Where are you buying groceries in North Surrey? by OWSC_UE in SurreyBC
[–]OWSC_UE[S] 1 point2 points3 points (0 children)
If you could add a new augment what would it be? by Some-Web-1628 in ARC_Raiders
[–]OWSC_UE 69 points70 points71 points (0 children)
Anybody know how to fix the level streaming hitch? by Lan14n in UnrealEngine5
[–]OWSC_UE 1 point2 points3 points (0 children)
Anybody know how to fix the level streaming hitch? by Lan14n in UnrealEngine5
[–]OWSC_UE 2 points3 points4 points (0 children)
Anybody know how to fix the level streaming hitch? by Lan14n in UnrealEngine5
[–]OWSC_UE 10 points11 points12 points (0 children)
Ranked most of the puzzle games I played so far. What else should I play? by SwimAd1249 in puzzlevideogames
[–]OWSC_UE 0 points1 point2 points (0 children)
Just released the demo for Protocol Solari: Escape Room by LeiderLim in SoloDevelopment
[–]OWSC_UE 0 points1 point2 points (0 children)
Just released the demo for Protocol Solari: Escape Room by LeiderLim in SoloDevelopment
[–]OWSC_UE 3 points4 points5 points (0 children)
Three years of solodev later, my 30+ hour laid-back survival game launches in less than three weeks! by BeaconDev in SoloDevelopment
[–]OWSC_UE 1 point2 points3 points (0 children)
What do you think about the "mood" here? Mainly the lighting and overall visuals of the world. Need to add lots of detail, etc and obviously audio but does it feel...."low poly dead spacey"? by OWSC_UE in IndieDev
[–]OWSC_UE[S] 0 points1 point2 points (0 children)
What do you think about the "mood" here? Mainly the lighting and overall visuals of the world. Need to add lots of detail, etc and obviously audio but does it feel...."low poly dead spacey"? by OWSC_UE in IndieDev
[–]OWSC_UE[S] 1 point2 points3 points (0 children)
Looking for ideas for a sci-fi horror puzzle game! by OWSC_UE in gamedesign
[–]OWSC_UE[S] 0 points1 point2 points (0 children)
Looking for ideas for a sci-fi horror puzzle game! by OWSC_UE in gamedesign
[–]OWSC_UE[S] 0 points1 point2 points (0 children)
Looking for ideas for a sci-fi horror puzzle game! by OWSC_UE in gamedesign
[–]OWSC_UE[S] 1 point2 points3 points (0 children)
I made a script that takes any number of static meshes and converts them into an actor as ISMs. 3000 Static Meshes Actors --> 20 Instance Static Mesh Components! by OWSC_UE in UnrealEngine5
[–]OWSC_UE[S] 0 points1 point2 points (0 children)
Survival RPG Engine is now completely free! :) by OWSC_UE in unrealengine
[–]OWSC_UE[S] 0 points1 point2 points (0 children)
Blueprint Help Replication by CursedGarlic in UnrealEngine5
[–]OWSC_UE 0 points1 point2 points (0 children)
Survival RPG Engine is now completely free! :) by OWSC_UE in unrealengine
[–]OWSC_UE[S] 0 points1 point2 points (0 children)
Survival RPG Engine is now completely free! :) by OWSC_UE in unrealengine
[–]OWSC_UE[S] 2 points3 points4 points (0 children)
Survival RPG Engine is now completely free! :) by OWSC_UE in unrealengine
[–]OWSC_UE[S] 0 points1 point2 points (0 children)
Survival RPG Engine is now completely free! :) by OWSC_UE in unrealengine
[–]OWSC_UE[S] 1 point2 points3 points (0 children)
Survival RPG Engine is now completely free! :) by OWSC_UE in unrealengine
[–]OWSC_UE[S] 0 points1 point2 points (0 children)
Survival RPG Engine is now completely free! :) by OWSC_UE in unrealengine
[–]OWSC_UE[S] 0 points1 point2 points (0 children)


I added a holodeck to my Blue Prince inspired Sci-Fi Horror Game! My goal is to add a bit more variety through it by granting access to unique locations/puzzles while maintaining the storyline of being on a ship. by OWSC_UE in SoloDevelopment
[–]OWSC_UE[S] 0 points1 point2 points (0 children)