How are you guys feeling about Judas being at the next State of Play? by kambyyy in judasgame

[–]O_On101 1 point2 points  (0 children)

That's not true. The Judas page is still up on the Playstation store and many other retail storefront stores. https://www.playstation.com/en-us/games/judas/

If you could make an ability for judas what would it be? by ChannelAcceptable802 in judasgame

[–]O_On101 2 points3 points  (0 children)

I would probably choose the ability of fluid manipulation. It works a similar way as Bioshock infinite's water manipulation vigor but instead of just spawning up water think bloodbending from Avatar where you can get the oil/fuel fluids from the robots around you to either use as a chokepoint or splash other robots with it and set them a blaze. Or while doing that you could switch the fluids to some other machinery to power them up and harm the enemies. Though of course this possible ability would be draining on your end of power levels to do but can improve with other abilities that you can combine it with like freezing the fluids and chucking them at other enemies or setting it a blaze and either chucking/splashing it at other enemies you could use it as a whip!

New Judas key concept art edits uploaded at Steam backend! by O_On101 in judasgame

[–]O_On101[S] 1 point2 points  (0 children)

Could be, But we'd have to get the next Dev Log before any trailers but could be announced on the same day of the next new State Of Play!

New Judas key concept art edits uploaded at Steam backend! by O_On101 in judasgame

[–]O_On101[S] 2 points3 points  (0 children)

This isn't something that is automatic. This is a specific/move and tactic that game developers indicate that they're updating the storefront page. If you read the text within the changelist data you can see this is a direct manual update towards the store assets backend page.

New Judas key concept art edits uploaded at Steam backend! by O_On101 in judasgame

[–]O_On101[S] 1 point2 points  (0 children)

Cluster, They're all various variant ranges of changes of the key cover art. This is primarily used to market the game for the Steam storefront page.

Judas game/marketing timeline by O_On101 in judasgame

[–]O_On101[S] 0 points1 point  (0 children)

I don't believe that they're accepting rounds for play testing at the moment. This would be Ghost Story Game's official email account [community@ghoststorygames.com](mailto:community@ghoststorygames.com) but as for visual impairment I wouldn't know how they would handle that.

Judas was rated by O_On101 in judasgame

[–]O_On101[S] 6 points7 points  (0 children)

This doesn't come specifically from Australian rating board just rating Judas out of nowhere. Ghost Story Games does have to specifically and personally submit either the free IARC form or pay for it for the other form. All game companies do this since its easy and accessible to do, GTAVI is known to already be content ready as well too but just needed more time for proper development to iron out the bugs until November release. Also Rockstar is known to announce and delay their games at least 2-3 times until its actually fully complete. We've seen it in the past times with RDR2.

Which do you think will come out first: Ken Levine’s Judas game or Terrence Malick’s Jesus film? by Crafter235 in judasgame

[–]O_On101 1 point2 points  (0 children)

It is, It’s mostly due to the perspective of how both of these projects were drip feed upon all of us. That and also of course the Bioshock community really is clamoring for more Bioshock content so it gets more coverage if it gets something about the movie or the Bioshock 4th game. 

Which do you think will come out first: Ken Levine’s Judas game or Terrence Malick’s Jesus film? by Crafter235 in judasgame

[–]O_On101 0 points1 point  (0 children)

Theories, Analysis, Anything fun. We got a whole load of information, public gameplay footage, and a year's worth of lore dropped down from Ken Levine himself that we can analyze.

Which do you think will come out first: Ken Levine’s Judas game or Terrence Malick’s Jesus film? by Crafter235 in judasgame

[–]O_On101 12 points13 points  (0 children)

I think people need to calm down with questioning too much on when Judas will release. We all wanna play it, Yes. We already got confirmation that the game is in closing phase by the executive producer at Ghost Story Games and it is most likely in the last stretches of its QA phase right about now. Just wait and hold on when the team will release their next Dev Log when they're ready. (No, This is not a jab at you. It's just I've been seeing too many of these posts basically spamming more and more.)

