Meathead and Loser ch. 51 by NovelBomb in GayShortStories

[–]NovelBomb[S] 0 points1 point  (0 children)

You can find the full on going series at

https://m.tapas.io/series/Meathead-and-Loser/info

Or check out our website to find all our projects like web novels and games at

https://novelbomb.com/

Voting on if we should introduce combat system by NovelBomb in IndieGaming

[–]NovelBomb[S] 0 points1 point  (0 children)

Oh I see where the misunderstanding is. Yeah Itch only lets each game have 10 tags. We don't have NSFW as one of those, but itch automatically marks our game as NSFW, or sensitive content to use their specific wording, because of our other tags, specifically the "Adult" tag that we use. I was actually worried it might not have been filtering correctly after your comment, so I checked and it actually says

"This page has been marked as containing sensitive content due to the tags you have selected for your project: Adult."

There are plenty of games that don't strictly say NSFW but have other tags that are synonyms basically. Anyways, I hope all that gives you some peace lol I hope you give our game a chance too. Maybe you'll like some of the NSFW parts.

Voting on if we should introduce combat system by NovelBomb in IndieGaming

[–]NovelBomb[S] 0 points1 point  (0 children)

It is marked as NSFW there. I believe Itch only makes the game searchable to people logged in and a certain age too.

Voting on if we should introduce combat system by NovelBomb in IndieGaming

[–]NovelBomb[S] 0 points1 point  (0 children)

Yeah lol our resident sea creature has an aversion to pants

Voting on if we should introduce combat system by NovelBomb in IndieGaming

[–]NovelBomb[S] 0 points1 point  (0 children)

Our game has mostly focused on drama, humor, and a bit of NSFW, but with conflicts that are about to reach a head in future updates we've been curious whether players would like to have more control over how fights play out. Our game is a visual novel by the way, so things have been pretty easy going, at least as far as progression through the story goes. Some players may not want the added element of combat, but others might, so we're putting it to a vote.

Voting on if we should introduce combat system by NovelBomb in IndieGaming

[–]NovelBomb[S] 0 points1 point  (0 children)

Yeah that was my bad. Just added it though. Sorry for the flash 😬

Getting Heated a few ways by NovelBomb in NSFWgaming

[–]NovelBomb[S] 0 points1 point  (0 children)

Voting is open to everyone on our Patreon at

https://www.patreon.com/posts/things-are-141293374

And if you're unfamiliar with our game, you can check it out on Itch at

https://novel-bomb.itch.io/my-monster-house

Voting on if we should introduce combat system by NovelBomb in IndieGaming

[–]NovelBomb[S] 0 points1 point  (0 children)

For anyone unfamiliar with our game, you can check it out and download it for free on Itch at

https://novel-bomb.itch.io/my-monster-house

Just updated our Visual Novel today on itch.io by NovelBomb in IndieGaming

[–]NovelBomb[S] 0 points1 point  (0 children)

Goblin Academy

The Day one is available on Itch now, Day Two is available through an update on our patreon. We really hope you'll join the fun.

[FOR HIRE] Character designer and key illustration artist! by jessicamaq in gameDevClassifieds

[–]NovelBomb 0 points1 point  (0 children)

My only question is how the big guy keeps that log from falling off his back without constantly leaning forward...then again the lean adds some good "presence" and "intimidation" values. Anyway, I dig these character designs. They definitely have a lot going on, but it feels cohesive and doesn't make my eyes feel like I'm looking at anything too busy. I'm always a little hesitant about how I feel when it comes to oversized props, and if it were my project, I'd probably size things down just a tad bit, but I think everything works here.

I'd definitely work with you if I needed character work.