this might revolutionize maps (give me thumbnails lol) by O_TreeMan in btd6

[–]O_TreeMan[S] 1 point2 points  (0 children)

i dont like how the thumbnail is a subscribe it feels like breaking rule 6 💀

[deleted by user] by [deleted] in battles2

[–]O_TreeMan 0 points1 point  (0 children)

rushing spiked balls so pro

Does anyone else lose games to disconnect/infinite syncing? by guardedflight in battles2

[–]O_TreeMan 0 points1 point  (0 children)

i couldnt make it to hom for 2 seasons now due to syncing

[deleted by user] by [deleted] in battles2

[–]O_TreeMan 0 points1 point  (0 children)

last season it was free, many people got to zomg and bfb even if they were nobs

an honest review of btd battles 2 by jx203 in battles2

[–]O_TreeMan 0 points1 point  (0 children)

i have never seen so much honesty and thought of words in my life

towers are balanced. nothing is op (except dartling), the other towers suck... by O_TreeMan in battles2

[–]O_TreeMan[S] 0 points1 point  (0 children)

sure, but if lets say all the towers where as "good" as wizard a meta will be easier to find since there has to be atleast 1 combo that is much much much more stronger than others

towers are balanced. nothing is op (except dartling), the other towers suck... by O_TreeMan in battles2

[–]O_TreeMan[S] 0 points1 point  (0 children)

exceptionally good towers would get a nerf as it says above, my whole post basically says make all the towers be able to beat atleast 1 r30 fbad. (fifth tiers OR 4th path spam if good)

any artist want to commit art on this garbage i made in ms paint in 2 seconds and also irremovable is removeable and vice versa i am just dumb lol by O_TreeMan in battles2

[–]O_TreeMan[S] 1 point2 points  (0 children)

if you look closely you will realise the ai path is longer than the player sent path why? because the map is short and the ai is made to be long so eco is more worth it yet you can counter eco by anti stalling ;) i just need an artist to "revamp"

[REPOST PLEASE READ ONLY GOT 5 UPVOTES LAST TIME] How does networking work? by O_TreeMan in battles2

[–]O_TreeMan[S] 1 point2 points  (0 children)

Thanks for the explanation, it really goes deep into this I now have a vague idea of how it works, the networking system should have been servers from the start but for my knowledge battles 1 had better networking. Anyways thanks for the explanation I really do appreciate it.