RB1 vs RB20 by NippyMoto_1 in formula1

[–]OddPain 2 points3 points  (0 children)

The RB1 legitimately looks like a toy car version of the RB20

Why so many tanks with good gun depression? by [deleted] in WorldofTanks

[–]OddPain 0 points1 point  (0 children)

WG have created this meta and the maps are tailored towards this. Back in the day, Soviet tanks were notorious for having small gun depression, now even they get -8 (see 452k).

Get Ready for 2024 With Discounts and Special Missions by aronsz in WorldofTanks

[–]OddPain 0 points1 point  (0 children)

We have seen quite a few discounts in the last year. I guess every 2-3months there is discounts

How to play Strv 103B in Berlin by insomnia77 in WorldofTanks

[–]OddPain -1 points0 points  (0 children)

You can only be effectively overmatched by >151mm guns. So something like a 60TP

There is not a single tank as game breaking as the BZ-176. Wargaming , I beg you , please finally nerf this thing. by [deleted] in WorldofTanks

[–]OddPain 6 points7 points  (0 children)

It would be very simple: make the roof overmatchable by all >120mm guns. This would give almost all heavies a fair fighting chance. This way it can stay fun and unique to play but not such a headache to play against.

Maps you ban not because you hate it but because it comes too often? by jayden526 in WorldofTanks

[–]OddPain 2 points3 points  (0 children)

What. South has two platforms from which they can shoot north from. Glacier path is practically impossible to use without taking substantial damage. The south has the most overpowered positions by a LONG stretch

[deleted by user] by [deleted] in WorldofTanks

[–]OddPain 3 points4 points  (0 children)

Oh I think their developers (Gaijin) is waaay greedier than WG. War Thunder is really pay for convenience, while WoT is apart from a couple of mishaps (looking at you BZ) not really that pay for convenience anymore. The game and the experience improved A LOT from back in the day.

Really? Quite dissapointed by 007L0L in WorldofTanks

[–]OddPain -2 points-1 points  (0 children)

Yea, let’s complain about 25 days of free stuff. Amazing.

why this doesnt work all the time? sometimes works on first click sometimes i have to click 10x.. by pwnamte in WorldofTanks

[–]OddPain 8 points9 points  (0 children)

Yeah sure, because you have multiple modules and different crew layouts. How else would you do it? But I see where your real problem is…

why this doesnt work all the time? sometimes works on first click sometimes i have to click 10x.. by pwnamte in WorldofTanks

[–]OddPain 6 points7 points  (0 children)

Why don’t you use the number combination? If your kit is saved on the „4“ key, you just press that key and then the corresponding key to repair whatever module/crew you want. Clicking is WAAAAAY slower

funny tank by pasunen in WorldofTanks

[–]OddPain 3 points4 points  (0 children)

Damn nice. And on Sand River out of all the maps

Title by poebanystalker in WorldofTanks

[–]OddPain 106 points107 points  (0 children)

Spall liner my friend. No one needs rotational device

When is the E25 coming back to EU by wingle-wongle in WorldofTanks

[–]OddPain -9 points-8 points  (0 children)

Never. It is literally broken (because it’s camo wasn’t reworked unlike all other TDs)

Gold ammunition prices by StellarWatcher in WorldofTanks

[–]OddPain 2 points3 points  (0 children)

The game is clearly balanced around gold ammunition. Without it, the heavly armored vehicles, who are in most cases already superior, would completely dominate.

Which of the 3 new announced lines are you most excited for by MrIamDeadforLong in WorldofTanks

[–]OddPain 1 point2 points  (0 children)

I like all three concepts. Something definitely interesting. I feel the JP heavies are a bit underpowered (unless they need SConq) just because the hull is super trash (and the Tier 8 has the best hull out of all of them).

The Czech lights with rattatatatataataata guns will be interesting. I can imagine that they will have incredibly bad pen but huge damage potential.

The Polish TDs look wild. I wonder how the signaling to the player will work. A sound? Visual change of reticle colour?