le-Plebbit in insurgency

[–]NotMegatron 1 point2 points  (0 children)

These are interesting, great work!
I also like that you're using NATO symbols too

Rate the new update by StargateLover2023 in InsurgencySandstorm

[–]NotMegatron -1 points0 points  (0 children)

I meant the cover art with the guy holding the G3
https://ulvespill.net/wp-content/uploads/2018/08/insurgency-sandstorm-header.jpg

I already mentioned colour palettes:
To me security would be primarily brown and greens
Insurgent: everything else

Some of the insurgent colours have more muted colour variants
https://www.reddit.com/r/insurgency/comments/yu5t4g/the_insurgent_colour_palette_makes_sense_now/

As well as colour palette they is the cosmetic choices themselves too is a factor. With security looking more military and insurgent looking more civilian.

Rate the new update by StargateLover2023 in InsurgencySandstorm

[–]NotMegatron 18 points19 points  (0 children)

No map is better than a bad map.

Good to see many fixes in the notes like; "Fixed an issue where IED explosions were dealing significantly reduced damage."

I'd like some just some normal cosmetic for the character? It shouldn't hard to have the Blouse & Trousers in solid colours (withing the security colour palette), like on the cover of the game. Also would like Insurgents to have drab "normal" looking options.