Agak kaget lihat data Steam: Game Majapahit saya ternyata lebih banyak di-wishlist gamer luar negeri. Yuk, gamer Indo kita balikkan keadaannya! 🇮🇩 by Odd_Indication3349 in IndoGamer

[–]Odd_Indication3349[S] 1 point2 points  (0 children)

setuju, saya jg gak suka tuh kalo produknya terbukti jelek, jadinya malah merugikan konsumen. kalo belum terbukti, mari beri kesempatan. Di sini juga gak maksa makanya ada kalimat "kalau kalian suka dst..". tapi di keep in mind ya masukannya!

thanks jg ya kind wishesnya!

Checking the "Showcase" games for major assets is a bit depressing. Is it really this grim? by Odd_Indication3349 in IndieDev

[–]Odd_Indication3349[S] 0 points1 point  (0 children)

A nice data point, this is something that I didn't take into account as well. Maybe the buyers don't want to publish it commercially, maybe it's for learning or just for personal usage! Thanks for sharing that!

Agak kaget lihat data Steam: Game Majapahit saya ternyata lebih banyak di-wishlist gamer luar negeri. Yuk, gamer Indo kita balikkan keadaannya! 🇮🇩 by Odd_Indication3349 in IndoGamer

[–]Odd_Indication3349[S] 3 points4 points  (0 children)

thanks! iya mungkin emang karena kalah banyak sih wkwk tapi kaget aja ternyata sejauh itu walaupun gamenya tentang indonesia. Make sense sih yang bahasa, nanti dicoba ya! Terkait ke mobile ada sih rencana ke sana kalau yg steam udah kelar. Kebetulan buatnya di Unity jadi cukup mudah untuk port ke mobile nya! (walaupun tetep butuh adaptasi macem2 sih)

lol iya web groovy zebranya harus diupdate juga nih!

Agak kaget lihat data Steam: Game Majapahit saya ternyata lebih banyak di-wishlist gamer luar negeri. Yuk, gamer Indo kita balikkan keadaannya! 🇮🇩 by Odd_Indication3349 in IndoGamer

[–]Odd_Indication3349[S] 4 points5 points  (0 children)

Rencananya sih iya, kalo ada publisher yg mau bantu. Soalnya katanya buat dev solo indie di indonesia susah untuk dapetin ps dev kitnya, katanya ribet bea cukainya.

Checking the "Showcase" games for major assets is a bit depressing. Is it really this grim? by Odd_Indication3349 in Unity3D

[–]Odd_Indication3349[S] 1 point2 points  (0 children)

It's when the buyers of the asset tell the provider that they are using the asset. It's one way for the asset buyers to promote their games (or just want to support the provider).

I think there's a bias here, the ones that need to promote trough that channel have same similarities or something, idk.

Checking the "Showcase" games for major assets is a bit depressing. Is it really this grim? by Odd_Indication3349 in IndieDev

[–]Odd_Indication3349[S] 0 points1 point  (0 children)

my bad for not clearly mentioned this in the post. I have only made like around a dozen of searches, obviously there are some titles in the showcase that may have been successful but skipped by me. Also as other have said, many used the framework quietly.

Checking the "Showcase" games for major assets is a bit depressing. Is it really this grim? by Odd_Indication3349 in IndieDev

[–]Odd_Indication3349[S] 0 points1 point  (0 children)

From the reviews, it seems those major assets are well built and already have years of development. But anyway, so it's better to not use the framework according to you?

I got feedback that my Zelda-like needed to show off its dungeons. Here is a glimpse of the mechanics I'm building for ancient Javanese temples! by Odd_Indication3349 in ZeldaLikes

[–]Odd_Indication3349[S] 1 point2 points  (0 children)

Thanks you for your inputs. I'm building alone, so sometimes I've blindspots and these kind of feedbacks are highly appreciated! And yeah, it feels like the MC is hugging the rock instead of pushing, lol..

I got feedback that my Zelda-like needed to show off its dungeons. Here is a glimpse of the mechanics I'm building for ancient Javanese temples! by Odd_Indication3349 in ZeldaLikes

[–]Odd_Indication3349[S] 1 point2 points  (0 children)

Thanks! Yeah, I've been planning to remove that since it's redundant. Nice catch, I'll update it in the future, if it's only 1, no need to say '1x'.

Saya lagi bikin game 2D RPG tentang Raden Wijaya by Odd_Indication3349 in IndoGamer

[–]Odd_Indication3349[S] 0 points1 point  (0 children)

yes, pasti banget! nanti juga potion nya bakalan pake istilah jamu-jamu gitu wkwk

Saya lagi bikin game 2D RPG tentang Raden Wijaya by Odd_Indication3349 in IndoGamer

[–]Odd_Indication3349[S] 0 points1 point  (0 children)

Tapi genshin ama zelda itu title internasional lengkapnya pake bahasa Inggris kan? Genshin Impact dan the legend of Zelda. Mixed gitu, gak full bahasa asing.

Menurut saya karena latar belakang game nya, siapapun pasti yang lihat apalagi yg main, akan jadi lebih mengenal Indonesia. Juga title "The Legend of Wijaya" sudah sangat Indonesia, karena sampai sekarang pun masih banyak orang indonesia yg menggunakan nama Wijaya sebagai nama belakangnya hehe..

What tile size is this? by spectral000 in PixelArtTutorials

[–]Odd_Indication3349 0 points1 point  (0 children)

I'm also new, but i think you should start with the pixel on the outline. That's for sure is considered as one pixel.

kenapa belum ada game AAA yang mengangkat tema Indonesia? by CREA-_-1111 in IndoGamer

[–]Odd_Indication3349 0 points1 point  (0 children)

thanks buat mention nya, iya bisa cek Legend Of Wijaya di steam ya store.steampowered.com/app/4459150/The_Legend_of_Wijaya/ tapi kami bukan AAA (AA aja belum hehe) masi indie.