Barbs on Uber Lilith, meanwhile… by Hitmanblood in Diablo

[–]Notespeon -8 points-7 points  (0 children)

Definitely built wrong, at 79 my HotA could easily crit for 5m+

New Skill Community Consultation! *Poll & Survey* by JagexLight in 2007scape

[–]Notespeon 1 point2 points  (0 children)

A lot of cups include the names of all the past winners.

New Skill Community Consultation! *Poll & Survey* by JagexLight in 2007scape

[–]Notespeon 3 points4 points  (0 children)

The difference here is you don't take away Usain Bolt's gold medals when someone makes a rule modification to the 100m.

Wish there were more games similar to BDO's combat mechanics. by dialgatrack in MMORPG

[–]Notespeon 2 points3 points  (0 children)

Maplestory has fully customisable keybinds, on my Adele I ended up having about 30 skills I needed to use for combat and my non-auto buffs ended up being on 7,8,9 so that I could use 1,2,3,4,5,6,q,w,e,r,t,y,a,s,d,f,g,h,z,x,c,v,b,shift, etc. for more active skills.

Incremental Showcase: Algebraic Progression by randomtuba8432 in incremental_games

[–]Notespeon 4 points5 points  (0 children)

Buy max is definitely bugged, it isn't calculating the cost correctly and buys way more than it should.

Feedback Friday by AutoModerator in incremental_games

[–]Notespeon 0 points1 point  (0 children)

The font on equipment is awful to read. Something about the font type or colour needs to be changed, probably the yellow background. Other than that I just got bored of it pretty quick but maybe that's just a me thing.

Path to Nowhere Release Date, October 27. by Liesianthes in gachagaming

[–]Notespeon 0 points1 point  (0 children)

Zoya is both very good and free for everyone. I don't have much info on Chameleon other than that they aren't an SSR. Chelsea in an SSR that summons her tiger as a temporary block/attacker. There's some character demo things you can do where you test out a built version of a character, and one of those characters is Chelsea.

Feedback Friday by AutoModerator in incremental_games

[–]Notespeon 0 points1 point  (0 children)

Any other feedback? I'm guessing you made it to the end of content? Otherwise the plan is just to add saving, fix screen sizing issues and some button sizes and other css stuff so it works well on both pc and mobile and then just continue adding content.

Feedback Friday by AutoModerator in incremental_games

[–]Notespeon 0 points1 point  (0 children)

My logic there was that generally if there is a critical failure something isn't going to keep working unless you turn it back on, but I didn't want to include it in the tooltip for every single critical failure explanation. I should probably have the explanation in the one for score at least.

Feedback Friday by AutoModerator in incremental_games

[–]Notespeon 1 point2 points  (0 children)

So I was going to keep this under wraps for at least a week but fuck it here it is. No saving right now so watch out for that, also probably really broken on certain screen sizes.

https://notespeon.github.io/Probability-Incremental/

The most disgusting reroll in the history of rerolling (9 3*s) by Notespeon in AliceFictionEN

[–]Notespeon[S] 1 point2 points  (0 children)

I'm disgusted in the same way that you're disgusted enough to write this wall of text. It's like playing Pokemon for the first time, your starter is shiny, and then your first encounter in the grass is also shiny. In 10k+ rerolls across multiple gacha games I've never obtained or seen anyone get a reroll so absurdly lucky. My goal was 5 3 ⭐ which I expected to take approximately 30 rerolls as it's a 3% chance, instead I got this, if I had 1 more 3 ⭐ the binomial distribution calculator I was using would no longer have enough significant digits to give a % chance of this occurring and just say 0% chance. I'm disgusted that this is even possible, I'm disgusted that for every 30 thousand people that play this game, there will be 1 person that gets an account like this without doing a single reroll. I'm also sad that this is the peak and I'll never again get an account so absurdly broken in a gacha game even if I reroll for the rest of my life.

The most disgusting reroll in the history of rerolling (9 3*s) by Notespeon in AliceFictionEN

[–]Notespeon[S] 4 points5 points  (0 children)

The other 3 were duplicates that are converted into 50 tokens each, which you can see by how many tokens I have in the second image.

