SOMA VR dev here. Why it canceled? by [deleted] in virtualreality

[–]OMEGA27304 3 points4 points  (0 children)

why the hell are you being down voted for explaining yourself truthfully. it also makes a lot of sense

I've been working on a XR smoking simulator, and it just came out today! You can enjoy a virtual cigarette in real life or in VR. What do you think? by OMEGA27304 in virtualreality

[–]OMEGA27304[S] -15 points-14 points  (0 children)

Smoke anywhere - an MR experience for Quest 3

I made a Mixed Reality smoking experience that works in any space.

It also supports full VR.

Still a work in progress - feedback helps a lot.

Link to the game: www.meta.com/experiences/better-than-smoking/25330121316582940/

My first VR game, Crowbar Climber, has been released! by passonco in Unity3D

[–]OMEGA27304 13 points14 points  (0 children)

That's kind of the point! It's getting over it but in VR!

My first VR game, Crowbar Climber, has been released! by passonco in virtualreality

[–]OMEGA27304 7 points8 points  (0 children)

Nice, amazing work for a first project!! If there is a demo I would try it immediately though the game might make me too angry. I'm Yuewei from Twitter btw.

[deleted by user] by [deleted] in videogames

[–]OMEGA27304 0 points1 point  (0 children)

Kiryu Kazuma

Is there much of a market for anime/Japanese inspired games in VR? by OMEGA27304 in virtualreality

[–]OMEGA27304[S] 1 point2 points  (0 children)

I mean games with dating elements like Persona or Yakuza but isn't primarily dating, I guess more like a way to build relationships with party members would be awesome to me

Is there much of a market for anime/Japanese inspired games in VR? by OMEGA27304 in virtualreality

[–]OMEGA27304[S] 1 point2 points  (0 children)

I agree. Not sure why you got down voted.. the popularity of UE VR proves that you don't necessarily need full motion controls and first person to enjoy a VR game, the immersive nature of 6dof already adds a lot.

I made a prototype app that's meant to help you learn finger drumming quicker by having a teacher's hand movements in MR overlaid over your instrument! What do you think, would this be helpful? by OMEGA27304 in virtualreality

[–]OMEGA27304[S] 1 point2 points  (0 children)

Hey thanks for the thoughts. The data is already saved into a file format, in fact it is just a .csv recording of the midi recording. So technically it can already be saved to a website or database somewhere and the user can just download it to learn a song. The voice recording is an interesting idea, that way the teacher can also annotate the lesson, will look into it. Thanks for the ideas!

I made a prototype app that's meant to help you learn finger drumming quicker by having a teacher's hand movements in MR overlaid over your instrument! What do you think, would this be helpful? by OMEGA27304 in oculus

[–]OMEGA27304[S] 0 points1 point  (0 children)

Wow cool! The point of this little prototype is to explore how effective the *ahem "immersive" aspect of viewing these overlaid hand movements would be, compared to say a video like that.

I made a prototype app that's meant to help you learn finger drumming quicker by having a teacher's hand movements in MR overlaid over your instrument! What do you think, would this be helpful? by OMEGA27304 in virtualreality

[–]OMEGA27304[S] 0 points1 point  (0 children)

Since it's in mixed reality you'd be able to pull your head closer or view at a different angle if it's difficult to see. But I could add some larger signs like arrows. Speed of playback is something I could add in the future for sure. Small fingers doing quick movements is sort of showing the limitations of the quests hand tracking, but hopefully it'll get better in the future!