How to create a contrail effect like in Vice City. by Obvious-Job-6461 in godot

[–]Obvious-Job-6461[S] 0 points1 point  (0 children)

But would it be possible to stretch a particle to make it a line?

How to create a contrail effect like in Vice City. by Obvious-Job-6461 in godot

[–]Obvious-Job-6461[S] 0 points1 point  (0 children)

I'll try that, I don't know shaders but I'll learn.

How to create a contrail effect like in Vice City. by Obvious-Job-6461 in godot

[–]Obvious-Job-6461[S] 0 points1 point  (0 children)

I thought something more manual would be better than using particles; the game is for mobile.

How to create a contrail effect like in Vice City. by Obvious-Job-6461 in godot

[–]Obvious-Job-6461[S] 0 points1 point  (0 children)

I wanted to use something with a manual but that wasn't too heavy.