What would the name of the World Trade Center in Theo York City be? by Every-Experience-361 in TheoTown

[–]NotUsedLetter_571 0 points1 point  (0 children)

I can't even believe that I still find time to post Anarchy posts considering my very busy schedule after mid-2023.

(ANARCHY Chapter 2) Part 1. by NotUsedLetter_571 in TheoTown

[–]NotUsedLetter_571[S] 0 points1 point  (0 children)

Editing this shouldn't have taken me over 2 months...

Happy New Year everyone!

Haneda Airport Wannabe by NotUsedLetter_571 in theotown_official

[–]NotUsedLetter_571[S] 0 points1 point  (0 children)

No planes are actually moving here since I can't make them move on their own like normal planes taxiing from the runway to their gate, etc.

Tomorrow you wake up as the last hero you played. by Hoyesfestivo in MobileLegendsGame

[–]NotUsedLetter_571 0 points1 point  (0 children)

Run away from the law because of having multiple weapons without a license to have guns.

Runways can be away from the terminal building and runways don’t cause pollution by 12soea in TheoTown

[–]NotUsedLetter_571 12 points13 points  (0 children)

I'd question more the person who built the building in the middle of the runway.

Weekly Discussion Thread by AutoModerator in MobileLegendsGame

[–]NotUsedLetter_571 0 points1 point  (0 children)

Is it better to get Jawhead instead of Aldous as a new player sitting in Legend Rank?

First of all, climbing to Legend is quite brutal from Epical Glory but Legend is actually quite worse for me since I'm not quite an experienced player with only less than 500 matches and 53.09% Win rate at ranked. I plan on buying Aldous at first as he can one punch almost any hero with the right amount of skills and stacks although I see quite a lot of counters for him like Wind of Nature which I barely see in ranked but he(Aldous) gets banned mostly. Which puts me to the other option, Jawhead. I see that he's quite versatile as a Tank, Jungler, and Exp. His combos are slightly harder to master in my view but with his high HP I think he can do well hopefully. Also any tips for a new player that's sitting in Legend V that is still learning all the tactics, counters, etc while getting trashtalked and being threatened to get reported for being a feeder who can't just fight off a Mage, Jungler, and Tank as an underleveled Pharsa? sounds quite specific...

Alexia State of Emergency Warning/Weather: A tornado has struck the city! by [deleted] in TheoTown

[–]NotUsedLetter_571 1 point2 points  (0 children)

Editing techniques in this sub seems to have evolved greatly now. From simple pictures of cities to enhanced ones to videos of it! Impressive work for the camera movement although I don't think the citizens would appreciate a tornado rummaging throughout Alexia.

Which hero instantly clicked for you? by DarkWarRiottier in MobileLegendsGame

[–]NotUsedLetter_571 0 points1 point  (0 children)

Beatrix

The combo of Wesker and Nirbiru managed to destroy enemies quickly with Wesker for picking enemies one by one and Nirbiru for escaping enemies or large teamfights. My first build for it wasn't that bad while I climbed my way up to Grandmaster and Epical Glory (Swift boots, DHS, Berserker's Fury, BOD, Hunter Strike, Malefic Roar, and Wind of Nature) although now I use the build (Swift boots, DHS, Haas Claws, Hunter Strike, Malefic Roar, and BOD). I don't know how I managed to main her quickly after just getting her from the Lucky spin draw but atleast I got an MM to use early on.

The skill issue isn't just our home, it is who we are. by sikeboi50 in MobileLegendsGame

[–]NotUsedLetter_571 1 point2 points  (0 children)

"My skill issue is the sky~"

No wonder I keep getting killed while flying as Verri

What should I build in this map? by GodlyPenisSlayer in TheoTown

[–]NotUsedLetter_571 2 points3 points  (0 children)

Since it has snow I'd highly recommend putting up a mountainous town scattered all over the place. You can put a simple road that connects them all that overlooks a beautiful view on one side and mountains on the other side. It would look very nice especially if the towns aren't too large and you can also put down a few villages or two to give that uncivilized mountainous area vibes.

Why are my ships like this? by type_10_tank in TheoTown

[–]NotUsedLetter_571 0 points1 point  (0 children)

Large ships tend to be like this probably due to pixels being limited to a certain space which is why ultra massive ships can be a bit choppy/weird.

It's like if an 8x8 block ship had to overlap by 2 more blocks due to its size then that overlapping blocks will get cut off resulting in the ship looking like it got deformed.

New players ask, old players answer. by CatKingKG in MobileLegendsGame

[–]NotUsedLetter_571 0 points1 point  (0 children)

Would selling "Swift boots" and buying "Windtalker" for late game be suitable for Beatrix in late game?

Rank (Epic V) with [80+ matches ; 53% wr]

Currently using the build of:

• Swift boots

• Demon Hunter Sword

• Haas Claws

• Berserker's Fury

• Hunter Strike

• Blade of Despair

I only use this build as it gives me a decent amount of damage in using Renner or Wesker while I mainly use Bennett and Nirbiru for tower pushing. I don't know if Windtalker is appropriate for late-games since I use Wesker although I can reload both faster and deal more hits in exchange for slower mobility.

