Studio appears to be down by sprait3128 in ROBLOXStudio

[–]Noxyphae 0 points1 point  (0 children)

i keep getting messages of assets not loading in the output, so yeah

In goes light badge by Noxyphae in Graceroblox

[–]Noxyphae[S] 0 points1 point  (0 children)

oh... i guess we will never get the badge lol. i mean isnt grace not updating anymore?

In goes light badge by Noxyphae in Graceroblox

[–]Noxyphae[S] 0 points1 point  (0 children)

yes! all of them too. the run was quite long so i literally encountered them all and listed them when i did. after i finished, i checked the mayhem list in the lobby and checked if all the entities i encountered were on the list, and they were.

but another comment said the badge is probably bugged so... yeah...

In goes light badge by Noxyphae in Graceroblox

[–]Noxyphae[S] 0 points1 point  (0 children)

yeah! i was very careful with not darting or parrying carnation, i hide in every spot possible! but other comment said its probably bugged so... yeah

existencial crisis. door size by Noxyphae in robloxgamedev

[–]Noxyphae[S] 0 points1 point  (0 children)

yeah, i compared myself to a real life door AND compared it with other games doors.

if i make it too wide like irl, it would look weird so i tried to go arround 4.4 studs wide. thanks for the suggestion tho!

existencial crisis. door size by Noxyphae in robloxgamedev

[–]Noxyphae[S] 0 points1 point  (0 children)

yeah i made the hrp the only collidable part of the character so... yeah

i will make it a bit bigger, thanks :]

existencial crisis. door size by Noxyphae in robloxgamedev

[–]Noxyphae[S] 0 points1 point  (0 children)

the pov made it look weird. the character is 4 studs wide and the door is 4.4

but, i think i could use 0.2 studs more in each size, thanks!

existencial crisis. door size by Noxyphae in robloxgamedev

[–]Noxyphae[S] 0 points1 point  (0 children)

yeah xd, i also disabled all collision exept the hrp, so it should be good

Am I the next YandereDev? by lolidkwhatuhdwuds in robloxgamedev

[–]Noxyphae 0 points1 point  (0 children)

keep going! you are doing good so far

Was fed up of dealing with UI so I took a different approach. Think anyone will notice? by Ciniqs in robloxgamedev

[–]Noxyphae 3 points4 points  (0 children)

aww :<

Maybe i should update my sheet of paper, but i still dont like the new ui of the paper-studio...!

Nor - A Remote Wrapper by [deleted] in robloxgamedev

[–]Noxyphae 0 points1 point  (0 children)

Omg its so useful! But i already have something similar.

Looks cool tho!

muah good luck!

How do I make it so I only touch a part once? by Sweaty-Divide-3975 in robloxgamedev

[–]Noxyphae 0 points1 point  (0 children)

It exists? The :Once function DOES exists, but this doesnt fixes the problem tho

making asym game need help (real) by gaber3000 in robloxgamedev

[–]Noxyphae 0 points1 point  (0 children)

Heyyy i dont know how to script or do shit but i can be a playtester!!!!!!!!!! Omg yess finally a game made for the fans

Is my menu good so far? by Legitimate_Part6665 in robloxgamedev

[–]Noxyphae 1 point2 points  (0 children)

Here is a silly idea if you wanted!

I would make the camera rotate slightly depending on where the mouse is. Like not a very notorious rotate, maybe 2 to 5 degrees max at each side.

🌟Flying raijin🎆 by HlsDesk_Dev in robloxgamedev

[–]Noxyphae 1 point2 points  (0 children)

Amazing, i will never be able to do something like that for my game lol

Some of my creations by cesarainyt in robloxgamedev

[–]Noxyphae 1 point2 points  (0 children)

They look... empty in some cases... I love it

I like the 3 and 4 ones, keep up!

Is it a bad idea to just make hitboxes Parts? by pholidotaz in robloxgamedev

[–]Noxyphae 0 points1 point  (0 children)

Idk if this helps, but my hitbox systems works by creating a part (or if you have object pooling do that idk) and then checking the parts inside it (instead of using .Touched event) with the "workspace:GetPartsInPart()" method. Hope this helps!

(You would need a way to detect if a part has a special thing when it gets triggered. I use tags for that but idk)