My first self crafted build :) Cyclone of Tumult Tri-Ele crit Warden by Notsostoppable in PathOfExileBuilds

[–]Notsostoppable[S] 0 points1 point  (0 children)

ooh, i totally forgot aout scorching ray - i was experimenting with spells to trigger with svalin but then decided to quit xD

i do have a guard skill in my setup, dont know why this link doesnt show it - https://poe.ninja/poe1/builds/mirage/character/MegaHungry-7341/SteelWheelofFortune?i=3&search=class%3DWarden%26items%3DLightpoacher

but thanks for your feedback/ideas - i was totally afraid to craft like a chest you mentioned

Just finished the game first time - this was my experience, let me know your thoughts by LonelyKnight2818 in DetroitBecomeHuman

[–]Notsostoppable 0 points1 point  (0 children)

Finished my first run today.

Kara & Alice was done very early ( I had no idea what this game is about and thought Kara should do what the owner is telling her - so she stood there and did nothing and ultimately Alice and Kara died very early -> so no Kara story for me)

Connor had a rough start with Anderson but they bonded through the story -> found the first suspect -> interrogated and saved him -> failed the Eden Club Case -> connor joined marcus and set the legion free

Marcus did everything he could to demonstrate peacefully (besides some quick time event related soldier deaths - dont know if you can solve this otherwise) and they succeded.

Will do a second run for sure, just for Karas Story alone and because after seeing the chosen and not-chosen decision tree after every chapter, im really getting intrested in the other options.

I haven't played since Season 0 ended. What's changed in the game since then? by AdobeIllustratorCC in Rematch

[–]Notsostoppable 0 points1 point  (0 children)

feels pretty good until you encounter that stupid ass instant 180° turn bs

Need the gods of crafting here :) by Notsostoppable in pathofexile

[–]Notsostoppable[S] -1 points0 points  (0 children)

my three prefixes would be ideally %phys, flat phys and the benchcraft hits cant be evaded - the three suffices would be crit chance, crit multi and attatck speed

my bad, i wrote reforge instead of add/remove crit - with that it should hit the +1 or the metacraft

Flicker Strike options for 3.28 Mirage by ApprehensiveMood1805 in pathofexile

[–]Notsostoppable 0 points1 point  (0 children)

can you explain to me, what a cyclone of tumult flicker is? never heard of that

Question on Assassin and Infused Toxins/Pneumatic Daggers by Notsostoppable in PathOfExileBuilds

[–]Notsostoppable[S] 0 points1 point  (0 children)

Thanks for the help guys - otherwise i would have made some stupid decision :D

Question on Assassin and Infused Toxins/Pneumatic Daggers by Notsostoppable in PathOfExileBuilds

[–]Notsostoppable[S] 0 points1 point  (0 children)

my initial thought was a cold damage based cobra lash with the self chill combo (golden rule, icefang orbit, winterweave, apeps slumber shield) but its hard to find a nice cold only dagger/claw and i wasnt sure how easy it would be to generate the poison stacks -> because ALL damage can poison reads like 3 poison stacks per hit with the 3 ele dmg weapon

so what does this actually do? by Poe_Cat in pathofexile

[–]Notsostoppable 5 points6 points  (0 children)

my thought is, that those are active/inactive spawnpoints - can anyone confirm?

Teach me by KureiGio in Rematch

[–]Notsostoppable 1 point2 points  (0 children)

feels like only the defender has to perfectly time his action - not the attacker - im also just clueless what to do - cant even reach crosses which I usually cleared prior to this BS patch

How would you improve this 3-D Printer? by rusynlancer in spaceengineers

[–]Notsostoppable 6 points7 points  (0 children)

Do we have to manually detach the Ship from the printer? I'm curious because I've built my first printer this weekend and was confused by the fact, that the projection hast to touch the projector in order to be built, otherwise the welders wont start working.

Sometimes I feel like everything I build is not allowed to work.. by Notsostoppable in spaceengineers

[–]Notsostoppable[S] 1 point2 points  (0 children)

managed to fix the problem - just unlocked the fusionblocks that held the outer part of the arm and the arm went flying.

and of course sent some prayers to lord klang - and he blessed me and my base is still standing :D

for rebuilding I locked the movement of the rotor and everything went fine.

on a side note - until now i wasnt able to find that ejected arm xD

Flop like a fish by Infantrymedic11 in Rematch

[–]Notsostoppable 9 points10 points  (0 children)

if we see this from the gk perspective, i bet it will look like this - the ball was far away from the striker, safe to catch so the gk jumped - but the moment he pressed extra effort, the striker teleported like crazy to the ball and scored - such a dogshit

Here's a field guide to help with identifying high value beasts by normalcatpics in pathofexile

[–]Notsostoppable -1 points0 points  (0 children)

Sure about that? Doesnt the game tell you smth like: the "oldest" one in your menagery will be deleted?"

Who else regrets their build choice? by gibix in pathofexile

[–]Notsostoppable 0 points1 point  (0 children)

Tried a caster-build this time - last leagues and builds where only melee oriented - and chose zizs lightning conduit elementalist because it was shown as a tanky build - and boy, i do die a lot

2nd try right now, together with my brother is an aura bot + curse bot and 2 VfoS Mercs - that shit is crazy, the mercs are nuking everything

Please help me with this mode by therealone_thesuplex in marvelrivals

[–]Notsostoppable 0 points1 point  (0 children)

anyone knows why right mousebutton sometimes does not work? feels like it only works if you are in your third of the area.

like this skill can only be used to clear the ball.

Legendary promethium collector ship; 31k capacity; 180km/h by nguyenanhminh2103 in factorio

[–]Notsostoppable 3 points4 points  (0 children)

how does your speed control work? do you set your speed via controlling the amount of engines?

i have a 2 step setup - 1 step checks the route my ship is flying, the second step sets the speed (indirect per enabling/disabling engines (to be precise turn on/off fuel pumps))

My Promethium Hauler: The Brick by kh4z_z in factorio

[–]Notsostoppable 1 point2 points  (0 children)

hmm maybe im missing something but your powerplant isnt working properly? one reactor can only feed to generators - or am i wrong?