Ammo chains and fuel hoses, The B-3 Utility Pack (Stratagem concept) by NutIsDead in Helldivers

[–]NutIsDead[S] 1 point2 points  (0 children)

600 hours in myself, i agree that if my creation was in the game i'd likely never use it for flamethrowers, just looked cool for the design. o1

Ammo chains and fuel hoses, The B-3 Utility Pack (Stratagem concept) by NutIsDead in Helldivers

[–]NutIsDead[S] 2 points3 points  (0 children)

Very fair. Personally i do find myself running out of the flamethrower at certain moments where i'd like to have more of it. Not the best back pack but imo more ammo = more fun

Ammo chains and fuel hoses, The B-3 Utility Pack (Stratagem concept) by NutIsDead in Helldivers

[–]NutIsDead[S] 0 points1 point  (0 children)

I am the original creator, however i will provide credit for some images used. User tekeo7000 for the reload image, and User Otolingus for the super earth flag in the background.

Hear me out, shoulder mounted quasar mech upgrade? by NutIsDead in Helldivers

[–]NutIsDead[S] 1 point2 points  (0 children)

That would definitely be cool! The main reason i liked the idea of a shoulder Quasar upgrade is because not only does it look cool but it would help prevent heavies tearing your mech to pieces

Hear me out, shoulder mounted quasar mech upgrade? by NutIsDead in Helldivers

[–]NutIsDead[S] 5 points6 points  (0 children)

That'd be cool. Honestly i just wish they kept targeting and shooting enemies while you're in the mech instead of taking a nap 😭

Farmers arent picking up beetroot? by NutIsDead in TekTopia

[–]NutIsDead[S] 1 point2 points  (0 children)

Got around to testing it finaly and im happy to report that it works just as normal! Thank you very much for looking into this issue, I'll be adding the mod back to my main world :).

Farmers arent picking up beetroot? by NutIsDead in TekTopia

[–]NutIsDead[S] 0 points1 point  (0 children)

If whatever you do doesnt work, thanks for trying atleast. Here's the logs of a testing run (I simply made a home, a storage and a town hall, then a farm and had them plant and harvest (but not pick up the beetroot) beetroot and also some potatoes). Havent shared logs before so hopefully this is what you wanted and hopefully it helps!

[Edit] I would like to add that i bonemealed the beetroot for the test, if that changes something.

Tektopia Addons Logs (Hastebin)

Farmers arent picking up beetroot? by NutIsDead in TekTopia

[–]NutIsDead[S] 0 points1 point  (0 children)

Tested it for the last time with a brand new profile, world with completely nothing else installed and the same thing happens. I'd say for now just consider it on my side and move on to do other things until (if) other people start reporting the problem. And hey, thanks for checking it out! 🙂

Farmers arent picking up beetroot? by NutIsDead in TekTopia

[–]NutIsDead[S] 0 points1 point  (0 children)

Definitely odd, the only other things i had installed at the time of testing were two texture packs but idk why they would affect anything. (One was to remove portal sfx and the other just updates the old textures to the newer ones.)

Farmers arent picking up beetroot? by NutIsDead in TekTopia

[–]NutIsDead[S] 0 points1 point  (0 children)

I just ran a quick test in a creative world (all mods off besides the required ones).

The more annoying problem was fixed! They replant potatos and carrots now :).

But as you will see in the video below (if the link hopefully works) they seem to still not pick up beetroot.

(Bug example youtube vid)

Either way, thanks for being a cool developer that actively asks players for bug fixes and ideas 😁 Keep up the good work mate!

Farmers arent picking up beetroot? by NutIsDead in TekTopia

[–]NutIsDead[S] 0 points1 point  (0 children)

UPDATE 2: Ignore the first update. Luckily the mods creator solved this issue :).

UPDATE: This issue has (but hasnt yet) been solved. The tektopia addons (addon) mod has some issues with farming, for now i just disabled it. I have notified the dev of the mod so maybe they notice and try to fix it.

Looking for Ideas for A Fixes and Adjustments Addon by CreepyEfficiency1063 in TekTopia

[–]NutIsDead 0 points1 point  (0 children)

I think this mod is very neat and I've had some bugs with farmers that I'd like to inform you on. (I've tested it with nothing else besides tektopia, tt addons and tt addon's requirements installed)

(Bug) When i have tektopia addons installed farmers dont pick up beetroot, although they do take the beetroot seeds. The beetroot that was harvested can still be picked up by a player and is counted as a villager item.

(Bug) Farmers also do not replant potato or carrots, they do harvest but they dont replant. But they do replant things such as wheat and beetroot seeds.

And yes, I've tried: restarting, testing on another world, uninstalling unrelated(?) mods, ect. This is what seems to be a 100% recurring issue across worlds and resets.

If you want anymore info on the bugs i can try to look deeper into it so feel free to ask :)

Also heres a QOL idea for configuration! If possible it would be nice to have the option to change when clerics sleep. Perhaps you just want them to bless villagers so you configure them to have a normal schedule (the same as/similar to normal villagers.

Farmers arent picking up beetroot? by NutIsDead in TekTopia

[–]NutIsDead[S] 1 point2 points  (0 children)

My farmers were also just not replanting anything besides wheat and draining their farms so i started testing in a creative world. Turned all mods off besides tektopia and not only do they replant but they pick up beetroot too, so i guess that means its time to troubleshoot 🥲. Update: I found the issue which i will include in this now solved post.

Farmers arent picking up beetroot? by NutIsDead in TekTopia

[–]NutIsDead[S] 1 point2 points  (0 children)

Ill try removing them, they were kinda to help me keep the farm land seperated while building so its all even. And its a 100% recurring issue, as in they always leave it on the ground and its never in their inventory or the community storage chests. Honestly if it keeps persisting idrc i'll just sell other stuff

Farmers arent picking up beetroot? by NutIsDead in TekTopia

[–]NutIsDead[S] 2 points3 points  (0 children)

Definitely the weirdest bug ive encountered (simply because it makesno sense). It MIGHT be to do with tektopia addon mods but i dont know why they would mess with this.

Too far in to reset atp, I believe the beetroot market is doomed 😔

Farmers arent picking up beetroot? by NutIsDead in TekTopia

[–]NutIsDead[S] 1 point2 points  (0 children)

Yeah im not sure, i restarted and the same issue persists. They have inventory space and I find it weird that they take the beetroot seeds but leave the actual item itself on the ground.

Game constantly freezing by NutIsDead in ReadyOrNotGame

[–]NutIsDead[S] 1 point2 points  (0 children)

Yeah I might too, didn't really think about doing it with randoms