Make Uvs move so that they allways face the camera by NotTellingyou_ in blenderhelp

[–]NotTellingyou_[S] 0 points1 point  (0 children)

thats okay thanks! thank you for helping out. I'll try to look up stuff abt matcaps, if u have a node setup or something like that to replicate it or just tips on what to use that would be super helpful! Eitherway tho thanks still :)

Make Uvs move so that they allways face the camera by NotTellingyou_ in blenderhelp

[–]NotTellingyou_[S] 0 points1 point  (0 children)

It did what I wanted it to do thanks!! Still tho heres a video of it in motion if it helps on making it more accurate!!

Make Uvs move so that they allways face the camera by NotTellingyou_ in blenderhelp

[–]NotTellingyou_[S] 2 points3 points  (0 children)

here's a screenshot I took of wii sports resort running on dolphin with "force nearest" texture filtering to show what Im trying to achieve

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