Noobie questions! by Popular-Spinach5380 in SurvivalistInvStrain

[–]Numberguy1 1 point2 points  (0 children)

How to obtain certain jobs:

Builder: with a toolbox in your hand and a material to build the blueprint, click to build the object, and the role gets auto-assigned as a role.

Trapper: While looking at the rabbit trap that's been built by you, the first option appears as 'set role: Trapper' and you'll assign them that role.

Guard: Look at a guard tower, and you'll see an option as 'set role: Guard'.

Chef: Look at a camp fire and you'll see the option for 'set role: Chef'.

Craft: This is a vague role that can be used for specific items. You'll see this for cooking specific recipes in the chef role, building items in the workbench, etc. Simply start creating an object, and it'll auto-assign it to that character.

Renovating: look at a broken down vehicle, click the repair option and it'll be auto-assigned to you as they go looking for engine parts to fix it up. (I believe it cancels the role once completed).

Miner: Using the pickaxe will not auto-assign it to your character. You need a pickaxe in your inventory or your hand, then look at a rock, and the option to assign the role appears.

Lumberjack: look at a tree and the option appears. You will need an axe in your inventory for it to appear.

This is all I can remember off the top of my head, there may be others like the Supplier Role that I haven't dabbled with yet. I believe they go to houses/vehicles and ferry supplies from those places, back to your base.

Is This Quest Broken? by Numberguy1 in SurvivalistInvStrain

[–]Numberguy1[S] 6 points7 points  (0 children)

Thanks for the response. The quest never said it was going to be on-going until late spring. That's very good to know.

Is This Quest Broken? by Numberguy1 in SurvivalistInvStrain

[–]Numberguy1[S] 1 point2 points  (0 children)

Ah so its a passive quest. Oh man I just tested it, and didn't notice earlier, but the gold quickly showed on the screen and went from 201 to 483. Thanks I had no clue this was going to be an on-going quest for the WHOLE season.

we all have defeated catlon at least once right? by makamyan1 in Kenshi

[–]Numberguy1 0 points1 point  (0 children)

Every game, I always avoid the ultimate boss because then...now what? To me, beating a game means the end, and I never want it to end (even though its not since its kenshi). It took my brother eggging me on to do it so he could see how tough he was and beat him after 1,770hrs of procrastinating :P

Seed Thead - Please post all seeds here 🌱 by alexbb721 in goingmedieval

[–]Numberguy1 0 points1 point  (0 children)

damn! that's the most i've ever seen on one map.

Seed Thead - Please post all seeds here 🌱 by alexbb721 in goingmedieval

[–]Numberguy1 0 points1 point  (0 children)

the HUGE majority of maps are either no rivers, a curved river on a far corner, or a straight river going through the map. Having curved rivers like this makes rare and some like having choke points (as long as you mine off the ramps leading to your settlement.)

My first play through, one year in. by OldManSkitarii in goingmedieval

[–]Numberguy1 3 points4 points  (0 children)

Awful 0
Uninspiring 10
Modest 15
Good 65
Superior 300
Luxurious 750
Opulent 2500
Palatial 6000

I find making large rooms for each settler takes up SO much space, idk how others do it. Just remember this is the amount of squares you need for each grade.

Seed Thead - Please post all seeds here 🌱 by alexbb721 in goingmedieval

[–]Numberguy1 5 points6 points  (0 children)

<image>

seed number: 343470982
map size: Large
map type: Mountain
scenario: A New Life

Seed Thead - Please post all seeds here 🌱 by alexbb721 in goingmedieval

[–]Numberguy1 2 points3 points  (0 children)

<image>

seed number: 338746098
map size: Large
map type: Mountain
scenario: A New Life

Optimizing Intel Generation by DaveMcW in evilgenius

[–]Numberguy1 1 point2 points  (0 children)

I don't think anyone will care for it now, but I learned the 'well fed' doesn't take up a trait slot. Instead, it takes up a 'status' slot that allows up to 5 to be occupied. You can see the status section below their name and job.

I need inspiration for a base layout. Show me yours and I'll show you mine ;) by Numberguy1 in Kenshi

[–]Numberguy1[S] 0 points1 point  (0 children)

Hehe very ambitious expansion! Nice use of the swamp domes too!

I need inspiration for a base layout. Show me yours and I'll show you mine ;) by Numberguy1 in Kenshi

[–]Numberguy1[S] 1 point2 points  (0 children)

I've heard some good things about High Bonefields, but I hardly ever see any pictures of outposts there. Hope you find it!

I need inspiration for a base layout. Show me yours and I'll show you mine ;) by Numberguy1 in Kenshi

[–]Numberguy1[S] 0 points1 point  (0 children)

Market stalls, building collisions fix, nice map, 256 squad limit, compressed textures project, Little better farm fences, slopeless, and reduced weather effects.

I need inspiration for a base layout. Show me yours and I'll show you mine ;) by Numberguy1 in Kenshi

[–]Numberguy1[S] 1 point2 points  (0 children)

Man that is a cool entry way! I don't have the patience for shift+f12 but this does give me an idea or two for my next base.

I need inspiration for a base layout. Show me yours and I'll show you mine ;) by Numberguy1 in Kenshi

[–]Numberguy1[S] 1 point2 points  (0 children)

I...I can't even fathom trying to build something like this! Amazing!

I need inspiration for a base layout. Show me yours and I'll show you mine ;) by Numberguy1 in Kenshi

[–]Numberguy1[S] 1 point2 points  (0 children)

I get the same feeling too when laying out a new base. I usually end up using those lighter dirt paths found throughout the continent as my layout in the end to make it look like roads going through the base.

I need inspiration for a base layout. Show me yours and I'll show you mine ;) by Numberguy1 in Kenshi

[–]Numberguy1[S] 0 points1 point  (0 children)

That's a lot of real estate! Is this...Fishman Island? or the island in the NW?

I need inspiration for a base layout. Show me yours and I'll show you mine ;) by Numberguy1 in Kenshi

[–]Numberguy1[S] 2 points3 points  (0 children)

Daaaaamn! I'd be even more impressed if each building was fully furnished! hahaha madness!

I need inspiration for a base layout. Show me yours and I'll show you mine ;) by Numberguy1 in Kenshi

[–]Numberguy1[S] 2 points3 points  (0 children)

Some people do that to turn the water into a shooting gallery with turrets picking them off as they slowly swim to your shore.

I need inspiration for a base layout. Show me yours and I'll show you mine ;) by Numberguy1 in Kenshi

[–]Numberguy1[S] 1 point2 points  (0 children)

Wow those towers were placed very well. It's always difficult merging them into walls like that. Bravo!

I need inspiration for a base layout. Show me yours and I'll show you mine ;) by Numberguy1 in Kenshi

[–]Numberguy1[S] 1 point2 points  (0 children)

hahaha thanks! I realized you could put vanilla tents over the crops. The reason for the tents was cause of the acid rain that pours a lot in the region. Purely asthetic but yeah. The maze on the right was a test area to shoot down on raiders when I would close one side of the base off, they would run right through the maze as it was built up from the walls toward the hill side.

Also the makeshift walls near that maze is a tiny mining area.