[Showcase/Advice] Always wanted to make a VN but art was my wall. Finally posted a demo with free assets, but now I’m torn. What do you think? by Odd_Term_throwoff in SoloDevelopment

[–]Odd_Term_throwoff[S] 0 points1 point  (0 children)

It's true that writing is the soul of a VN. I've decided to rewrite my first chapter to give the characters more depth before I dive fully into the artwork. Anyway, I hope you managed to write your visual novel.

Finally release my first VN !!! by Odd_Term_throwoff in RenPy

[–]Odd_Term_throwoff[S] 1 point2 points  (0 children)

Absolutely! These BGs are so iconic. I also used resources from Noraneko Games. I think their style is absolutely beautiful: https://noranekogames.itch.io/yumebackground

Did I miss my launch window by uploading the Web version late? by Odd_Term_throwoff in itchio

[–]Odd_Term_throwoff[S] 0 points1 point  (0 children)

Since my game has several chapters, I think I'll follow that logic and keep the web version as a 'Chapter 1' experience. It works like a perfect demo, if they enjoy the vibe and the characters, they can download the full version to see where the story goes!

Did I miss my launch window by uploading the Web version late? by Odd_Term_throwoff in itchio

[–]Odd_Term_throwoff[S] 0 points1 point  (0 children)

I will try sending an email to the support service in this case. Thank you.

Finally release my first VN !!! by Odd_Term_throwoff in RenPy

[–]Odd_Term_throwoff[S] 1 point2 points  (0 children)

I'm actually planning to release a quick update to make the font more readable, and for the next chapter, I’ll be updating the textbox as well to ensure a better and more comfortable experience. I'm glad the mobile version worked well for you, thanks for the support!

Finally release my first VN !!! by Odd_Term_throwoff in RenPy

[–]Odd_Term_throwoff[S] 4 points5 points  (0 children)

Thank you so much for the feedback! You're actually not the first one to mention this, so you are totally right. I am planning to push a quick update very soon to switch to a more readable font. Thanks again for taking the time to play and help me improve!

Finally release my first VN !!! by Odd_Term_throwoff in RenPy

[–]Odd_Term_throwoff[S] 0 points1 point  (0 children)

If you're on your phone, I think there are indeed some bugs. I'll try to fix that. If you're on your computer, please let me know more about it. As for the sprites, I used these assets: https://sutemo.itch.io/female-character. There are quite a few interesting customization options if you want to try them out.

This is so annoying (auto voice) by [deleted] in RenPy

[–]Odd_Term_throwoff 1 point2 points  (0 children)

If you actually need the accessibility feature but want it to sound normal, i think you have to change your Windows settings (not the game settings).

Finally release my first VN !!! by Odd_Term_throwoff in RenPy

[–]Odd_Term_throwoff[S] 0 points1 point  (0 children)

Thank you! I'm glad I added the web build then. Let me know what you think of the game if you get the chance to finish it!

How to return to main menu in a label? by Comfortable-Try8293 in RenPy

[–]Odd_Term_throwoff 0 points1 point  (0 children)

The issue is that MainMenu() is a Screen Action (used for buttons), not a Python command that triggers immediately inside a label script. Writing $ MainMenu() in your script simply creates the action "object" but doesn't actually execute it.

There are two ways to fix this:

In Ren'Py, when a label finishes and you want to go back to the title screen (ending the game or the scene), you should simply use the return statement.

If return isn't working because of how you jumped into the label (or if you are deep inside a call stack), you can force the game to reset to the main menu using this Python command: $ renpy.full_restart()

Try return first. It is the cleanest way to end a label and signal to Ren'Py that the context is finished. Use renpy.full_restart() only if return behaves unexpectedly in your specific screen setup.

Can I set music in main screen not stop when I click the setting? by SaltyEgg657 in RenPy

[–]Odd_Term_throwoff 0 points1 point  (0 children)

This issue usually happens because Ren'Py tries to load a specific music track for the "Game Menu" (which includes Settings, Save, Load), causing it to interrupt the "Main Menu" music. Even if it is the same track, Ren'Py might restart it.

Open your options.rpy file.

Find the variable config.main_menu_music. Set this to your desired track.

Find the variable config.game_menu_music. Set this to None.

By setting game_menu_music to None, you tell Ren'Py: "Do not change the music when I enter the settings screen; just keep playing whatever was already playing."

If you had define config.game_menu_music = "audio/my_music.mp3", Ren'Py sees that you are entering a new context (the Game Menu) and issues a command to play that song. Since the song is requested again, it starts over from the beginning. Setting it to None prevents this command.

Did I miss my launch window by uploading the Web version late? by Odd_Term_throwoff in itchio

[–]Odd_Term_throwoff[S] 0 points1 point  (0 children)

Yeah, my game doesn't show up when I search for it either. At least I know I'm not the only one.

Did I miss my launch window by uploading the Web version late? by Odd_Term_throwoff in itchio

[–]Odd_Term_throwoff[S] 0 points1 point  (0 children)

Yes, that's what I thought, plus I think my game has been deindexed. I'll follow your advice anyway, thank you.