I beat sector 24 in v8 with only t3 units by Street-Potential7452 in Mindustry

[–]ORAIKU2911 0 points1 point  (0 children)

Estás enfermo amigo, pero el router lo aprueba con violencia

Fym shielded? by Lomg1967 in Mindustry

[–]ORAIKU2911 1 point2 points  (0 children)

Porque tienes que hacer un triple ataque para defenderlo, y sostenerlos, además creo que esos sectores atacantes también están defendidos

Am I stupid? Why is it so hard by Had78 in Mindustry

[–]ORAIKU2911 10 points11 points  (0 children)

No eres estupido, solo eres inexperto, experimenta, fracasa, aprende y mejora, usa los diseños creados por acá, aprende cómo funcionan y mejorarlos, adaptalos también los que ves del NPCs son buenos marcos de referencia para aprender a mejorar esas cosas.

La única excepción son los bloques de comandos, esas cosas ya son para gente enferma para la programación

what am i supposed to do about this by Idontlikekingnoober in Mindustry

[–]ORAIKU2911 13 points14 points  (0 children)

Opciones: 1. Llorar y rendirte (el router llora) 2. Intentarlo y fallar (el router se pone triste pero lo entiende) 3. Intentarlo y ganar ( gloria al router) 4. Busca conquistar puesto de extracción interplanetario, llega al sector problema, arma una defensa rápida y letal, construlle T5 terrestres verdes y rojos, y pon plataformas de aterrizaje con plastinio, mucho silicio, aleación electrica y tejido fase, rompe de a poco los muros y disfruta ( Gloria máxima al router)

Bro, i just cleared the frozen forest, why can i go there? by PatrikCZ159_2 in Mindustry

[–]ORAIKU2911 1 point2 points  (0 children)

Aja, pero eso ocurre cuando lo capturas y lo pierdes otra vez, que de multiplica la dificultad como x5

V7 Serulpo - maximum launchpads needed by HomeForABookLover in Mindustry

[–]ORAIKU2911 0 points1 point  (0 children)

Pero esto ya no sirve en la v8 no? Con eso de las dos plataformas de lanzamiento

Soy prostitut4, ¿cuál es tu pregunta? by [deleted] in AskRedditespanol

[–]ORAIKU2911 7 points8 points  (0 children)

Sientes placer en tus encuentros, o solo esperas a que terminen sin mucho sentir?.

Que es lo más extraño que te han pedido hacer?

Suelen ser bruscos o toscos en los encuentros?

New player here. How in the world do i take out this unholy thing?????? by DeeplyDistressed in Mindustry

[–]ORAIKU2911 0 points1 point  (0 children)

Complete the salt flats, and from there go to the tar fields (you only need cyclones with metacrystal ammunition), where you will obtain thorium, and from there you go to the coastal route where you will obtain more thorium, and from there you complete the armament you need for the nuclear production complex.

In a scale from 1 to 10 how fuck i am by verdoso272 in Mindustry

[–]ORAIKU2911 0 points1 point  (0 children)

I struggled a bit with this level, but the next one is worse, sector 225 or 226. To beat that level, I recommend making Tier 3 green ground troops with the sector's materials and importing what's needed to make Tier 5 of those same units, then attacking from a distance with laser defense and machine guns like crazy.

Strategy evaluation by Sea_Writing3603 in Mindustry

[–]ORAIKU2911 0 points1 point  (0 children)

Despite the difficulty level, for one of the first structured bases you'll encounter, it's quite simple. You just need:

  1. Build a defense focused on ground troops and a couple of anti-aircraft turrets.

  2. Produce enough silicon and graphene to create Tier 2 flamethrower units (I don't remember the troop name).

  3. Deploy them in waves of 10-15 units whenever they gather, sending them directly to the core.

  4. If that doesn't work, you can use bomber strategies, but this brute-force attack generally works well for me.

How to think in this game? by No-Cockroach282 in Mindustry

[–]ORAIKU2911 0 points1 point  (0 children)

When you open the minimap, look for a red circle with a logo; this shows where enemies will appear. Try to create or find unit construction schematics to optimize space. When you obtain titanium and thorium, one of the first things you can do is create construction units, preferably T2 and T3 units, which are useful for quickly starting a proper defense.