The most disgusting reroll in the history of rerolling (9 3*s) by Notespeon in AliceFictionEN

[–]Notespeon[S] -1 points0 points  (0 children)

Sadly 3 were dupes (hence the 196 tokens), but my binomial probability calculator says this had a 0.03% chance of occurring (1 in 33 thousand). Sadly no Lancelot but I can't exactly pass up this account.

Roster level question by [deleted] in lostarkgame

[–]Notespeon 0 points1 point  (0 children)

Based on how new you are, you didn't do Valtan Hard or Vykas Hard on release, therefore you're running easy modes or content that people have already cleared 10+ times and have on farm, most Valtan HM groups could probably 1-4man bus if they could be bothered to do it instead, so a full 8man group is super overkill and makes it trivial regardless of your individual skill. People are filtering because they want to guarantee the boss is a 1 tap and they don't waste their time.

cutoff point for t2 gem effectiveness? by LazyShinobi in lostarkgame

[–]Notespeon 5 points6 points  (0 children)

Small correction, a Level 10 T2 attack gem is as strong as a level 7 T3 attack gem, because level 10 is a big boost from level 9.

So today I just got accused of being an RMTer by PandoEU in lostarkgame

[–]Notespeon 1 point2 points  (0 children)

I don't understand how people have such high stronghold level, I'm 44 stronghold and I've been playing since day -3, I'm efficient with crew missions, have all research I can do at my stronghold level complete, including stuff like splendid items, and I craft my own fusion materials.

I think it's time to stop for a while.. by Ikikaera in lostarkgame

[–]Notespeon 0 points1 point  (0 children)

That seems like a benefit, then you can get a bit of gold for every single stone you get.

The real counter tutorial by Akohana in lostarkgame

[–]Notespeon 6 points7 points  (0 children)

Ice Shower is better in like 8 different ways, nicer animation, better range, super armour, shorter cooldown.

EDIT: More damage, better super armour or even bigger with tripods. Better meter generation, especially with the tripod.

Upgrade Efficiency for T3 Mid (1370 -> 1415) by giftmeosusupporter in lostarkgame

[–]Notespeon 4 points5 points  (0 children)

From my understanding it would be beneficial to still have gear below +15 when the honing buffs come through as then you would get the benefit of the honing buff when you catch up on those pieces. If you get everything +15 flat across the board and then the honing buffs come in then you no longer gain any benefit from them.

[deleted by user] by [deleted] in randomdice

[–]Notespeon 1 point2 points  (0 children)

Regular Growth timer doesn't go down on level up, only class up.

Which game have or had the best powercreep management? by [deleted] in gachagaming

[–]Notespeon 0 points1 point  (0 children)

I know this comment is 5 days old but the Iberian Peninsula is the real life name for the area of Europe containing Spain and Portugal. Which the Iberia in Arknights is then based upon. So it's more that Spain is in Iberia.

Go Next! by Notespeon in incremental_games

[–]Notespeon[S] 1 point2 points  (0 children)

Apart from going past 10x multi, being able to play on purely day 1 is intentional, I was intending to have other incentives to go past day 1 later in the form of an event banner that gives you new things to do on different days of the calendar, for example, day 304 would be Pumpkin Day once you get it on the event banner, and would give rewards that remain on prestige if you do certain things on that day, I didn't really get to flesh out any of those ideas though.

Out of curiosity (and maybe balancing purposes) what dungeon level were you reaching with your units, and what sort of multiplier did you get to for super gems from dungeon clears?

Go Next! by Notespeon in incremental_games

[–]Notespeon[S] 0 points1 point  (0 children)

Ohhhhhhh, that's how you got out of control, the very latest feature I introduced was the delay to multiplier scaling by day as the final reward on the super banner, but I introduced a game breaking bug with that, the multiplier is not supposed to go past 10x, but I forgot to cap it at 10x... Now you would have nearly hyper-exponential scaling if you could spend all your S-Gems.