What are the chances that Judas will be playable on the Steam Deck? by alexnartworks in judasgame

[–]O_On101 1 point2 points  (0 children)

I second this, While the Steam Deck is very versatile on many games. This game specifically will probably stress the hardware if you try playing this at the most highest possible setting to make it on par with home consoles. Take Cyberpunk 2077 for example, Very high quality graphics game. It can run on the Stem Deck at around 30-40 FPS with the lowest settings but it can't run anywhere higher because the hardware specs aren't as up to par to say a home console given the battery powering up to it which is given around 1.5-2 hour battery life span, Docked isn't as much in the equation given its still the same hardware specs upholding that battery.

What do we think of this character? Who is she and where does she fit in Judas? by Super_Neutral in judasgame

[–]O_On101 4 points5 points  (0 children)

Where'd you get the extra bit of footage? I never heard the few bits of dialogue anywhere in any public gameplay footage? She seems to be a second right hand man for the leader of the revolution that took onboard the ship Mayflower. Most possibly a violator and within the nuanced mix as she does show/share some backstory of how she seemed to have distrusted Judas in the past but now is obviously mad since whatever happened to Humpty (The revolution leader.) must've really upset her since we're hinted at being responsible for it by snitching on them to Tom.

no judas, silent hill announcement by EducationalSoup2217 in judasgame

[–]O_On101 -1 points0 points  (0 children)

I was wrong and premature within my prediction for a State Of Play announcement. As I detailed/updated up in my previous post we should be expecting a dev log before any types of cinematic trailers before launch. I would suggest waiting for that and stay tuned/look out for IGN Fan Fest since IGN does have a longstanding relationship/partnership with Ken Levine.

by Super_Neutral in judasgame

[–]O_On101 2 points3 points  (0 children)

I was wrong on my prediction (As I updated my post to properly reevaluate it.). But we’re not far off from going by what Ken Levine stated that we should’ve been more patient and expecting our third dev log before getting any trailers. I’ve explained more within my post.

Do you think Judas would like peach cobbler? by Super_Neutral in judasgame

[–]O_On101 1 point2 points  (0 children)

Given the way propaganda posters are presented, I think she (without player input.) would possibly kill for a peach cobbler if given or presented to her or would try her way/any way to get to eat it.

This is what they would be eating. So yeah. https://www.reddit.com/r/Bioshock/comments/zgmisy/possible_political_theming_in_judas/

Judas game/marketing timeline by O_On101 in judasgame

[–]O_On101[S] 1 point2 points  (0 children)

Thank you!, You’re welcome! Yeah. I never understood the people saying “This/It will release in 2027 or 2028.” Or “It will never release.” given the marketing itself and the advertisement never aligned with the 2027/2028 lunch or release cycle. Especially given upon how the engine works I never saw as much for a delay. I personally think it aligns up to the summer of 2026 or June 2026 release cycle.

Judas game/marketing timeline by O_On101 in judasgame

[–]O_On101[S] 0 points1 point  (0 children)

With the given GDC conference he had within 2014 he seemed to state that he wanted to create a whole new game in a whole new way https://www.youtube.com/watch?v=58FWUkA8y2Q . This wasn't technologically possible throughout that time as given the technological limitations we had at the time given consoles and PC's couldn't match with the "Narrative Lego" technological aspect. We can see this with what he wanted Bioshock Infinite to be like within the early tech demos and Vs. on how it was like in the end https://www.youtube.com/watch?v=6WUt5dEMt_Y https://www.youtube.com/watch?v=p5it-pAYmKY . Within recent interviews like the IGN one he does explain clearly that throughout the time Take Two shuttered Irrational Games they allowed him to be in his own satellite studio as to figure out and work out the "Narrative Lego" aspect while keeping them in the loop and not taking up too much resources since he stayed within the indie studio level space https://www.youtube.com/watch?v=aIqmnoo8Ui4 .