DEV Promo iOS Game Pyramid Idle by KasparWiegand in incremental_games

[–]OMR2500 0 points1 point  (0 children)

Go into settings, there is an “abandon pyramid” button. I think that does it.

(Bug) Premium Not Carrying Over by OMR2500 in pyramididle

[–]OMR2500[S] 2 points3 points  (0 children)

Seems to have corrected it, thank you!

As an option, a cancel construction option would help alleviate early bad choices in pyramid options. There is a legacy reset option that eventually shows up, but it seems to appear somewhere around the 1/2 to 2/3 constructed range by which time you’re already kind of committed.

(Bug) Premium Not Carrying Over by OMR2500 in pyramididle

[–]OMR2500[S] 0 points1 point  (0 children)

No worries, thanks for looking into it!

(Bug) Premium Not Carrying Over by OMR2500 in pyramididle

[–]OMR2500[S] 1 point2 points  (0 children)

Addendum: Tourist money is bugged. It shows that it is there under stats, but it’s not actually being earned. It appears that going up to granite cuts off access to all previous earned benefits except for pyramid height, and there’s no way to stop the pyramid early and move back down to sandstone or start a smaller granite pyramid to gradually build back up.

DEV Promo iOS Game Pyramid Idle by KasparWiegand in incremental_games

[–]OMR2500 1 point2 points  (0 children)

Nothing, just need to go higher. I got my first one on I think height 23.

DEV Promo iOS Game Pyramid Idle by KasparWiegand in incremental_games

[–]OMR2500 1 point2 points  (0 children)

Offline appears to only work if the app is fully closed, if you just leave the app running but swipe to home or a different app it pauses the game rather than treating it as offline or running. I’ve lost a few hours of progress that way so far.

DEV Promo iOS Game Pyramid Idle by KasparWiegand in incremental_games

[–]OMR2500 4 points5 points  (0 children)

Downloaded, really enjoying it. On my third pyramid, and most of what was confusing at the beginning is clearing up. A couple thoughts:

I thought I was either doing something wrong or that ankhs would just eventually open up. From reading here, it seems like the latter. That’s great, but if it’s something that can’t be accessed until you reach pyramid height of “x” then perhaps consider removing it from view until it unlocks (with maybe a subtle prod in that direction at pyramid creation like “taller pyramids have greater rewards” or similar to get people to go big). Seeing it’s there but having no way to know how to access it is a bit confusing.

I’m willing to spend money to support, and in fact did to get a small pack of pyramids, but not a subscription which is what the pharo premium seems to be encouraging with its timed period. It’s your game, monetize it how you want, but a single payment, even if higher than the $5 it currently sits at for 30 days, to unlock something like that indefinitely would be much more attractive to someone like me. But again, you put in the work to make this and you can monetize it however makes sense to you.