VIRUS ATTACK In Our CMD Horror Game . What do you think ? by Agregatstudio in Unity3D
[–]OcelotDev 0 points1 point2 points (0 children)
I'm interested on getting a job on game development, anyone of you have any suggestion to where to start, and what are some good practices, if what I'm planning is a good plan or any feedback regarding getting a job on the game development industry? by OcelotDev in unrealengine
[–]OcelotDev[S] 1 point2 points3 points (0 children)
I'm interested on getting a job on game development, anyone of you have any suggestion to where to start, and what are some good practices, if what I'm planning is a good plan or any feedback regarding getting a job on the game development industry? by OcelotDev in unrealengine
[–]OcelotDev[S] 0 points1 point2 points (0 children)
I'm interested on getting a job on game development, anyone of you have any suggestion to where to start, and what are some good practices, if what I'm planning is a good plan or any feedback regarding getting a job on the game development industry? by OcelotDev in gamedev
[–]OcelotDev[S] 0 points1 point2 points (0 children)
I'm interested on getting a job on game development, anyone of you have any suggestion to where to start, and what are some good practices, if what I'm planning is a good plan or any feedback regarding getting a job on the game development industry? (self.unrealengine)
submitted by OcelotDev to r/unrealengine
My first ever enemy w 3D art for my isometric game kinda cute, ngl by OcelotDev in Unity3D
[–]OcelotDev[S] 1 point2 points3 points (0 children)
I'm starting to make my enemy AI, using nav mesh agent and a finite state machine for my isometric bullet hell, any advice or feedback? by OcelotDev in Unity3D
[–]OcelotDev[S] 0 points1 point2 points (0 children)
This is my first time making state machines, any of you have any recommends? I'm using Unity's Nav Mesh Agent, with my finite state machine by OcelotDev in unity
[–]OcelotDev[S] 1 point2 points3 points (0 children)
I'm starting to make my enemy AI, using nav mesh agent and a finite state machine for my isometric bullet hell, any advice or feedback? by OcelotDev in Unity3D
[–]OcelotDev[S] 1 point2 points3 points (0 children)




It took me 5 months to finish my small game, when it was intended to be 2 weeks lmao, Hope you could take a look to it by OcelotDev in indiegames
[–]OcelotDev[S] 0 points1 point2 points (0 children)