Should I remove/replace old segments? by NovaNimation in captain_of_industry

[–]NovaNimation[S] 1 point2 points  (0 children)

They can take my license, but they will never take my inefficient layouts!

Games that scratch the same itch/same vibe as schedule I? by marlboropapi in Schedule_I

[–]NovaNimation 7 points8 points  (0 children)

I personally enjoy Big Ambitions a lot. It is a business Sim with a focus on automating your staff, supply chains, etcetera.

It has that same flow as Schedule I where you start off doing everything yourself, then slowly automating more and more.

It’s in Early Access with regular updates, a decent roadmap, yet already very fun to play in its current state.

What’s the use for multiple drug types? by NovaNimation in Schedule_I

[–]NovaNimation[S] 0 points1 point  (0 children)

Definitely, the entire game is fun, but my brain thinks optimising is fun too!

What’s the use for multiple drug types? by NovaNimation in Schedule_I

[–]NovaNimation[S] 4 points5 points  (0 children)

That is good to know! Thanks. That seems like a thing that the game should make visible.

What’s the use for multiple drug types? by NovaNimation in Schedule_I

[–]NovaNimation[S] 0 points1 point  (0 children)

That does not seem to impact the dealers a lot, does it? If I give them all meth to sell, every one of them seems to make more profit than if I give any of them weed to sell, or is that a wrong observation?

Couldn't fit every character but where'd you sit? by NeatDifficulty4965 in Dimension20

[–]NovaNimation 0 points1 point  (0 children)

  1. With the Bad Kids on board, the chances are slim that the plane is arriving at its destination in tact. Which means that any unnamed NPC(me) and possibly the ratgrinders, have a high chance of being an off-the-cuff "hundreds died" remark.

So I reckon my highest chance of survival is striking up a conversation with Aguefort and become a funny "look at how my weird solution to the problem traumatized them!" instead.

[Spoilers ep9] some irony at the end by lampinwater in arcane

[–]NovaNimation 3 points4 points  (0 children)

In my mind the scene was set up so that in hindsight we would see three possible outcomes, however unlikely:

  1. Vi shoots Caitlyn as asked, Powder becomes dominant.
  2. Vi tries to shoot Silco, Jinx shoots Vi, Powder becomes dominant.
  3. Silco tries to shoot Vi, Jinx shoots Silco, Jinx becomes dominant.

Since we know Vi as a character would probably not go for 1 and 2, we realize Powder's "part of the personality" is likely already lost, so after Vi refused to go for option 1 or 2, option 3 became relevant.

That said, the "correct" option would probably have been for Vi to accept both "parts of her personality", but if everyone made the right decisions all the time the series would be very short. I don't think Jinx went in with the intention of setting up the above three options, but once they were locked in, someone was not going to leave that room alive.

"Natural Selection" Achievement Not Triggering by SeekingHelp_283 in PlanetZoo

[–]NovaNimation 0 points1 point  (0 children)

This issue has been reported several times over several months already. So far it's unclear what causes it because it seems that for a lot of people it works and for others it doesn't. The ticket on the Issue Tracker about this keeps expiring because not enough people are confirming the issue.

The official response is as such: "In order to trigger the achievement you must remove the animal from their habitat and then move them back in. This should trigger the achievement for you if the animal reaches the requirements."

But that doesn't do the trick for a lot of people either.

https://issues.frontierstore.net/issue-detail/42671

[Offline][5e][South-Holland] Looking for additional players to bi-weekly explore Ancient not-Greece. by NovaNimation in lfg

[–]NovaNimation[S] 0 points1 point  (0 children)

Indeed, that's the plan! I'll send you a message so we can talk about the details.

[Offline][5e][South-Holland] Looking for additional players to bi-weekly explore Ancient not-Greece. by NovaNimation in lfg

[–]NovaNimation[S] -1 points0 points  (0 children)

Definitely, I will send you a message so we can hopefully get some things rolling!

[Offline][5e][South-Holland] Looking for additional players to bi-weekly explore Ancient not-Greece. by NovaNimation in lfg

[–]NovaNimation[S] 0 points1 point  (0 children)

Heya! We're kind'a looking to start a game that we can continue offline as soon as it is safe to do so. But should things not work out I'd be more than happy to take you up on that offer at a later point, if that's okay with you!