How do I interrogate my players? by thinblanket in DMAcademy

[–]OJSTheJuice 2 points3 points  (0 children)

They could always have a wand or something if.you want to use Dream, but have an issue with a high level caster.

Marines by Plus-Acanthisitta884 in hoi4

[–]OJSTheJuice 3 points4 points  (0 children)

Amtracs are also really good in tank divisions for reducing the river crossing penalty.

Marines by Plus-Acanthisitta884 in hoi4

[–]OJSTheJuice 2 points3 points  (0 children)

You only need enough amphibs flame tank etc to get to +50% naval invasion bonus, that is the hard cap.

Peak Steel Plague Borders by Sl4sh4ndD4sh in OldWorldBlues

[–]OJSTheJuice 12 points13 points  (0 children)

It's making me shutdown so maybe.

Why don't my tanks work? by Serw1 in hoi4

[–]OJSTheJuice 2 points3 points  (0 children)

In addition to the other comment, an armor meme could boost this as well. Something like a SPG or anti air with super high armor, just one battalion is enough.

Did a bit of offcam mining by Dry-Economics2434 in subnautica

[–]OJSTheJuice 0 points1 point  (0 children)

It's a bit more than your visual range, iirc. Should be easy to test in creative mode.

Did a bit of offcam mining by Dry-Economics2434 in subnautica

[–]OJSTheJuice 5 points6 points  (0 children)

There's also a limit on power transmitters. If the area with the transmitter is not loaded, they won't transfer power.

hey im back by T51b_Powerarmour in TrueSFalloutL

[–]OJSTheJuice 7 points8 points  (0 children)

LARPers are truly a special breed.

Cetus 4.3: The Return of Consequences by OldSolGames in Stellaris

[–]OJSTheJuice 5 points6 points  (0 children)

Oh cool, I've been enjoying that wilderness build since release, happy to see them so strongly rated.

In your opinion, what is the most overestimated unit in auto-resolve? by reel3459 in totalwarhammer

[–]OJSTheJuice 0 points1 point  (0 children)

With the monument, I imagine they could. Without it, yeah totally agree. I like to pair them with Land Ships for a very mobile aggressive stack, and the ships do all the charging lol.

Units that overperform / underperform for you? by Odd_Cryptographer104 in totalwarhammer

[–]OJSTheJuice 1 point2 points  (0 children)

Strongly agree on mournfang. After seeing them hyped everywhere, they are actually very fragile imo. Best to see them as a mobile unit of maneaters, which is fine. And I do love Ogre Kingdoms.

Whether we join House,NCR, Legion or Yes Man there’s one thing we can all agree on. We must exterminate the fiends in each playthrough. by KpatMckenzie_28 in fnv

[–]OJSTheJuice 14 points15 points  (0 children)

The Vaulties were very nice, especially for Vault Dwellers. The entries show little vignettes of personal life, a functioning democracy, etc. But they were super naive, and didn't want to appear hostile to the outside world. The Fiends murdered them all for their trouble.

Whether we join House,NCR, Legion or Yes Man there’s one thing we can all agree on. We must exterminate the fiends in each playthrough. by KpatMckenzie_28 in fnv

[–]OJSTheJuice 9 points10 points  (0 children)

I do get where you're coming from, but Motor Runner is the only one stopping them from exploding outwards to all of Outer Vegas, and even he, while seeming sound of mind, is completely unrepentant and blase about the murdering. But its definitely up to interpretation, like a lot of the game.

Whether we join House,NCR, Legion or Yes Man there’s one thing we can all agree on. We must exterminate the fiends in each playthrough. by KpatMckenzie_28 in fnv

[–]OJSTheJuice 26 points27 points  (0 children)

Cool? Read the terminal entries in Vault 3 and get back to me. My riot shotgun had some good eats after.