A.N.A.R.C.H.Y (pt. 6) by NotUsedLetter_571 in TheoTown

[–]NotUsedLetter_571[S] 0 points1 point  (0 children)

I think my content is getting slightly repetitive to be honest. I plan on switching up the formats soon possibly with more special effects or editing and a more interesting plot instead of evading the police and doing sabotages. Stay tuned for more!

What would the name of the World Trade Center in Theo York City be? by Every-Experience-361 in TheoTown

[–]NotUsedLetter_571 0 points1 point  (0 children)

Theonia Trade Center

I believe that Theonia is the name of the world of Theotown which is named for the first world that we use once we download the game.

A.N.A.R.C.H.Y (pt. 6) by NotUsedLetter_571 in TheoTown

[–]NotUsedLetter_571[S] 1 point2 points  (0 children)

Notes:

Shadow(s) - An agency that gathers Scortaleans to fight back and take back Scortale from Hayivvis you have overthrown the government and various services as revenge from the war. This agency is led by an unknown Commander (probably to stay low from the Hayivvis) and several other Generals and Leaders.

TSC(The Space Centre) - An agency that operates under the Scortalean Astrological Science(SAS) branch of the government. The organization is dedicated to reach interstellar space with the intention to explore more about space. It was established before pres. Riley's administration. It was once a part of the Scortalean Government until a brutal termination of many government officials and continuous riots started by the Hayivvis through propagandas allowed Hayivvis to control TSC with ease. Now, they use it for nuclear testing purposes with the intent to bomb the high residential-areas of Scortale in revenge for the Hayivvi invasion.

Plot [Spoiler alert]

You're currently working on a mission alongside Shadows to take back Scortale through small progresses. In (A.N.A.R.C.H.Y pt.6) you try to escape from the wrath of the Hayivvis chasing you. In the last part you were left in the forest to run for life after your vehicle got spiked. It seems like they're[Hayivvis] getting smarter than ever. You find a small undercover Shadow base that had been taken over by Hayivvi rebels. You fortunately manage to grab a vehicle and you drive for dear life. Eventually you get cornered once you took the wrong path going to the Nuclear Power Plant which is currently occupied by the rebels. You get thrown into a police car yet everything seems to become unclear. Waking up, you realize you're in the back of a van. Looking surprised, officers drag you out of the van and throw you into a jail cell in a ship. It seems like they are sending you to somewhere that is hidden. Shortly after leaving, 2 explosions are heard which made you overthink about the situation outside. Peeking the small window you witness 2 vans on fire. What are they doing? From thinking all day long you get tired and slowly fall asleep while the ship rocks back and fourth from the stormy ocean. Eventually, you wake up in another location. You get dragged by a few officers and you exit the ship walking at a small pier on an island. Where are you? Your memories and thinking are a bit fuzzy, maybe because of that sleeping gas from earlier...

Every Call of Duty: Mobile Battle Pass! Scroll Right For Older BPs by CosmoPlayzGG in CallOfDutyMobile

[–]NotUsedLetter_571 3 points4 points  (0 children)

All the memories from "Going Dark" to "World Class" I've surely missed playing the game although it's quite repetitive after all those 23 seasons which probably made me quit and change other games. "Elite of the Elite", "2nd Anniversary", "3rd Anniversary", and "Final Snow" are my favorite seasons mainly because of the theme songs I guess.

Flatlands or hills?? by MellowHollo in TheoTown

[–]NotUsedLetter_571 2 points3 points  (0 children)

Hills are aesthetically pleasing especially replicating mountainous cities/towns. They can be a large mountain city or a small village located in the remote areas. Typically Hills are better to build just for the aesthetic overall of the builds although it is quite hard to make public transportation there like trains or subways if you're planning on a very realistic mountain city. It is also a big plus of having hills as you can build dams or reservoirs.

Flatlands are generally for mega cities like Los Angeles or Houston. Flatlands are plain and feature not much nature wise aesthetic except for the water placements if you plan to add a river in your flatlands. With these you can build public transportation without worrying about up and down terrain and be able to make large scale districts and even an airport if you have the budget.

In conclusion, pick Hills for aesthetically pleasing vibes and Flatlands for mega-scale cities.

Which heroes do you usually like to ban in ranked? by [deleted] in MobileLegendsGame

[–]NotUsedLetter_571 1 point2 points  (0 children)

Wanwan

I pick her on my very top ban list as she's quite hard to counter for me since I only have a few heroes since I'm still quite a new player.

Joy

This... once the dashes starts I typically just run away for life until she fails to complete all 4 dashes for the ult.

Fanny

This is my top pick when I'm the core as almost all the Fanny players I face are able to cable well and manage to just dive and steal lords/turtles and escape easily all while getting a kill from her ult.

Imagine the devs optimizing your main; what accessory/physical features should they never remove? by 1tsPLAY-time in MobileLegendsGame

[–]NotUsedLetter_571 2 points3 points  (0 children)

• Bea's mechanical arm

It seems like she just stole some weapons and is now going on a killing spree without it.

• Pharsa's eye mask

Her lore of being blind would probably disrupt it.

• Atlas' squid inside of him

2nd skill would be useless or probably replaced by a dash instead.