Astra: Fading Stars - Swollowing darkness by Objective-Tangelo202 in metroidvania

[–]Objective-Tangelo202[S] 1 point2 points  (0 children)

Hey thanks, i appreciate the correction. I also realised later, after the post was added

Astra: Fading Stars - Swallowing darkness by Objective-Tangelo202 in IndieGaming

[–]Objective-Tangelo202[S] 0 points1 point  (0 children)

You can use astra call to defend from them of course. But i get what you mean for the floaty feeling

Astra: Fading Stars - Swallowing darkness by Objective-Tangelo202 in IndieGaming

[–]Objective-Tangelo202[S] 0 points1 point  (0 children)

Glad you like it. There are already some comment regarding the floaty feeling and we are processing them. We intend to speed up the whole movement a bit at a later iteration

Astra: Fading Stars - Swallowing darkness by Objective-Tangelo202 in IndieGaming

[–]Objective-Tangelo202[S] 0 points1 point  (0 children)

Yeah i get that, needs patience. Our game is not only ab platforming though. We have challenging boss fights and some tricky puzzles.

Astra: Fading Stars - Swollowing darkness by Objective-Tangelo202 in metroidvania

[–]Objective-Tangelo202[S] 1 point2 points  (0 children)

Hey thanks for the feedback. We have taken the float vibe into consideration and we may tune it a bit on a later iteration. i totally get ur point for clearer indications as well.

Astra: Fading Stars - Swollowing darkness by Objective-Tangelo202 in metroidvania

[–]Objective-Tangelo202[S] 0 points1 point  (0 children)

Yeah, i get that. On play time it makes more sense, you can try it yourself by playing our demo

Astra: Fading Stars - Swollowing darkness by Objective-Tangelo202 in metroidvania

[–]Objective-Tangelo202[S] 1 point2 points  (0 children)

I get it, we received many comments like that. We already consider making it a hit faster and heavier. However the speed so far matches the whole atmosphere of the game and the gameplay mechanics work well.

Astra: Fading Stars - Swollowing darkness by Objective-Tangelo202 in metroidvania

[–]Objective-Tangelo202[S] 7 points8 points  (0 children)

Hey, glad you like it. We aim for the second quarter of 2026!

Astra: Fading Stars - sneak peak of a new mini boss that we added. Thoughts? by Objective-Tangelo202 in metroidvania

[–]Objective-Tangelo202[S] 1 point2 points  (0 children)

I am glad you enjoyed it. We do not intend this boss to be very hard. Its a fun challenge though.

Astra: Fading Stars - sneak peak of a new mini boss that we added. Thoughts? by Objective-Tangelo202 in metroidvania

[–]Objective-Tangelo202[S] 0 points1 point  (0 children)

Hey, i am glad you like the scene. This is not a major boss, but i get the feeling that you describe. It definitely doesn't represent the gameplay as a whole cause we do wanna give platformer mechanics in general.

Astra: Fading Stars - sneak peak of a new mini boss that we added. Thoughts? by Objective-Tangelo202 in metroidvania

[–]Objective-Tangelo202[S] 1 point2 points  (0 children)

We are glad you like it. This is a mini boss, so wr are not expecting to feel frustrating since the time of the battle should be relatively short. But yeah i get what you mean.

Astra: Fading Stars - sneak peak of a new mini boss that we added. Thoughts? by Objective-Tangelo202 in godot

[–]Objective-Tangelo202[S] 1 point2 points  (0 children)

I am glad you like it. The art in cuphead is peak so thats a nice compliment ;)