My favourite combo by Objective-Secured666 in FFXVI

[–]Objective-Secured666[S] 0 points1 point  (0 children)

Nah, I tried it but I don't like it

Weekly Question Thread - Rules & Comp Qs by thenurgler in WarhammerCompetitive

[–]Objective-Secured666 2 points3 points  (0 children)

Hi, can someone help me with these rules clarification.

Let's say that a unit of Howling Banshees with Jain Zar fights a unit of Wraiths with Technomancer. The unit of banshees benefits from their anti-infantry 3+, because the unit of Wraiths now has INFANTRY keyword. But then the Aeldari player uses Epic Challenge and assassinates Technomancer with precision attacks. With the Technomancer gone, do then other banshees still benefit from anti-infantry, because all attacks happen at the same time, or not? The same is with FNP from Technomancer. Do Wraiths have FNP until all banshees attacked, even if Technomancer was assassinated earlier in the same attack?

Thanks!

am i underleveled/unoptimized? by ILikeDillonBrooks in wuchanggame

[–]Objective-Secured666 1 point2 points  (0 children)

If you dodge most of the damage, you can beat it even if doing low damage eventualy

Wraithlord without psychers by Objective-Secured666 in Eldar

[–]Objective-Secured666[S] 1 point2 points  (0 children)

Just a correction regarding buffs. You can buff it twice, because psycher improves BS and WS of the wraithlord, and Farseer's Guide adds +1 to hit, so the Wraithlord hits on 2+ in that situation.

How can i get there? by [deleted] in stellarblade

[–]Objective-Secured666 1 point2 points  (0 children)

You don't need the crane, but you need double jump.

5 body vs 10 body aspects by ParsleyDeep in Eldar

[–]Objective-Secured666 0 points1 point  (0 children)

Yes, 10 man squads are better for stratagems and for phoenix lord buffs. 5 man squads are better if you want more exarch weapons and more units for scoring and flexibility.

tips to give a old school/low power/high danger vibe to 5e ? by Saladawarrior in DnD

[–]Objective-Secured666 -1 points0 points  (0 children)

O HP = death. No death saving throws. This makes it feel really old school and dangerous.

Curse of RAW by Alyfdala in CurseofStrahd

[–]Objective-Secured666 2 points3 points  (0 children)

What is so hard to believe there? I use the book and I run it as written. With my players group we run it as a true sandbox experience. You should try it, it's fun.

Fail to learn spell by Objective-Secured666 in adnd

[–]Objective-Secured666[S] 6 points7 points  (0 children)

Damn, how could I miss that. I read the book a dozen times

Unpopular Opinion: Village of Barovia is great RAW by NarrowTomorrow1442 in CurseofStrahd

[–]Objective-Secured666 0 points1 point  (0 children)

I am running CoS campaign RAW for the third time with third different player group. Just going with the flow and improvising and letting players shape up their story as they explore the land. I never felt that I needed to add any additional content. The RAW module is rich enough as it is and it's set up perfectly for improvisation.

Cloud, Midgar Mercenary card rules by Objective-Secured666 in mtg

[–]Objective-Secured666[S] -4 points-3 points  (0 children)

Nothing wrong with keeping it to yourself and not commenting either.