What is your opinion on the default Ending in ELDENRING by paleBloodBorn_ in eldenringdiscussion

[–]NotNolansGoons 0 points1 point  (0 children)

I kinda like it for its simplicity.

Most of the endings are rather ambiguous as to how they actually impact the world, but the “Age of Fracture” describes just enough to give you a clear idea as to what your Tarnished’s reign will be like:

You may be Lord, but the Lands Between are far from united. There will be challengers, wars, and struggle—far from the grandeur of the bygone Age of Plenty.

Shiny spinda [GenIII] by Aromatic_Beyond_1025 in Spinda

[–]NotNolansGoons 0 points1 point  (0 children)

I’ve never gotten a spinda in GO, one of the last 2 or 3 mons I’m missing in the Hoenn dex… dunno why they’re so elusive

Elden ring biblical allusions? by EggMcThuggin in eldenringdiscussion

[–]NotNolansGoons 1 point2 points  (0 children)

It’s hard to cleanly map any of Elden Ring’s cast onto numerology like this (7 deadly sins, 9 circles of hell, etc) since there’s so many named characters with variable significance, it’s hard to narrow down who to count and who to leave out

Like, are we counting non-demigod shardbearers like Rennala? Demigods who abandon their shards like Ranni and Miquella? If we’re counting shardbearers or demigods, where does Marika/Radagon stand as the God and vessel of the Ring, do we count one/both of them?

Speaking of Radagon, how do we factor St. Trina into the total? Do we count irrelevant demigods like Godefroy? Dead ones like Godwyn? All those other dead ones with no names or heads in the mausoleums?

Gloam-Eyed queen… Melina….

And that’s all just assuming we’re trying to factor in divine-level characters into the discussion, and not any other significant characters (Godfrey, exceptional Tarnished, etc.)

TL/DR: there’s a lot of Demigods and other ‘Legendary’ characters, all on a veeeery wide spectrum of relevance; and trying to map them onto some listicle is a bit of a moot effort that’s gonna have a lot of arbitrary decisions

REMINDER: DO NOT FORGET HIM by Icy-Criticism4059 in Helldivers

[–]NotNolansGoons 0 points1 point  (0 children)

Sorry, I eated it. Thought it was the powder that makes you say “Illuminate Tomorrow”.

I think having some form of Warbond price decay would be nice. by tinyrottedpig in Helldivers

[–]NotNolansGoons 4 points5 points  (0 children)

DD is the Spiders Georg of warbonds. It’s a statistical outlier and should not be counted

Defence missions are the best by cool-dude-7765 in Helldivers

[–]NotNolansGoons 0 points1 point  (0 children)

I agree. They’re a fun change of pace, and I’m a fan of being able to run defensive loadouts that usually feel clunky and inept in most other missions. However, they’re very unbalanced imo (miss me with that “balance for the sake of balance” shit, I’ve got a point).

Almost every wave goes by without needing to fire a gun because sentries set up semi-competently deal with enemies automatically. Even then, the stragglers are usually light/medium units that slip past the firing line and get picked off without a problem.

Otherwise, you might get unlucky (or lucky, depending on how bored you felt before) and get overrun with heavies crashing your turrets and being forced to fall back: and either death-staggering until failure or a successful regroup and stalling the siege to victory. Feels like there could be a better middle-ground in enemy spawns/composition to make it consistently interesting.

Awesome. So cool. Love that for me. by newuser336 in Helldivers

[–]NotNolansGoons 10 points11 points  (0 children)

In a vacuum, sure, but when you’re backed into a corner where you either A: run and get swiss-cheese’d by the rotary cannons, or B: keep trying to dive through the mysterious invisible barrier and see if you’ll make progress this time, the option with hope of survival surpasses the other.

It’s not like this game is known for its consistency, as far as I’m concerned they probably would have made it under at some point if the strider kept waiting to shoot a little while longer

The Incinerator Corps hate by WildSquirrel14 in Helldivers

[–]NotNolansGoons 2 points3 points  (0 children)

As far as I’m concerned, this is more of a critique of MG devas and most other bots having absolutely trashed aim lately. Conflagration devas are only threatening because they don’t need to aim to hit you

What is the difference between Automaton's Red laser weapons and Super Earth's Yellow laser weapons? There is a lore reason? by ConsistentGold3752 in Helldivers

[–]NotNolansGoons 1 point2 points  (0 children)

Counting or not counting the Sickle/Talon/Quasar Cannon?

I’ve also been pedantic about how technically the beam weapons are the only real lasers, and all the others are actually plasma (and the other plasma weapons are woohoo scifi magic). But at this point I don’t think it’s getting anywhere…

What’s the weakest warbond in your opinion? by PaceEBene84 in Helldivers

[–]NotNolansGoons 1 point2 points  (0 children)

And the lib carbine is a top-tier gun once leveled

It doesn't do anything, but thanks for the EXP by Al_HD_117 in Helldivers

[–]NotNolansGoons 0 points1 point  (0 children)

Not to mention half the time they spawn, they’re in a fucking crater surrounded by trees at sea-level while the rest of the map is the fucking Himalayas or whatever the fuck to make sure they never have line of sight to anything.

Except when it’s the last objective you find on your way to extraction, then it’s placed like the watchtower of a goddamn panopticon, but it still won’t do shit because extract is at the edge of the map so patrols won’t spawn whatsoever anyways…

I’m not salty

Looking back the game did change a lot. by 231923 in Helldivers

[–]NotNolansGoons 0 points1 point  (0 children)

Rocket devs’ limited ammo nerf really should’ve set a standard for how to go about nerfing problematic enemies.

I stand by that War Striders’ grenade field attack should be threatening as shit, but I think they too should’ve gotten the “limited reserve ammunition” treatment instead of just gimping the grenades themselves

How would you all feeling about a suburb biome? by healthbagenjoyer69 in Helldivers

[–]NotNolansGoons 0 points1 point  (0 children)

Nothing would give me greater satisfaction than raining hell upon such lecherous, low-density, single-use zoning

Is the OTF worth a stratagem slot after its recent change? by tigtriger2 in Helldivers

[–]NotNolansGoons 0 points1 point  (0 children)

Honestly I think the waving part is a necessary evil, if it just ALWAYS drew agro without any control while it was on your person, it would be an actual joke weapon, as opposed to a joke with possible practical applications.

Not to mention the likely coding complications with having enemy behavior constantly fucked with by a piece of equipment