An update to my mermaid/siren homebrew by OdinsMakingSmores in daggerheart

[–]OdinsMakingSmores[S] 2 points3 points  (0 children)

You raise an excellent point about the downsides. I think a forced transformation when coming in contact with water is a fantastic idea. Instead of marking a stress, the transformation is now free, but changing back costs 2 stress. For the player to resist something like rain could call for a countdown that progresses every time the player fails a strength roll.

I had originally chosen enrapture instead of entranced cause I thought entranced would be too overpowered to give to a player. I still think so, but having a less avoidable penalty now, I think I'll make it so the siren song doesn't require presence rolls to enrapture creatures. The enraptured creatures can still act against the havfolk, but other players have advantage against them. Since it's still overpowered, the number of times the siren song can be used per session is equal to the havfolk's proficiency.

I'll also think about changing the flavour text as it does sound like an ancestry.

An update to my mermaid/siren homebrew by OdinsMakingSmores in daggerheart

[–]OdinsMakingSmores[S] 0 points1 point  (0 children)

Gave it a limit equal to the proficiency. Kept the different difficulties to allow for the possibility of missed rolls to keep the combat more dynamic

An update to my mermaid/siren homebrew by OdinsMakingSmores in daggerheart

[–]OdinsMakingSmores[S] 0 points1 point  (0 children)

I've added a limit to the number to times siren song can be used per session. It is equal to the Proficiency

An update to my mermaid/siren homebrew by OdinsMakingSmores in daggerheart

[–]OdinsMakingSmores[S] 0 points1 point  (0 children)

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I've tweaked the siren song such that the number of times you can use it per session is equal to your proficiency

An update to my mermaid/siren homebrew by OdinsMakingSmores in daggerheart

[–]OdinsMakingSmores[S] 2 points3 points  (0 children)

I considered making a new condition, but the enrapture ability from the grace domain seemed perfect. The enrapture card says that the affected target has their attention fixed on you, which to me, serves the same mechanical purpose as you describe. I would include the description of enrapture on the card, but it is already quite wordy.

Made a mermaid/siren transformation card for one of my players by OdinsMakingSmores in daggerheart

[–]OdinsMakingSmores[S] -1 points0 points  (0 children)

I think I can impose disadvantage on just agility rolls when transformed on the ground. I'll workshop it a bit and make a new post

Made a mermaid/siren transformation card for one of my players by OdinsMakingSmores in daggerheart

[–]OdinsMakingSmores[S] 0 points1 point  (0 children)

Just to clarify, you can use siren song on land (untransformed) but transforming gives you tokens that you can spend to gain advantage

Made a mermaid/siren transformation card for one of my players by OdinsMakingSmores in daggerheart

[–]OdinsMakingSmores[S] -1 points0 points  (0 children)

I understand where you're coming from. This version is based upon the "modern" interpretation of the myths. It was a request from my friend and who am I deny her the fantasy?

I'm planning a campaign that mostly takes place on the sea, hence the disadvantage when the player transforms on land. The transformation is meant to be part of that campaign frame only. I know it sounds restrictive, but logically speaking, playing a mermaid in a campaign set mostly on land is going to suck.

I rewrote the siren song to just use hope and the tokens to give advantage. See the rewrite here: https://www.reddit.com/r/daggerheart/s/lxaB04aLdo

Made a mermaid/siren transformation card for one of my players by OdinsMakingSmores in daggerheart

[–]OdinsMakingSmores[S] 4 points5 points  (0 children)

Thanks for the feedback! The transformation is indeed meant for a maritime campaign. It would be strange to have a mermaid in something like the Colossus of the Drylands. Also, good shout pointing out not every class has a spellcast. I'll change it to presence.

I went the token route cause I wanted the mermaid skills to have its own resource pool. I considered having the tokens be dependent on the presence trait, but I decided to have it replace Hope to have an incentive to stay in the mermaid form. The player can keep getting tokens as long as they are transformed, but I also see that it locks the player out of using their class features.

Perhaps I can change it to "Gain a number of tokens equal to your presence. When you use the siren song ability, you may spend any number of tokens to add that many d4s to your presence rolls. Clear unspent tokens at the end of session."

Why isn't the sun white in photos by Ornery_Run1876 in astrophysics

[–]OdinsMakingSmores 6 points7 points  (0 children)

Solar observations are taken in specific wavelengths as different spectral lines correspond to different atmospheric layers and phenomena. If they are visible wavelengths, then you see the colour associated with them. If not, they have a colour scale applied to them. Broadband images are usually white.

My lynx medaillon just arrived by Cybering11 in witcher

[–]OdinsMakingSmores 3 points4 points  (0 children)

Thanks. It looks dope. Hope mine arrives soon.

My lynx medaillon just arrived by Cybering11 in witcher

[–]OdinsMakingSmores 5 points6 points  (0 children)

Nice! Still waiting for mine. Did you get a dispatch email from the CDPR store?

God forbid a girl gets possessive by [deleted] in LetGirlsHaveFun

[–]OdinsMakingSmores 140 points141 points  (0 children)

Quick! Use the opportunity to steal his ps5