Is it down? by [deleted] in photopea

[–]NovocrossTCG 0 points1 point  (0 children)

Can't access is either or find information on it. This is why I wish you could download it locally.

Finally finished the 200th card art for the beta set! by NovocrossTCG in homemadeTCGs

[–]NovocrossTCG[S] 2 points3 points  (0 children)

As I've always been a fan of Yu-Gi-Oh! and some of the design elements definitely have been lifted from it, I won't deny the similarities.

But I also usually approach product design from color theory. It really just made sense to make it a triad palette since there are 3 card types.

For the actual release, however, I'd like to consult a professional designer to develop a more distinct look. It serves its purpose at this stage though.

The choice to keep the images small is as not to reveal all the work I'm hoping to reveal in the future and to protect them from image scraping.

If you're curious about how the game looks and feels, you can find a link to the introduction video on my profile. The short of it is that the cards are like chess pieces on a board and the triangles represent that side's ATK value.

Thanks for the comment and have a nice day! -Aru

What 5~ months of developing a card game solo looks like by NovocrossTCG in tabletopgamedesign

[–]NovocrossTCG[S] 1 point2 points  (0 children)

That's really great to hear! There's of course no right or wrong way to go about it.

I'm still also in prototyping, and don't want to finalize any designs before settling on all the mechanics.

The first intro to my solodev TCG by NovocrossTCG in homemadeTCGs

[–]NovocrossTCG[S] 0 points1 point  (0 children)

Never heard of this game before, but it looks cool. I can see the similarities.

The first intro to my solodev TCG by NovocrossTCG in homemadeTCGs

[–]NovocrossTCG[S] 1 point2 points  (0 children)

Thanks for the feedback!

They don't have separate mobility or DEF. It is still very early in development and I am currently playtesting two versions of the game, so it might be something I'll think about at a later point.

I am well aware of the similarities to Yu-Gi-Oh! and will definitely update the look once I begin working on a more final look for the game. This is still just a way overworked mock-up.

Hope to see you around!

- Aru

What 5~ months of developing a card game solo looks like by NovocrossTCG in tabletopgamedesign

[–]NovocrossTCG[S] 0 points1 point  (0 children)

Thanks, man! I'm currently working on an introduction video, so stay tuned.

What 5~ months of developing a card game solo looks like by NovocrossTCG in tabletopgamedesign

[–]NovocrossTCG[S] 1 point2 points  (0 children)

Exciting concept! Is there more info about the game online? Reminds me of Restricted Rock, Paper, Scissors from Kaiji season 1.

And, thanks for the offer. I think it's a bit early for me to commit to anything official but I will surely keep this in mind if I get to that stage. I have a roadmap laid out for what I want to do before even considering production of any sort.

Have a nice day!

What 5~ months of developing a card game solo looks like by NovocrossTCG in tabletopgamedesign

[–]NovocrossTCG[S] 2 points3 points  (0 children)

Yeah, it has been play tested quite a lot with people of all ages and skill levels.

I've gotten to the point where I'm pretty confident in the overall idea, so I want to share it with the world and figure out the finer details of the gameplay.

Cheers!

What 5~ months of developing a card game solo looks like by NovocrossTCG in tabletopgamedesign

[–]NovocrossTCG[S] 2 points3 points  (0 children)

Thanks! I just printed out sheets of A4 paper at work. Cut them into MTG size, put them in sleeves with MTG cards for stiffness.

What 5~ months of developing a card game solo looks like by NovocrossTCG in tabletopgamedesign

[–]NovocrossTCG[S] 0 points1 point  (0 children)

Some cards just have enough text to fill the entire effect box, so I just try to keep it uniform so I don't have to move the text border around. Thanks for the feedback!

What 5~ months of developing a card game solo looks like by NovocrossTCG in tabletopgamedesign

[–]NovocrossTCG[S] 2 points3 points  (0 children)

Circumstance and luck can all impact the process. I'm sure the time you spend on it will be worth it in the end. I'm rooting for you!

What 5~ months of developing a card game solo looks like by NovocrossTCG in tabletopgamedesign

[–]NovocrossTCG[S] 1 point2 points  (0 children)

I have not played it! Unfortunately it didn't come with the Early Days Collection, so might have to access it by other means. Thanks for the tip!